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The quick, easy way to leap into the fascinating world of physical computing
This is no ordinary circuit board. Arduino allows anyone, whether you're an artist, designer, programmer or hobbyist, to learn about and play with electronics. Through this book you learn how to build a variety of circuits that can sense or control things in the real world. Maybe you'll prototype your own product or create a piece of interactive artwork? This book equips you with everything you'll need to build your own Arduino project, but what you make is up to you If you're ready to bring your ideas into the real world or are curious about the possibilities, this book is for you."?"
"? Learn by doing ? start building circuits and programming your Arduino with a few easy to follow examples - right away "
"? Easy does it ? work through Arduino sketches line by line in plain English, to learn of how a they work and how to write your own"
"? Solder on ? Only ever used a breadboard in the kitchen? Don't know your soldering iron from a curling iron? No problem, you'll be prototyping in no time"
"? Kitted out ? discover new and interesting hardware to make your Arduino into anything from a mobile phone to a geiger counter "
"? Become an Arduino savant ? learn all about functions, arrays, libraries, shields and other tools of the trade to take your Arduino project to the next level."
"? Get social ? teach your Arduino to communicate with software running on a computer to link the physical world with the virtual world"
It's hardware, it's software, it's fun Start building the next cool gizmo with Arduino and "Arduino For Dummies."
The workbenches of hobbyists, hackers, and makers have become overrun with microcontrollers, computers-on-a-chip that power homebrewed video games, robots, toys, and more. In Making Things Talk, Tom Igoe, one of the creators of Arduino, shows how to make these gadgets talk. Whether you need to connect some sensors to the Internet or create a device that can interact wirelessly with other creations, this book shows you what you need. Although they are powerful, the projects in this book are inexpensive to build: the Arduino microcontroller board itself ranges from around $25 to $40. The networking hardware covered here includes Ethernet, Wi-Fi, Bluetooth, and can be had for $25 to $50. Fully updated for the latest Arduino hardware and software, this book lets you combine microcontrollers, sensors, and networking hardware to make things...and make them talk to each other!
Arduino programming for the absolute beginner, with project-based learning Adventures in Arduino is the beginner's guide to Arduino programming, designed specifically for 11-to 15-year olds who want to learn about Arduino, but don't know where to begin. Starting with the most basic concepts, this book coaches you through nine great projects that gradually build your skills as you experiment with electronics. The easy-to-follow design and clear, plain-English instructions make this book the ideal guide for the absolute beginner, geared toward those with no computing experience. Each chapter includes a video illuminating the material, giving you plenty of support on your journey to electronics programming. Arduino is a cheap, readily available hardware development platform based around an open source, programmable circuit board. Combining these chips with sensors and servos allows you to gain experience with prototyping as you build interactive electronic crafts to bring together data and even eTextiles. Adventures in Arduino gets you started on the path of scientists, programmers, and engineers, showing you the fun way to learn electronic programming and interaction design. * Discover how and where to begin Arduino programming * Develop the skills and confidence to tackle other projects * Make the most of Arduino with basic programming concepts * Work with hardware and software to create interactive electronic devices There's nothing like watching your design come to life and interact with the real world, and Arduino gives you the capability to do that time and again. The right knowledge combined with the right tools can create an unstoppable force of innovation, and your curiosity is the spark that ignites the flame. Adventures in Arduino gets you started on the right foot, but the path is totally up to you.
