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Toys > Games > Board Games

Cluedo Harry Porter (White): Cluedo Harry Porter (White)
1
R956 Discovery Miles 9 560 Ships in 7 - 10 working days

DARK FORCES ARE AT WORK in this repackaged Harry Potter Cluedo Edition… A friend has seemingly vanished. Playing Harry, Ron, Hermione, Ginny, Luna or Neville, you must try to discover WHO did it, WHAT spell or item they used and WHERE the student was attacked. Was it Fenrir Greyback with a Cursed Necklace in the Forbidden Forest? Use the Floo Network to travel faster through the wizarding world... but watch out for unlit fireplaces. When you're sure of your facts, go to The Burrow to make your final accusation and win the game!

Beatles Trivial Pursuit Bite Size Board Game (Paperback): Beatles Trivial Pursuit Bite Size Board Game (Paperback)
1
R317 Discovery Miles 3 170 Ships in 8 - 13 working days

The Fab Four become fiends in the amazing Trivial Pursuit game! Open the white wedge and find 600 questions on The Beatles. Do you need help? Would your mother know? Well, don't worry; you can work it out, with a little help from your friends!

Dinosaur Bingo (Game): Caroline Selmes Dinosaur Bingo (Game)
Caroline Selmes 1
R350 R280 Discovery Miles 2 800 Save R70 (20%) Ships in 5 - 10 working days

Play bingo with a huge Giganotosaurus, an armour-plated Stegosaurus and many other fearsome dinosaurs in this fun and engaging take on the classic game.

Easy to play and full of weird and wonderful creatures, Dinosaur Bingo will engage and delight children for hours. It can be played with three to eight people, making it the perfect game for dino-mad children and their families.

Dinosaur Bingo contains 48 chips and a cardboard dino head to store them in, a game board, eight double-sided bingo cards and Jurassic counters for you to mark up your card.

The Big Book of Madness: The Big Book of Madness
1
R750 Discovery Miles 7 500 Ships in 6 - 7 working days

So far your first year at the Elementary College has been slightly disappointing. They taught you to light a flickering flame at the tip of your finger, but other than that you've spent much more time reading books than learning powerful spells as future great wizards like you should. So when you heard about the Big Book of Madness hidden in the great school library, you couldn't help but to sneak in and peek in this intriguing tome in spite of your professors' warnings. When you slowly lift the cover of the terrible book, dozens of dreadful creatures rush out, threatening to destroy the world itself! This was your mistake, and only you can fix it now! Learn from the library to fight back against the monsters, and try not to sink into insanity... The Big Book of Madness is a challenging co-operative game in which the players are magic students who must act as a team to turn all the pages of the book, then shut it by defeating the terrible monsters they've just freed. Each player has their own element deck that they build during the game and use for several purposes, such as learning or casting a spell, adding a new element to their deck, destroy or healing a curse. Spells allow you to support your playmates, improve your deck, draw cards, etc. — but the monsters from the book fight back. Each comes with terrible curses that are triggered every turn unless you dispel them in time. They will make you discard elements, add madness cards to your deck, or lose spells... If you manage to turn six pages and defeat all of the monsters, you win the game!

Monopoly - Dragon Ball Z: Monopoly - Dragon Ball Z
R822 Discovery Miles 8 220 Ships in 20 - 25 working days

RAISE YOUR POWER LEVEL! Find the Z Fighters in an epic battle of dice rolling and real estate! Recruit legendary warriors like Goku, Vegeta and Gohan to help in this adventure of Dragon Ball Z MONOPOLY! Take a chance to be the richest fighter in the world as you encounter the Red Ribbon Army and the Capsule Friends like Bulma and Master Roshi can help you along the way on your path to greatness! Can you collect all the deeds and be the greatest?

Descent Journeys in the Dark 2nd Edt: Gargan Mirklace - Gargan Mirklace Lieutenant Pack (Game): Descent Journeys in the Dark 2nd Edt: Gargan Mirklace - Gargan Mirklace Lieutenant Pack (Game)
R299 Discovery Miles 2 990 Ships in 6 - 7 working days

Bring your lieutenants to life with Lieutenant Packs for Descent: Journeys in the Dark Second Edition! With the Mirklace Lieutenant Pack, the overlord can unleash the full power of the demon mage from the Shadow of Nerekhall. This expansion includes a detailed figure and a personalized Plot deck that highlights Mirklace’s scorching presence. The Plot deck also allows the overlord to summon Mirklace into other campaigns and use his evil magic to annihilate the heroes. Both overlord and heroes gain new options with the threat and fortune tokens in this Lieutenant Pack.

