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Toys > Games > Board Games
Are you the master of animal kingdom or the bottom of the food chain? With Alpha Animals, Green Board Games’ first ever game, you will see just how much you know about the animal kingdom.
Players race around a spiral board naming animals from specific groups (birds, fish, mammals, reptiles & amphibians, insects, spiders & crustaceans). However, along the way, the challenging multi-choice question may have to be answered or an animal action performed. Can you name an insect beginning with ‘A’? A reptile starting with ‘Z’? Which has more neck bones, a giraffe or a mouse?
Join our Alpha Animals Adventure and find out! Learn and improve your animal knowledge with 2 different question levels as well as reading the animal facts in the rule book. Perfect for children and the whole family. This game is made from recycled materials.
It's a puzzle that's also a game. The rules are simple: just match the four colours on your tile to the pattern on the board. Simple? Sort of.
Each player starts at the same time so it's a frantic rac eot place all your tiles first. Good luck!
Springbok names like The Beast, Eben Etzebeth and Siya Kolisi resonate across the globe and now's your chance to bring these feared and admired rugby giants into your home and play your way to Springbok Monopoly glory! Work your way around the special Springboks board as you trade your way to victory...or bankruptcy!
Ticket to Ride: London
Ticket to Ride: London features the familiar gameplay from the Ticket to Ride game series — collect cards, claim routes, draw tickets — but on a scaled-down map of 1970s London that allows you to complete a game in no more than 15 minutes. Each player starts with a supply of 17 double-decker buses, two transportation cards in hand, and one or two destination tickets that show locations in London. On a turn, you either draw two transportation cards from the deck or the display of five face-up cards (or you take one face-up bus, which counts as all six colors in the game); or you claim a route on the board by discarding cards that match the color of the route being claimed (with any set of cards allowing you to claim a gray route); or you draw two destination tickets and keep at least one of them. Players take turns until someone has no more than two buses in their supply, then each player takes one final turn, including the player who triggered the end of the game. Players then sum their points, scoring points for (1) the routes that they've claimed during the game, (2) the destination tickets that they've completed (by connecting the two locations on a ticket by a continuous line of their buses), and (3) the districts that they've connected. (A district consists of 2-4 locations, and you score 1-5 points for a district if you link all of its locations to one another with your buses.) You lose points for any uncompleted destination tickets, then whoever has the high score wins!
Uitbreidingstel 2 wat saam met die Boereplaas bordspel gespeel word
YGO Ash Blossom Card Case
Each Card Case can fit a full Main, Side, and Extra Deck for a total of 70 sleeved cards.
Dragon Shield Matte sleeves are designed to protect your gaming cards against the wear and tear of play use. The uniquely textured back ensures ease of shuffling. Dragon Shield Matte are tough polypropylene sleeves made to fit both casual and competitive play.
Dragon Shield Matte sleeves are designed to protect your gaming cards against the wear and tear of play use. The uniquely textured back ensures ease of shuffling. Dragon Shield Matte are tough polypropylene sleeves made to fit both casual and competitive play.
Dragon Shield Matte sleeves are designed to protect your gaming cards against the wear and tear of play use. The uniquely textured back ensures ease of shuffling. Dragon Shield Matte are tough polypropylene sleeves made to fit both casual and competitive play.
Dragon Shield Matte sleeves are designed to protect your gaming cards against the wear and tear of play use. The uniquely textured back ensures ease of shuffling. Dragon Shield Matte are tough polypropylene sleeves made to fit both casual and competitive play.
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Boereplaas Bordspel
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R549
R449
Discovery Miles 4 490
Save R100 (18%)
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Ships in 7 - 10 working days
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BOEREPLAAS is ’n bordspeletjie wat opvoedkundige vermaak vir die hele gesin beloof. Nou gaan ons Boer!