If you're among the many hobbyists and designers who came to electronics through Arduino and Raspberry Pi, this cookbook will help you learn and apply the basics of electrical engineering without the need for an EE degree. Through a series of practical recipes, you'll learn how to solve specific problems while diving into as much or as little theory as you're comfortable with. Author Simon Monk (Raspberry Pi Cookbook) breaks down this complex subject into several topics, from using the right transistor to building and testing projects and prototypes. With this book, you can quickly search electronics topics and go straight to the recipe you need. It also serves as an ideal reference for experienced electronics makers. This cookbook includes: Theoretical concepts such as Ohm's law and the relationship between power, voltage, and current The fundamental use of resistors, capacitors and inductors, diodes, transistors and integrated circuits, and switches and relays Recipes on power, sensors and motors, integrated circuits, and radio frequency for designing electronic circuits and devices Advice on using Arduino and Raspberry Pi in electronics projects How to build and use tools, including multimeters, oscilloscopes, simulations software, and unsoldered prototypes
Create your own toys, remote controllers, alarms, detectors, robots, and many other projects with the Arduino device. This simple microcontroller board lets artists and designers build a variety of amazing objects and prototypes that interact with the physical world. With this cookbook you can dive right in and experiment with more than a hundred tips and techniques, no matter what your skill level is. Updated for the Arduino 1.0 release, recipes in the second edition provide solutions for most common problems and questions Arduino users have, including everything from programming fundamentals to working with sensors, motors, lights, and sound, or communicating over wired and wireless networks. You'll find the examples and advice you need to begin, expand, and enhance your projects right away.* Get to know the Arduino development environment * Understand the core elements of the Arduino programming language * Use common output devices for light, motion, and sound * Interact with almost any device that has a remote control * Learn techniques for handling time delays and time measurement * Use simple ways to transfer digital information from sensors to the Arduino device * Create complex projects that incorporate shields and external modules * Use and modify existing Arduino libraries, and learn how to create your own
Discover all the amazing things you can do with Arduino
Arduino is a programmable circuit board that is being used by everyone from scientists, programmers, and hardware hackers to artists, designers, hobbyists, and engineers in order to add interactivity to objects and projects and experiment with programming and electronics. This easy-to-understand book is an ideal place to start if you are interested in learning more about Arduino's vast capabilities. Featuring an array of cool projects, this Arduino beginner guide walks you through every step of each of the featured projects so that you can acquire a clear understanding of the different aspects of the Arduino board.Introduces Arduino basics to provide you with a solid foundation of understanding before you tackle your first projectFeatures a variety of fun projects that show you how to do everything from automating your garden's watering system to constructing a keypad entry system, installing a tweeting cat flap, building a robot car, and much moreProvides an easy, hands-on approach to learning more about electronics, programming, and interaction design for Makers of all ages
"Arduino Projects For Dummies" is your guide to turning everyday electronics and plain old projects into incredible innovations.Get Connected To find out more about Brock Craft and his recent Arduino creations, visit www.facebook.com/ArduinoProjectsForDummies
Arduino is the hot open source prototyping platform for artists, hobbyists, students, and anyone who wants to create interactive physical environments. Getting Started with Arduino is co-authored by Arduino co-founder Massimo Banzi, and incorporates his experience in teaching, using, and creating Arduino.
Learn to easily build gadgets, gizmos, robots, and more using Arduino
Written by Arduino expert Jeremy Blum, this unique book uses the popular Arduino microcontroller platform as an instrument to teach you about topics in electrical engineering, programming, and human-computer interaction. Whether you're a budding hobbyist or an engineer, you'll benefit from the perfectly paced lessons that walk you through useful, artistic, and educational exercises that gradually get more advanced. In addition to specific projects, the book shares best practices in programming and design that you can apply to your own projects. Code snippets and schematics will serve as a useful reference for future projects even after you've mastered all the topics in the book.Includes a number of projects that utilize different capabilities of the Arduino, while interfacing with external hardwareFeatures chapters that build upon each other, tying in concepts from previous chapters to illustrate new onesIncludes aspects that are accompanied by video tutorials and other multimedia content Covers electrical engineering and programming concepts, interfacing with the world through analog and digital sensors, communicating with a computer and other devices, and internet connectivityExplains how to combine smaller topics into more complex projectsShares downloadable materials and source code for everything covered in the bookProjects compatible with many official Arduino boards including Arduino Uno; Arduino Leonardo; Arduino Mega 2560; Arduino Due; Arduino Nano; Arduino Mega ADK; LilyPad Arduino and may work with Arduino-compatible boards such as Freeduino and new third party certified boards such as the Intel Galileo
