What links the Royal Air Force, the Iraq-Iran War, the game of
chess, and the American invasion of Iraq in 2003? The answer is A
Nastia Game, a computer war game devised by the RAF as a staff
training exercise in the 1970s, and sold to Iraq to test their
plans shortly before the 1980-88 war. Squadron Leader James Douglas
is the software specialist developing A Nastia Game for Iraq and
his interest is heightened when he meets the female Iraqi officer
assigned to the project - the stunning Kathab al Jised, known as
Kate. James's settled life with his family in England is put on
hold when he travels to Baghdad to train Iraqi officers in the use
of the game. When an attempt is made to breach the game's unique
security system - designed by James and based on a secret chess
code - everyone connected to the game is immediately plunged into
danger. With MI6 and the Iraq Secret Service playing a high-stakes
game of bluff and counter bluff, James and Kate must decide where
their loyalties lie. A tale of passion, suspicion and deception
that sheds remarkable new light on the West's relationship with
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