This is an innovative book for teaching programming. Throughout the
book, readers will develop a 3-D Virtual Reality game as they learn
the Windows programming techniques. The 3-D engine provided with
the book generates textured and interactive 3-D imagery like those
found on two very popular shareware games-Wolfenstein 3-D and Doom.
Explanations for development in both DOS and Windows (3.1 and
higher) are included.;Key Features: Teaches the "why" instead of
just "how" to program; Explores the entire development process from
initial application development through debugging and final
development; Covers the texturing graphics engine and source code;
Includes a disk with source code for the graphics engine and 3-D
glasses for viewing programs and images on the disk.
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