"Exploring Arduino" takes you on an adventure and provides you with exclusive access to materials not found anywhere else
A fully updated guide to quickly and easily programming Arduino Thoroughly revised for the new Arduino Uno R3, this bestselling guide explains how to write well-crafted sketches using Arduino's modified C language. You will learn how to configure hardware and software, develop your own sketches, work with built-in and custom Arduino libraries, and explore the Internet of Things-all with no prior programming experience required! Electronics guru Simon Monk gets you up to speed quickly, teaching all concepts and syntax through simple language and clear instruction designed for absolute beginners. Programming Arduino: Getting Started with Sketches, Second Edition, features dozens of easy-to-follow examples and high-quality illustrations. All of the sample sketches featured in the book can be used as-is or modified to suit your needs. An all-new chapter teaches programming Arduino for Internet of Things projects Screenshots, diagrams, and source code illustrate each technique All sample programs in the book are available for download
Vom Hobbybastler zum grossen Entwickler und Kunstler Sie wollen Ihrer Kreativitat mit dem Arduino freien Lauf lassen, brauchen aber noch Hintergrundwissen? John Nussey und Gerhard Franken fuhren Sie Schritt fur Schritt in die Nutzung des Arduino ein: Sie lernen die Komponenten Ihres Arduino-Boards kennen, erfahren, wie Sie die Software installieren und mit dem ersten Sketch LEDs blinken lassen. Nutzliche Werkzeuge wie Steckplatine und Multimeter werden vorgestellt, das Wichtigste zur Elektrizitat und zum Loten wird erlautert. Komplexere Schaltungen und Projekte konnen Sie anhand der vorhandenen Beispielsketche gleich umsetzen. Bald steht der Realisierung Ihrer eigenen Ideen nichts mehr im Wege.
Make: Drones will help the widest possible audience understand how drones work by providing several DIY drone projects based on the world's most popular robot controller--the Arduino. The information imparted in this book will show Makers how to build better drones and be better drone pilots, and incidentally it will have applications in almost any robotics project. Why Arduino? Makers know Arduinos and their accessories, they are widely available and inexpensive, and there is strong community support. Open source flight-control code is available for Arduino, and flying is the hook that makes it exciting, even magical, for so many people. Arduino is not only a powerful board in its own right, but it's used as the controller of most inexpensive 3d printers, many desktop CNCs, and the majority of open source drone platforms.
You've mastered the basics, conquered the soldering iron, and programmed a robot or two; now you've got a set of skills and tools to take your Arduino exploits further. But what do you do once you've exhausted your to-build list? Arduino Playground will show you how to keep your hardware hands busy with a variety of intermediate builds, both practical and just-for-fun. Advance your engineering and electronics know-how as you work your way through these 10 complex projects: A reaction-time game that leverages the Arduino's real-time capabilities A tool for etching your own printed circuit boards A regulated, variable-voltage power supply A kinetic wristwatch winder decked out with LEDs A garage parking assistant that blinks when your vehicle is perfectly parked A practical and colorful pH meter A ballistic chronograph that can measure the muzzle velocity of BB, Airsoft, and pellet guns A battery saver that prevents accidental discharge A square-wave generator A thermometer that tells the temperature using a sequence of colored LEDs Each project begins with a list of required tools and components, followed by the instructions, full sketch, and circuit board templates for the build, as well as directions for building a permanent enclosure. You'll even find the author's design notes, which are sure to provide inspiration for your own inventions. Gather your parts, break out the soldering iron, and get ready to take your Arduino skills to the next level with Arduino Playground. Uses the Arduino Nano and Pro Mini boards
Think about it - and it moves. Think harder, the robot moves faster. But don't worry; as a robot it knows to avoid the black border so it doesn't fall off the table. "Make a Mind Controlled Arduino Robot" shows you how to build your own. You learn to measure attention level with a NeuroSky headband and send this information into Arduino. You will also build a line-avoiding system into the bot. And, of course, you will build the chassis of your robot from scratch.
Makers around the globe are building low-cost devices to monitor the environment, and with this hands-on guide, so can you. Through succinct tutorials, illustrations, and clear step-by-step instructions, you'll learn how to create gadgets for examining the quality of our atmosphere, using Arduino and several inexpensive sensors.
