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The quick, easy way to leap into the fascinating world of physical computing
This is no ordinary circuit board. Arduino allows anyone, whether you're an artist, designer, programmer or hobbyist, to learn about and play with electronics. Through this book you learn how to build a variety of circuits that can sense or control things in the real world. Maybe you'll prototype your own product or create a piece of interactive artwork? This book equips you with everything you'll need to build your own Arduino project, but what you make is up to you If you're ready to bring your ideas into the real world or are curious about the possibilities, this book is for you."?"
"? Learn by doing ? start building circuits and programming your Arduino with a few easy to follow examples - right away "
"? Easy does it ? work through Arduino sketches line by line in plain English, to learn of how a they work and how to write your own"
"? Solder on ? Only ever used a breadboard in the kitchen? Don't know your soldering iron from a curling iron? No problem, you'll be prototyping in no time"
"? Kitted out ? discover new and interesting hardware to make your Arduino into anything from a mobile phone to a geiger counter "
"? Become an Arduino savant ? learn all about functions, arrays, libraries, shields and other tools of the trade to take your Arduino project to the next level."
"? Get social ? teach your Arduino to communicate with software running on a computer to link the physical world with the virtual world"
It's hardware, it's software, it's fun Start building the next cool gizmo with Arduino and "Arduino For Dummies."
Arduino programming for the absolute beginner, with project-based learning Adventures in Arduino is the beginner's guide to Arduino programming, designed specifically for 11-to 15-year olds who want to learn about Arduino, but don't know where to begin. Starting with the most basic concepts, this book coaches you through nine great projects that gradually build your skills as you experiment with electronics. The easy-to-follow design and clear, plain-English instructions make this book the ideal guide for the absolute beginner, geared toward those with no computing experience. Each chapter includes a video illuminating the material, giving you plenty of support on your journey to electronics programming. Arduino is a cheap, readily available hardware development platform based around an open source, programmable circuit board. Combining these chips with sensors and servos allows you to gain experience with prototyping as you build interactive electronic crafts to bring together data and even eTextiles. Adventures in Arduino gets you started on the path of scientists, programmers, and engineers, showing you the fun way to learn electronic programming and interaction design. * Discover how and where to begin Arduino programming * Develop the skills and confidence to tackle other projects * Make the most of Arduino with basic programming concepts * Work with hardware and software to create interactive electronic devices There's nothing like watching your design come to life and interact with the real world, and Arduino gives you the capability to do that time and again. The right knowledge combined with the right tools can create an unstoppable force of innovation, and your curiosity is the spark that ignites the flame. Adventures in Arduino gets you started on the right foot, but the path is totally up to you.
Make: Drones will help the widest possible audience understand how drones work by providing several DIY drone projects based on the world's most popular robot controller--the Arduino. The information imparted in this book will show Makers how to build better drones and be better drone pilots, and incidentally it will have applications in almost any robotics project. Why Arduino? Makers know Arduinos and their accessories, they are widely available and inexpensive, and there is strong community support. Open source flight-control code is available for Arduino, and flying is the hook that makes it exciting, even magical, for so many people. Arduino is not only a powerful board in its own right, but it's used as the controller of most inexpensive 3d printers, many desktop CNCs, and the majority of open source drone platforms.
Arduino Project Handbook is a beginner-friendly collection of electronics projects using the low-cost Arduino board. With just a handful of components, an Arduino, and a computer, you'll learn to build and program everything from light shows to arcade games to an ultrasonic security system. First you'll get set up with an introduction to the Arduino and valuable advice on tools and components. Then you can work through the book in order or just jump to projects that catch your eye. Each project includes simple instructions, colorful photos and circuit diagrams, and all necessary code. Arduino Project Handbook is a fast and fun way to get started with micro-controllers that's perfect for beginners, hobbyists, parents, and educators. 25 Step-by-Step Projects Pushbutton-Controlled LED Light Dimmer Bar Graph Disco Strobe Light Plant Monitor Ghost Detector Arduino Melody Memory Game Secret Knock Lock Joystick-Controlled Laser Remote Control Servo LCD Screen Writer Weather Station Fortune Teller Reaction Timer Game Electronic Die Rocket Launcher Intruder Sensor Laser Trip Wire Alarm Sentry Gun Motion Sensor Alarm Keypad Entry System Wireless ID Card Entry System Rainbow Light Show Build Your Own Arduino
Vom Hobbybastler zum grossen Entwickler und Kunstler Sie wollen Ihrer Kreativitat mit dem Arduino freien Lauf lassen, brauchen aber noch Hintergrundwissen? John Nussey und Gerhard Franken fuhren Sie Schritt fur Schritt in die Nutzung des Arduino ein: Sie lernen die Komponenten Ihres Arduino-Boards kennen, erfahren, wie Sie die Software installieren und mit dem ersten Sketch LEDs blinken lassen. Nutzliche Werkzeuge wie Steckplatine und Multimeter werden vorgestellt, das Wichtigste zur Elektrizitat und zum Loten wird erlautert. Komplexere Schaltungen und Projekte konnen Sie anhand der vorhandenen Beispielsketche gleich umsetzen. Bald steht der Realisierung Ihrer eigenen Ideen nichts mehr im Wege.
