0
Your cart

Your cart is empty

Not currently available

Programming the gameboy advance
Programming the gameboy advance: John Seghers, Andre LaMothe
Programming the gameboy advance: John Seghers, Andre LaMothe

Share your images

Programming the gameboy advance

John Seghers, Andre LaMothe

 (sign in to rate)

Bookmark and Share

We have no sources for this product at present. If you add this to your wishlist we will let you know should it become available to order.

Develop your own games for the Nintendo Game Boy Advance Now you can write, compile, and run Game Boy programs right on your Windows desktop "Programming the Nintendo Game Boy Advance: The Unofficial Guide" will show you how you can use the free HAM SDK to create your own games for the Game Boy Advance. When you?re ready to take the game off of your desktop and run it on a real Game Boy, you?ll get plenty of coverage on your options with multi-link cables and flash linkers as well as details for purchasing either. Staying focused as a true console programming book, "Programming the Nintendo Game Boy Advance: The Unofficial Guide" gives you the tips and skills that you need to develop a career as a console game programmer. All you need to get started is experience programming with C and professional game programming aspirations.

General

Imprint: Premier Press
Release date: 2002
Authors: John Seghers • Andre LaMothe
ISBN-13: 978-1-931841-78-8
Barcode: 9781931841788
LSN: 1-931841-78-0

Is the information for this product incomplete, wrong or inappropriate? Let us know about it.

Does this product have an incorrect or missing image? Send us a new image.

Is this product missing categories? Add more categories.

Review This Product

No reviews yet - be the first to create one!

Loyalty partners