Detect harmful gases, dust particles such as smoke and smog, and upper atmospheric haze--substances and conditions that are often invisible to your senses. You'll also discover how to use the scientific method to help you learn even more from your atmospheric tests.Get up to speed on Arduino with a quick electronics primerBuild a tropospheric gas sensor to detect carbon monoxide, LPG, butane, methane, benzene, and many other gasesCreate an LED Photometer to measure how much of the sun's blue, green, and red light waves are penetrating the atmosphereBuild an LED sensitivity detector--and discover which light wavelengths each LED in your Photometer is receptive toLearn how measuring light wavelengths lets you determine the amount of water vapor, ozone, and other substances in the atmosphereUpload your data to Cosm and share it with others via the Internet
"The future will rely on citizen scientists collecting and analyzing their own data. The easy and fun gadgets in this book show everyone from Arduino beginners to experienced Makers how best to do that."--Chris Anderson, Editor in Chief of "Wired" magazine, author of Makers: The New Industrial Revolution (Crown Business)
After the devastating tsunami in 2011, DYIers in Japan built their own devices to detect radiation levels, then posted their finding on the Internet. Right now, thousands of people worldwide are tracking environmental conditions with monitoring devices they've built themselves. You can do it too
This inspiring guide shows you how to use Arduino to create gadgets for measuring noise, weather, electromagnetic interference (EMI), water purity, and more. You'll also learn how to collect and share your own data, and you can experiment by creating your own variations of the gadgets covered in the book. If you're new to DIY electronics, the first chapter offers a primer on electronic circuits and Arduino programming.Use a special microphone and amplifier to build a reliable noise monitorCreate a gadget to detect energy vampires: devices that use electricity when they're "off"Examine water purity with a water conductivity deviceMeasure weather basics such as temperature, humidity, and dew pointBuild your own Geiger counter to gauge background radiationExtend Arduino with an Ethernet shield--and put your data on the InternetShare your weather and radiation data online through Pachube
To build electronic projects that can sense the physical world, you need to build circuits based around sensors: electronic components that react to physical phenomena by sending an electrical signal. Even with only basic electronic components, you can build useful and educational sensor projects.But if you incorporate Arduino or Raspberry Pi into your project, you can build much more sophisticated projects that can react in interesting ways and even connect to the Internet. This book starts by teaching you the basic electronic circuits to read and react to a sensor. It then goes on to show how to use Arduino to develop sensor systems, and wraps up by teaching you how to build sensor projects with the Linux-powered Raspberry Pi.
Arduino Project Handbook is a beginner-friendly collection of electronics projects using the low-cost Arduino board. With just a handful of components, an Arduino, and a computer, you'll learn to build and program everything from light shows to arcade games to an ultrasonic security system. First you'll get set up with an introduction to the Arduino and valuable advice on tools and components. Then you can work through the book in order or just jump to projects that catch your eye. Each project includes simple instructions, colorful photos and circuit diagrams, and all necessary code. Arduino Project Handbook is a fast and fun way to get started with micro-controllers that's perfect for beginners, hobbyists, parents, and educators. 25 Step-by-Step Projects Pushbutton-Controlled LED Light Dimmer Bar Graph Disco Strobe Light Plant Monitor Ghost Detector Arduino Melody Memory Game Secret Knock Lock Joystick-Controlled Laser Remote Control Servo LCD Screen Writer Weather Station Fortune Teller Reaction Timer Game Electronic Die Rocket Launcher Intruder Sensor Laser Trip Wire Alarm Sentry Gun Motion Sensor Alarm Keypad Entry System Wireless ID Card Entry System Rainbow Light Show Build Your Own Arduino
If you want to experiment with radio frequency identification (RFID), this book is the perfect place to start. All you need is some experience with Arduino and Processing, the ability to connect basic circuits on a breadboard with jumper wire--and you're good to go. You'll be guided through three hands-on projects that let you experience RFID in action.