After the devastating tsunami in 2011, DYIers in Japan built their own devices to detect radiation levels, then posted their finding on the Internet. Right now, thousands of people worldwide are tracking environmental conditions with monitoring devices they've built themselves. You can do it too
This inspiring guide shows you how to use Arduino to create gadgets for measuring noise, weather, electromagnetic interference (EMI), water purity, and more. You'll also learn how to collect and share your own data, and you can experiment by creating your own variations of the gadgets covered in the book. If you're new to DIY electronics, the first chapter offers a primer on electronic circuits and Arduino programming.Use a special microphone and amplifier to build a reliable noise monitorCreate a gadget to detect energy vampires: devices that use electricity when they're "off"Examine water purity with a water conductivity deviceMeasure weather basics such as temperature, humidity, and dew pointBuild your own Geiger counter to gauge background radiationExtend Arduino with an Ethernet shield--and put your data on the InternetShare your weather and radiation data online through Pachube
Makers around the globe are building low-cost devices to monitor the environment, and with this hands-on guide, so can you. Through succinct tutorials, illustrations, and clear step-by-step instructions, you'll learn how to create gadgets for examining the quality of our atmosphere, using Arduino and several inexpensive sensors.
Detect harmful gases, dust particles such as smoke and smog, and upper atmospheric haze--substances and conditions that are often invisible to your senses. You'll also discover how to use the scientific method to help you learn even more from your atmospheric tests.Get up to speed on Arduino with a quick electronics primerBuild a tropospheric gas sensor to detect carbon monoxide, LPG, butane, methane, benzene, and many other gasesCreate an LED Photometer to measure how much of the sun's blue, green, and red light waves are penetrating the atmosphereBuild an LED sensitivity detector--and discover which light wavelengths each LED in your Photometer is receptive toLearn how measuring light wavelengths lets you determine the amount of water vapor, ozone, and other substances in the atmosphereUpload your data to Cosm and share it with others via the Internet
"The future will rely on citizen scientists collecting and analyzing their own data. The easy and fun gadgets in this book show everyone from Arduino beginners to experienced Makers how best to do that."--Chris Anderson, Editor in Chief of "Wired" magazine, author of Makers: The New Industrial Revolution (Crown Business)
Learn to easily build gadgets, gizmos, robots, and more using Arduino
Written by Arduino expert Jeremy Blum, this unique book uses the popular Arduino microcontroller platform as an instrument to teach you about topics in electrical engineering, programming, and human-computer interaction. Whether you're a budding hobbyist or an engineer, you'll benefit from the perfectly paced lessons that walk you through useful, artistic, and educational exercises that gradually get more advanced. In addition to specific projects, the book shares best practices in programming and design that you can apply to your own projects. Code snippets and schematics will serve as a useful reference for future projects even after you've mastered all the topics in the book.Includes a number of projects that utilize different capabilities of the Arduino, while interfacing with external hardwareFeatures chapters that build upon each other, tying in concepts from previous chapters to illustrate new onesIncludes aspects that are accompanied by video tutorials and other multimedia content Covers electrical engineering and programming concepts, interfacing with the world through analog and digital sensors, communicating with a computer and other devices, and internet connectivityExplains how to combine smaller topics into more complex projectsShares downloadable materials and source code for everything covered in the bookProjects compatible with many official Arduino boards including Arduino Uno; Arduino Leonardo; Arduino Mega 2560; Arduino Due; Arduino Nano; Arduino Mega ADK; LilyPad Arduino and may work with Arduino-compatible boards such as Freeduino and new third party certified boards such as the Intel Galileo
"Exploring Arduino" takes you on an adventure and provides you with exclusive access to materials not found anywhere else
Discover all the amazing things you can do with Arduino
Arduino is a programmable circuit board that is being used by everyone from scientists, programmers, and hardware hackers to artists, designers, hobbyists, and engineers in order to add interactivity to objects and projects and experiment with programming and electronics. This easy-to-understand book is an ideal place to start if you are interested in learning more about Arduino's vast capabilities. Featuring an array of cool projects, this Arduino beginner guide walks you through every step of each of the featured projects so that you can acquire a clear understanding of the different aspects of the Arduino board.Introduces Arduino basics to provide you with a solid foundation of understanding before you tackle your first projectFeatures a variety of fun projects that show you how to do everything from automating your garden's watering system to constructing a keypad entry system, installing a tweeting cat flap, building a robot car, and much moreProvides an easy, hands-on approach to learning more about electronics, programming, and interaction design for Makers of all ages
