First, there is her dad, whose chronic gambling habit is tearing the family apart. Then there are the mysterious flying creatures that seem to be following her. Finally, there is her battle with the evil sorcerer Sam Ridge, whom she must defeat to save her dad from his wicked clutches.
With the help of the Notre Dame halfback legend George Gipp, whose ghost she befriends, Mary Alice must travel to the Ghost World to bring back a crystal that is the key to destroying Sam Ridge. Their quest ends with a final clash in a strangely haunted house, and Mary Alice and George discover they have forged a friendship that crosses the boundaries of time.
First, there is her dad, whose chronic gambling habit is tearing the family apart. Then there are the mysterious flying creatures that seem to be following her. Finally, there is her battle with the evil sorcerer Sam Ridge, whom she must defeat to save her dad from his wicked clutches.
With the help of the Notre Dame halfback legend George Gipp, whose ghost she befriends, Mary Alice must travel to the Ghost World to bring back a crystal that is the key to destroying Sam Ridge. Their quest ends with a final clash in a strangely haunted house, and Mary Alice and George discover they have forged a friendship that crosses the boundaries of time.
Imprint | Iuniverse, Inc. |
Country of origin | United States |
Release date | November 2010 |
Availability | We don't currently have any sources for this product. If you add this item to your wish list we will let you know when it becomes available. |
Authors | Jim Morningstar |
Format | Electronic book text - Windows |
ISBN-13 | 978-1-4502-6153-1 |
Barcode | 9781450261531 |
Categories | |
LSN | 1-4502-6153-1 |