RFID is used in various applications, such as identifying store items or accessing a toll road with an EZPass system. After you build each of the book's projects in succession, you'll have the knowledge to pursue RFID applications of your own.Use Processing to get a sense of how RFID readers behaveConnect Arduino to an RFID reader and discover how to use RFID tags as keysAutomate your office or home, using RFID to turn on systems when you're present, and turn them off when you leaveGet a complete list of materials you need, along with code samples and helpful illustrationsTackle each project with easy-to-follow explanations of how the code works
Rather than yet another project-based workbook, Arduino in a Nutshell is a reference and handbook that thoroughly describes the electrical and performance aspects of an Arduino board and its software. This book brings together in one place all the information you need to get something done with Arduino. It will save you from endless web searches and digging through translations of datasheets or notes in project-based texts to find the information that corresponds to your own particular setup and question. Reference features include pinout diagrams, a discussion of the AVR microcontrollers used with Arduino boards, a look under the hood at the firmware and run-time libraries that make the Arduino unique, and extensive coverage of the various shields and add-on sensors that can be used with an Arduino. One chapter is devoted to creating a new shield from scratch. The book wraps up with detailed descriptions of three different projects: a programmable signal generator, a "smart" thermostat, and a programmable launch sequencer for model rockets. Each project highlights one or more topics that can be applied to other applications
Make: Sensors is the definitive introduction and guide to the sometimes-tricky world of using sensors to monitor the physical world. With dozens of projects and experiments for you to build, this book shows you how to build sensor projects with both Arduino and Raspberry Pi. Use Arduino when you need a low-power, low-complexity brain for your sensor, and choose Raspberry Pi when you need to perform additional processing using the Linux operating system running on that device.You'll learn about touch sensors, light sensors, accelerometers, gyroscopes, magnetic sensors, as well as temperature, humidity, and gas sensors.
Master programming Arduino with this hands-on guide Arduino Sketches is a practical guide to programming the increasingly popular microcontroller that brings gadgets to life. Accessible to tech-lovers at any level, this book provides expert instruction on Arduino programming and hands-on practice to test your skills. You'll find coverage of the various Arduino boards, detailed explanations of each standard library, and guidance on creating libraries from scratch plus practical examples that demonstrate the everyday use of the skills you're learning. Work on increasingly advanced programming projects, and gain more control as you learn about hardware-specific libraries and how to build your own. Take full advantage of the Arduino API, and learn the tips and tricks that will broaden your skillset. The Arduino development board comes with an embedded processor and sockets that allow you to quickly attach peripherals without tools or solders. It's easy to build, easy to program, and requires no specialized hardware. For the hobbyist, it's a dream come true especially as the popularity of this open-source project inspires even the major tech companies to develop compatible products. Arduino Sketches is a practical, comprehensive guide to getting the most out of your Arduino setup. You'll learn to: * Communicate through Ethernet, WiFi, USB, Firmata, and Xbee * Find, import, and update user libraries, and learn to create your own * Master the Arduino Due, Esplora, Yun, and Robot boards for enhanced communication, signal-sending, and peripherals * Play audio files, send keystrokes to a computer, control LED and cursor movement, and more This book presents the Arduino fundamentals in a way that helps you apply future additions to the Arduino language, providing a great foundation in this rapidly-growing project. If you're looking to explore Arduino programming, Arduino Sketches is the toolbox you need to get started.
Beginning C for Arduino, Second Edition is written for those who have no prior experience with microcontrollers or programming but would like to experiment and learn both. Updated with new projects and new boards, this book introduces you to the C programming language, reinforcing each programming structure with a simple demonstration of how you can use C to control the Arduino family of microcontrollers. Author Jack Purdum uses an engaging style to teach good programming techniques using examples that have been honed during his 25 years of university teaching. Beginning C for Arduino, Second Edition will teach you: * The C programming language * How to use C to control a microcontroller and related hardware * How to extend C by creating your own libraries, including an introduction to object-oriented programming During the course of the book, you will learn the basics of programming, such as working with data types, making decisions, and writing control loops. You'll then progress onto some of the trickier aspects of C programming, such as using pointers effectively, working with the C preprocessor, and tackling file I/O. Each chapter ends with a series of exercises and review questions to test your knowledge and reinforce what you have learned.
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