"Arduino Projects For Dummies" is your guide to turning everyday electronics and plain old projects into incredible innovations.Get Connected To find out more about Brock Craft and his recent Arduino creations, visit www.facebook.com/ArduinoProjectsForDummies
Learn the Basics, Build the Projects, Create Your Own
The Arduino is a cheap, flexible, open source microcontroller platform designed to make it easy for hobbyists to use electronics in homemade projects. With an almost unlimited range of input and output add-ons, sensors, indicators, displays, motors, and more, the Arduino offers you countless ways to create devices that interact with the world around you.
In "Arduino Workshop," you'll learn how these add-ons work and how to integrate them into your own projects. You'll start off with an overview of the Arduino system but quickly move on to coverage of various electronic components and concepts. Hands-on projects throughout the book reinforce what you've learned and show you how to apply that knowledge. As your understanding grows, the projects increase in complexity and sophistication.
Among the book's 65 projects are useful devices like: A digital thermometer that charts temperature changes on an LCDA GPS logger that records data from your travels, which can be displayed on Google Maps A handy tester that lets you check the voltage of any single-cell battery A keypad-controlled lock that requires a secret code to open
You'll also learn to build Arduino toys and games like: An electronic version of the classic six-sided die A binary quiz game that challenges your number conversion skills A motorized remote control tank with collision detection to keep it from crashing
"Arduino Workshop" will teach you the tricks and design principles of a master craftsman. Whatever your skill level, you'll have fun as you learn to harness the power of the Arduino for your own DIY projects.
Create your own toys, remote controllers, alarms, detectors, robots, and many other projects with the Arduino device. This simple microcontroller board lets artists and designers build a variety of amazing objects and prototypes that interact with the physical world. With this cookbook you can dive right in and experiment with more than a hundred tips and techniques, no matter what your skill level is. Updated for the Arduino 1.0 release, recipes in the second edition provide solutions for most common problems and questions Arduino users have, including everything from programming fundamentals to working with sensors, motors, lights, and sound, or communicating over wired and wireless networks. You'll find the examples and advice you need to begin, expand, and enhance your projects right away. * Get to know the Arduino development environment * Understand the core elements of the Arduino programming language * Use common output devices for light, motion, and sound * Interact with almost any device that has a remote control * Learn techniques for handling time delays and time measurement * Use simple ways to transfer digital information from sensors to the Arduino device * Create complex projects that incorporate shields and external modules * Use and modify existing Arduino libraries, and learn how to create your own
What will you do on the inevitable day that zombies finally overrun the planet? Grab The Maker's Guide to the Zombie Apocalypse from under your bed, follow the instructions, and fortify your house! The Maker's Guide to the Zombie Apocalypse is the manual you need to survive in the land of the walking dead. In this guide, expert hardware hacker and zombie aficionado Simon Monk starts by teaching you to generate electricity with solar and pedal power. From there, you'll craft essential electronic survival tools from scavenged components, an Arduino, and a Raspberry Pi.Take charge of your environment: Monitor zombie movement with trip wires and motion sensors Keep vigilant watch over your compound with a surveillance system Shed light on a dark situation with low-power LED lighting Detect other natural disasters with temperature and fire detectors Communicate with other survivors: Send messages with a Morse code flasher and a silent haptic communication device Find other human broadcasts with an FM radio frequency hopper Escape danger as quickly as possible: Distract zombies with flash, movement, and noise makers so you can flee Build a remote-controlled door to let you inside without fumbling with keys Don't end up another brain-hungry zombie! Keep The Maker's Guide to the Zombie Apocalypse at your side, and even if you're surrounded by hoards of undead, you'll be prepared to outlast them and restart human civilization.
