ZBrush is taking the world of 3D modeling by storm, allowing CG artists to create spectacular organic models in a way that feels like traditional sculpting and painting. Like the software itself, this beautiful four-color guide perfectly blends technology with artistry to give you a thorough, hands-on tutorial in creating 3D characters with this revolutionary software.
Digital sculptor Scott Spencer guides you through the full array of ZBrush tools, including brushes, textures, and detailing. You'll learn how to sculpt in ZBrush, design a character bust, and dazzle viewers with your creations. Above all, you'll discover how to apply time-honored methods of traditional sculpting and painting to a digital format--and emerge a better artist, no matter what the medium.
Bridge the transition from traditional sculpting to digital
Explore the ZBrush interface and toolsets
Learn valuable techniques for texturing, posing, and rendering in ZBrush
Master ZScripts, macros, and other methods for customizing the interface
Transfer your ZBrush creations into Maya(R) and prepare for use in film, game, or other formats
Gain valuable insights and tips from guest artists throughout the book
VALUABLE COMPANION DVD
Support files for the book's tutorials are included on the DVD, so you can try out the techniques as you go. It also includes ZBrush movies to further illustrate the step-by-step sculpting process, as well as a trial version of ZBrush 3.1 for the Microsoft Windows operating system.
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ZBrush is taking the world of 3D modeling by storm, allowing CG artists to create spectacular organic models in a way that feels like traditional sculpting and painting. Like the software itself, this beautiful four-color guide perfectly blends technology with artistry to give you a thorough, hands-on tutorial in creating 3D characters with this revolutionary software.
Digital sculptor Scott Spencer guides you through the full array of ZBrush tools, including brushes, textures, and detailing. You'll learn how to sculpt in ZBrush, design a character bust, and dazzle viewers with your creations. Above all, you'll discover how to apply time-honored methods of traditional sculpting and painting to a digital format--and emerge a better artist, no matter what the medium.
Bridge the transition from traditional sculpting to digital
Explore the ZBrush interface and toolsets
Learn valuable techniques for texturing, posing, and rendering in ZBrush
Master ZScripts, macros, and other methods for customizing the interface
Transfer your ZBrush creations into Maya(R) and prepare for use in film, game, or other formats
Gain valuable insights and tips from guest artists throughout the book
VALUABLE COMPANION DVD
Support files for the book's tutorials are included on the DVD, so you can try out the techniques as you go. It also includes ZBrush movies to further illustrate the step-by-step sculpting process, as well as a trial version of ZBrush 3.1 for the Microsoft Windows operating system.
Imprint | John Wiley & Sons |
Country of origin | United Kingdom |
Release date | June 2008 |
Availability | Supplier out of stock. If you add this item to your wish list we will let you know when it becomes available. |
First published | May 2008 |
Authors | Scott Spencer |
Dimensions | 254 x 203 x 18mm (L x W x T) |
Format | Paperback |
Pages | 329 |
ISBN-13 | 978-0-470-24996-3 |
Barcode | 9780470249963 |
Categories | |
LSN | 0-470-24996-X |