Feathered, fluffy, big and small our friends from the animal kingdom come in all shapes and sizes! This great pack is made in collaboration with Endangered Wildlife Trust who have worked tirelessly for over 45 years to save wildlife and habitats, with their vision being a world in which both humans and wildlife prosper in harmony with nature. Check out their conservation efforts against the most endangered animals in South Africa. Discover how one species compares to the other, as the heaviest battle it out against the most intelligent and most strong. A deck jam packed with animal facts! Entertaining educational card game bringing South African Animals to life. Play Top Trumps anytime, anywhere, with as many people as you like Find out how intelligent an African Grass-Owl is, how strong a Black Rhino is and what the weight of a Cheetah is in this edition of Top Trumps - Endangered Wildlife Animals. Easy-to-carry plastic case means there are no limits on gameplay. Prepare to outsmart your opponents, discover new and exciting facts and duel your way to becoming the Top Trump.
Inspired By L.O.L. Surprise!: This Awesome Monopoly Board Game For Kids Ages 8 And Up Is Inspired By The Adorable L.O.L. Surprise! Dolls And Accessoriesbuy, Trade And Swap Dolls: Instead Of Properties The Gameboard Artwork Features Images Of L.O.L. Surprise! Dolls That Players Buy, Trade And Swap Using Surprise! Cardssurprise Tokens: This Monopoly L.O.L. Surprise! Edition Board Game Offers Players A Fun Unwrapping Experience As They Discover The 6 Doll Accessory Tokens Includedcollect Rare Dolls: In This Monopoly Game; Instead Of Buying Properties And Locations, Players Aim To Collect The Rarest L.O.L. Surprise! Dolls Depicted On The Gameboard. Stars And Emojis Replace Houses And Hotels.
Japanese-size sleeves are for card games like Yu-Gi-Oh! and are designed to protect your gaming cards against the wear and tear of play use. Dragon Shield are tough polypropylene sleeves made to fit both casual and competitive play.
Roll the dice, who knows you might get lucky. Try out all the positions.
Rick and Morty Anatomy Pack
Description from the publisher:Based on the hilarious "Anatomy Park" episode, each player in Rick and Morty: Anatomy Park attempts to construct the world's greatest theme park inside of a homeless guy named Reuben. Players build while battling both monstrous diseases and fellow park-builders with creative differences concerning how the park should be laid out. The object of the game is to score points by placing your park tiles into the best spots within the body. Move your character pawn around the park to scout out the best locations and stay away from (or shoot) the monster diseases that will pop up and cause chaos. Whoever has the most victory points wins and is the master builder of Anatomy Park!
This is a nice step up in difficulty for players that enjoy the original Ticket To Ride, but want a bit more depth and strategy. Ticket to Ride Europe takes you on a new train adventure across Europe. From Edinburgh to Constantinople and from Lisbon to Moscow, you'll visit great cities of turn-of-the-century Europe. More than just a new map, the game includes larger format cards and Train Station game pieces as well as different gameplay elements including Tunnels, Ferries and Train Stations.
Dragon Shield Matte sleeves are designed to protect your gaming cards against the wear and tear of play use. The uniquely textured back ensures ease of shuffling. Dragon Shield Matte are tough polypropylene sleeves made to fit both casual and competitive play.
Dragon Shield Matte sleeves are designed to protect your gaming cards against the wear and tear of play use. The uniquely textured back ensures ease of shuffling. Dragon Shield Matte are tough polypropylene sleeves made to fit both casual and competitive play.
