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Bounce, Tumble, and Splash! - Simulating the Physical World with Blender 3D (Electronic book text)
Bounce, Tumble, and Splash! - Simulating the Physical World with Blender 3D (Electronic book text): Tony Mullen, Erwin Coumans
Bounce, Tumble, and Splash! - Simulating the Physical World with Blender 3D (Electronic book text): Tony Mullen, Erwin Coumans

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Bounce, Tumble, and Splash! - Simulating the Physical World with Blender 3D (Electronic book text)

Tony Mullen, Erwin Coumans

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With more than 2 million downloads in a year, Blender is the premier free, open source 3D software that allows artists to create oceans, flames, cloth, hair, and other physical attributes from the real world. No other title offers step-by-step instructions on Blender's more complex features while showcasing the unique objects and characters that can be created in Blender. The friendly but professional tone focuses on visual examples in full color and provides clear, in-depth explanations of how each specific step was taken and why each choice was made. Serious practitioners of CG who are interested in learning more advanced skills will be pleasantly surprised by the sophisticated coverage of Blender's fluid simulation system and all of its latest features. This title reviews the Bullet physics engine, which handles a variety of physics simulations such as rigid body dynamics and rag doll physics.

General

Imprint: John Wiley & Sons
Country of origin: United States
Release date: 2008
Authors: Tony Mullen • Erwin Coumans
Format: Electronic book text
Pages: 401
ISBN-13: 978-6611752309
Barcode: 9786611752309
Categories: Promotions
Books > Computing & IT > Applications of computing > Image processing
Books > Computing & IT > Applications of computing > Image processing > General
Books > Computing & IT > Computer software packages > Multimedia
Books > Computing & IT > Computer software packages > Computer games
Books > Computing & IT > Computer programming
Books > Computing & IT > Computer programming > General
LSN: 6611752307

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