This book consists of articles from Wikia. Pages: 48. Chapters: Art, Coding, Creative Contents, Design, Game mods, Localization, Projects, Editing tilesets, Tilesets, Coding Style, Commit rules, FGL API, Gtk, Hacking, Iconv, Publite, Reputation, Testing Tips, 4x Design, Advanced Governments, Alternating Moves, Barbarians, Buckyball, Build Dependencies, Citizens, Command Push, Editor, Effects, Generalization, Perspective, Redundancy Dependencies, Savegames, Scripting, Sources Cache, Sphere, Treaties, Infrastructure, Latest, Ancients, Gettext Guide, Interface Language, Translations, Advanced Governments, Civworld, Editor, Effects, GGZ. Excerpt: Nations - Editing Rulesets - Editing tilesets - Themes - Sounds - Event Scripting Rulesets and modpacks forum - Art and tilesets forum Back to Game Mods page - Talk: Game Mods This page lists a number of ongoing projects to provide better graphics in Freeciv. Please add your own project here if you wish If a section becomes too long, it should be moved to a subpage of its own. I am creating and maintaining a DeviantArt dock icon page for Freeciv. This includes a hi-res PNG file and a merged ICO of various resolutions. Eventually this icon should be merged with the Freeciv install, if it hasn't already. If anyone has the vector or hi-res raster (at least 512px, transparent, pref PNG) of the Freeciv logo, please message me via Deviant Art. Freeciv Dock Icon DeviantArt Page Buckyball is a project to play Freeciv on a true 3D globe. It is going to need nice models and textures as it matures. Add a photo to this gallery A project to create an SVG tileset was started by Arturo Espinosa Aldama under the name of Worms, featuring characters from the video game of the same name. His work is published on his homepage and archived on ftp.freeciv.org. It is at the time of writing incomplete. The project was subsequently forked by Frederic Rodrigo who removed the worms theme and called it R-hires . He aimed for the ambitious goal of havi...