Fits Cards of This Size: 1 11/16" x 2 5/8" (44x68 MM)Each pack of sleeves includes 50 sleeves.All sleeves in the Fantasy Flight Supply board game sleeve line are made of clear, 100 micron-thick, non-PVC, acid-free polypropylene plastic. This means that the sleeves are durable, difficult to tear or crease, and are free of chemicals that will corrode the cards within the sleeves. The sleeves are also designed to fit cards snugly, to make shuffling and handling easy.Examples of games with cards that this sleeve will fit: Wings of War™, Ticket to Ride™, Pirate's Cove™, Thurn & Taxis™, El Grande™Wings of War ™ Nexus Editrice srl. Pirate's Cove and Ticket to Ride ™ Days of Wonder. El Grande and Thurn & Taxis ™ Hans im Glück Verlags-GmbH. The chromatic (color) sleeve system is © 2009 and represents FFG's proprietary trade-dress to identify sizes for respective games.All rights reserved by their respective trademark holders.
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Mysterium
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R1,250
Discovery Miles 12 500
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In stock
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In the 1920s, Mr. MacDowell, a gifted astrologist, immediately detected a supernatural being upon entering his new house in Scotland. He gathered eminent mediums of his time for an extraordinary seance, and they have seven hours to contact the ghost and investigate any clues that it can provide to unlock an old mystery. Unable to talk, the amnesic ghost communicates with the mediums through visions, which are represented in the game by illustrated cards. The mediums must decipher the images to help the ghost remember how he was murdered: Who did the crime? Where did it take place? Which weapon caused the death? The more the mediums cooperate and guess well, the easier it is to catch the right culprit. In Mysterium, a reworking of the game system present in Tajemnicze Domostwo, one player takes the role of ghost while everyone else represents a medium. To solve the crime, the ghost must first recall (with the aid of the mediums) all of the suspects present on the night of the murder. A number of suspect, location and murder weapon cards are placed on the table, and the ghost randomly assigns one of each of these in secret to a medium. Each hour (i.e., game turn), the ghost hands one or more vision cards face up to each medium, refilling their hand to seven each time they share vision cards. These vision cards present dreamlike images to the mediums, with each medium first needing to deduce which suspect corresponds to the vision cards received. Once the ghost has handed cards to the final medium, they start a two-minute sandtimer. Once a medium has placed their token on a suspect, they may also place clairvoyancy tokens on the guesses made by other mediums to show whether they agree or disagree with those guesses. After time runs out, the ghost reveals to each medium whether the guesses were correct or not. Mediums who guessed correctly move on to guess the location of the crime (and then the murder weapon), while those who didn't keep their vision cards and receive new ones next hour corresponding to the same suspect. Once a medium has correctly guessed the suspect, location and weapon, they move their token to the epilogue board and receive one clairvoyancy point for each hour remaining on the clock. They can still use their remaining clairvoyancy tokens to score additional points. If one or more mediums fail to identify their proper suspect, location and weapon before the end of the seventh hour, then the ghost has failed and dissipates, leaving the mystery unsolved. If, however, they have all succeeded, then the ghost has recovered enough of its memory to identify the culprit. Mediums then group their suspect, location and weapon cards on the table and place a number by each group. The ghost then selects one group, places the matching culprit number face down on the epilogue board, picks three vision cards - one for the suspect, one for the location, and one for the weapon - then shuffles these cards. Players who have achieved few clairvoyancy points flip over one vision card at random, then secretly vote on which suspect they think is guilty; players with more points then flip over a second vision card and vote; then those with the most points see the final card and vote. If a majority of the mediums have identified the proper suspect, with ties being broken by the vote of the most clairvoyant medium, then the killer has been identified and the ghost can now rest peacefully. If not, well, perhaps you can try again...
The classic colour-matching puzzle with a triangular twist!
Turn and twist the sides of the pyramid so that each of the four faces ends up with only one colour.
The pieces slide and twist smoothly, making it easy to navigate your way to success.
The pyramid puzzle is a wonderful gift and a great game to have for at home or on the go entertainment.
High treachery and betrayal are behind the two mysteries to solve in Game of Thrones Clue. Featuring a double-sided game board, players choose to solve the murder mystery in The Red Keep or in Meereen. WHO was responsible for plotting the murder? WHAT weapon was used and WHERE did the crime take place?
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