A fully updated guide to quickly and easily programming Arduino Thoroughly revised for the new Arduino Uno R3, this bestselling guide explains how to write well-crafted sketches using Arduino's modified C language. You will learn how to configure hardware and software, develop your own sketches, work with built-in and custom Arduino libraries, and explore the Internet of Things-all with no prior programming experience required! Electronics guru Simon Monk gets you up to speed quickly, teaching all concepts and syntax through simple language and clear instruction designed for absolute beginners. Programming Arduino: Getting Started with Sketches, Second Edition, features dozens of easy-to-follow examples and high-quality illustrations. All of the sample sketches featured in the book can be used as-is or modified to suit your needs. An all-new chapter teaches programming Arduino for Internet of Things projects Screenshots, diagrams, and source code illustrate each technique All sample programs in the book are available for download
Arduino is the hot open source prototyping platform for artists, hobbyists, students, and anyone who wants to create interactive physical environments. Getting Started with Arduino is co-authored by Arduino co-founder Massimo Banzi, and incorporates his experience in teaching, using, and creating Arduino.
Think about it - and it moves. Think harder, the robot moves faster. But don't worry; as a robot it knows to avoid the black border so it doesn't fall off the table. "Make a Mind Controlled Arduino Robot" shows you how to build your own. You learn to measure attention level with a NeuroSky headband and send this information into Arduino. You will also build a line-avoiding system into the bot. And, of course, you will build the chassis of your robot from scratch.
Make: Sensors is the definitive introduction and guide to the sometimes-tricky world of using sensors to monitor the physical world. With dozens of projects and experiments for you to build, this book shows you how to build sensor projects with both Arduino and Raspberry Pi. Use Arduino when you need a low-power, low-complexity brain for your sensor, and choose Raspberry Pi when you need to perform additional processing using the Linux operating system running on that device.You'll learn about touch sensors, light sensors, accelerometers, gyroscopes, magnetic sensors, as well as temperature, humidity, and gas sensors.
To build electronic projects that can sense the physical world, you need to build circuits based around sensors: electronic components that react to physical phenomena by sending an electrical signal. Even with only basic electronic components, you can build useful and educational sensor projects.But if you incorporate Arduino or Raspberry Pi into your project, you can build much more sophisticated projects that can react in interesting ways and even connect to the Internet. This book starts by teaching you the basic electronic circuits to read and react to a sensor. It then goes on to show how to use Arduino to develop sensor systems, and wraps up by teaching you how to build sensor projects with the Linux-powered Raspberry Pi.
Beginning with the basics and moving gradually to greater challenges, this book takes you step-by-step through experiments and projects that show you how to make your Arduino or Raspberry Pi create and control movement, light, and sound. In other words: action! The Arduino is a simple microcontroller with an easy-to-learn programming environment, while the Raspberry Pi is a tiny Linux-based computer. This book clearly explains the differences between the Arduino and Raspberry Pi, when to use them, and to which purposes each are best suited. Using these widely available and inexpensive platforms, you'll learn to control LEDs, motors of various types, solenoids, AC (alternating current) devices, heaters, coolers, displays, and sound. You'll even discover how to monitor and control these devices over the Internet. Working with solderless breadboards, you'll get up and running quickly, learning how to make projects that are as fun as they are informative. In Make: Action, you'll learn to: Build a can crusher using a linear actuator with your Arduino Have an Arduino water your plants Build a personal traffic signal using LEDs Make a random balloon popper with Arduino Cool down your beverages with a thermostatic drink cooler you build yourself Understand and use the PID control algorithm Use Raspberry Pi to create a puppet dance party that moves to your tweets!
Get ready to create distributed sensor systems and intelligent interactive devices using the ZigBee wireless networking protocol and Series 2 XBee radios. By the time you're halfway through this fast-paced, hands-on guide, you'll have built a series of useful projects, including a complete ZigBee wireless network that delivers remotely sensed data. Radio networking is creating revolutions in volcano monitoring, performance art, clean energy, and consumer electronics. As you follow the examples in each chapter, you'll learn how to tackle inspiring projects of your own. This practical guide is ideal for inventors, hackers, crafters, students, hobbyists, and scientists. * Investigate an assortment of practical and intriguing project ideas * Prep your ZigBee toolbox with an extensive shopping list of parts and programs * Create a simple, working ZigBee network with XBee radios in less than two hours -- for under $100 * Use the Arduino open source electronics prototyping platform to build a series of increasingly complex projects * Get familiar with XBee's API mode for creating sensor networks * Build fully scalable sensing and actuation systems with inexpensive components * Learn about power management, source routing, and other XBee technical nuances * Make gateways that connect with neighboring networks, including the Internet
Get started programming your own fun electronics projects-no experience required! This hands-on guide offers a clear introduction to programming the Intel Galileo using Arduino Software. The book explains Intel Galileo hardware fundamentals and shows, step-by-step, how to write well-crafted sketches using easy-to-follow examples that move from basic to more advanced programming concepts. Programming the Intel Galileo: Getting Started with the Arduino-Compatible Development Board shows how to set up, connect, and quickly start programming the Intel Galileo. You will discover how to work with the board's inputs and outputs, use libraries, and connect to the Internet. From there, you will learn to program your own Galileo-based creations using Arduino's modified C language. * Serves both as a makers' guide and as an introduction for techs, developers, and engineers * Features a series of hands-on projects along with screenshots, diagrams, and source code * Written by a dedicated hobbyist and experienced author
Arduino guru Simon Monk reveals advanced programming techniques for Arduino! Programming Arduino Next Steps: Going Further with Sketches is the must-have follow-up to Monk's bestseller, Programming Arduino: Getting Started with Sketches. Aimed at experienced programmers and hobbyists who have mastered the basics, this book takes you "under the hood" of Arduino, revealing professional-level programming secrets. You'll learn how to use interrupts, manage memory wisely, use high-speed digital writes, program Ethernet and Bluetooth, get the most out of serial communications, perform digital signal processing, and much more. The content of the book is heavily influenced by the Arduino user forums and answers many commonly asked questions. Coverage includes the Arduino Uno, Arduino Leonardo, and Arduino Due boards. Uses the same clear, concise writing style and convenient format popularized in Monk's bestseller, Programming Arduino: Getting Started with Sketches Focuses on programming rather than electronics-all concepts illustrated with working, well-tested code examples Answers commonly asked questions for Arduino developers who want to go beyond the basics Covers the basic Arduino Uno, plus the newer Leonardo and Due boards Shows how to incorporate advanced techniques in memory management, signal processing, communications, and performance Explains how to program the Arduino to communicate with the Internet
Rather than yet another project-based workbook, Arduino in a Nutshell is a reference and handbook that thoroughly describes the electrical and performance aspects of an Arduino board and its software. This book brings together in one place all the information you need to get something done with Arduino. It will save you from endless web searches and digging through translations of datasheets or notes in project-based texts to find the information that corresponds to your own particular setup and question. Reference features include pinout diagrams, a discussion of the AVR microcontrollers used with Arduino boards, a look under the hood at the firmware and run-time libraries that make the Arduino unique, and extensive coverage of the various shields and add-on sensors that can be used with an Arduino. One chapter is devoted to creating a new shield from scratch. The book wraps up with detailed descriptions of three different projects: a programmable signal generator, a "smart" thermostat, and a programmable launch sequencer for model rockets. Each project highlights one or more topics that can be applied to other applications
Want to build your own robots, turn your ideas into prototypes, control devices with a computer, or make your own cell phone applications? It's a snap with this book and the Arduino open source electronic prototyping platform. Get started with six fun projects and achieve impressive results quickly.
Gain the know-how and experience to invent your own cool gadgets.
With Arduino, building your own embedded gadgets is easy, even for beginners. Embedded systems are everywhere--inside cars, children's toys, and mobile phones. This book will teach you the basics of embedded systems and help you build your first gadget in just a few days. Each learn-as-you-build project that follows will add to your knowledge and skills.Experiment with Arduino, the popular microcontroller board Build robots and electronic projects with easy-to-follow instructions Turn your ideas into working physical prototypes Use Android phones as remote controls in your projects Work with an uncomplicated programming language created for artists, designers, and hobbyists Get everyone involved, with projects that even beginners can build
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