Patchwork: Patchwork
2
R637 Discovery Miles 6 370 Ships in 10 - 15 working days

In Patchwork, two players compete to build the most aesthetic (and high-scoring) patchwork quilt on a personal 9x9 game board. To start play, lay out all of the patches at random in a circle and place a marker directly counter-clockwise of the 2-1 patch. Each player takes five buttons — the currency/points in the game — and someone is chosen as the start player. On a turn, a player either purchases one of the three patches or passes. To purchase a patch, you pay the cost in buttons shown on the patch, advance your time token on the time track a number of spaces equal to the time shown on the patch, move the spool to that patch's location, then add the patch to your game board. You're free to place the patch anywhere on your board that doesn't overlap other patches. If your time token is behind or on top of the other player's time token, then you take another turn; otherwise the opponent now goes. Instead of purchasing a patch, you can choose to pass; to do this, you move your time token to the space immediately in front of the opponent's time token, then take one button from the bank for each space you moved. In addition to a button cost and time cost, each patch also features 0-3 buttons, and when you move your time token past a button on the time track, you sum the number of buttons on your game board, then take this many buttons from the bank. What's more, the time track depicts five 1x1 patches on it, and during set-up you place five actual 1x1 patches on these spaces. Whoever first passes a patch on the time track claims this patch and immediately places it on his game board. When a player takes an action that moves his time token to the central square of the time track, he places the purchased patch (assuming he had purchased one and wasn't passing), then takes one final button scoring from the bank. Once both players are in the centre, each player loses two buttons for each blank square on his game board. Whoever has the most buttons wins.

Grand Austria Hotel: Grand Austria Hotel
R1,250 Discovery Miles 12 500 Ships in 6 - 7 working days

Grand Austria Hotel
In the thick of the Viennese modern age, exquisite cafés are competing for customers. Inspiring artists, important politicians, and tourists from all over the world are populating Vienna and in need of a hotel room. This is your opportunity to turn your little café into a world famous hotel. Hire staff, fulfill the wishes of your guests, and gain the emperor's favor. Only then will your café become the Grand Austria Hotel.The start player rolls the dice, sorting them by the rolled number and placing them on the corresponding action spaces. On a turn, a player chooses one of the six actions and carries it out. The number of the available dice in the corresponding action spaces determines how much the player gets from the action. They then remove one of the dice and can carry out additional actions. With the different actions, a player can get the necessary drinks and dishes, prepare the rooms, or hire staff.But no hotel can grow without guests. To choose wisely which guests to attract and to complete their orders brings some important bonus actions. The staff cards also have different advantages, but the game ends after seven rounds and no player can do everything they want, so whoever makes the right decisions and finds the best way to create bonus actions will win.With 116 different cards and a new set-up in each game, Grand Austria Hotel provides a huge replay value. Each game stands on its own and demands new tactics and strategies.

Shadows over Normandie: Cthulhu Mythos Call One: Shadows over Normandie: Cthulhu Mythos Call One
R599 Discovery Miles 5 990 Ships in 6 - 7 working days

Shadows over Normandie: Cthulhu Mythos Call One
Some thought that with the destruction of the Deep Ones village, peace had returned to Normandy and the Madness shadows had dispersed.In the shadows, new pawns move and come to threaten this apparent “peace”. The war was continuing elsewhere in a more “conventional”.From misty recesses of the Normandy campaign, the Sons of Cthulhu begin to chant their dark prayers to their god that is just as.In villages deserted by war, an insane scientist tries terrible experiences on combat deaths. A new life seems to rise, accompanied by the roar of those who should not walk.To combat these horrors, a new investigator brings his tomes laden by spells, incantations, each more disturbing than each other. Beware to they do not fall into the wrong hands, or “Cthulhu” alone knows which horrors may cross the mystical barriers of our world … why not a Shoggoth?Expand Shadows over Normandie with cultists, new characters, the Necromancer, books & creatures, and more. This blister pack is filled with creatures from the deep and new ways to battle them.

Monopoly - Chelsea FC (Evergreen): Monopoly - Chelsea FC (Evergreen)
R799 Discovery Miles 7 990 Ships in 3 - 5 working days

Play Chelsea FC MONOPOLY and live the life of a high-flying trader in the fast-paced world of professional football. Buy, sell and trade Chelsea FC's best players, past and present. Current players and legends are all up for grabs, from Asmir Begovi? to John Terry via Katie Chapman and Gianfranco Zola. Collect colour groups and build stands and stadia to really see the rent come pouring in. Play the Chelsea FC edition of MONOPOLY, everyone's favourite family board game.

Cheatwell Games - Baffled: Cheatwell Games - Baffled
R619 R499 Discovery Miles 4 990 Save R120 (19%) Ships in 3 - 5 working days

In this great new game you need the memory of an elephant. In just 60 seconds you must memorise the position of the twelve symbol tiles... BUT prepare to be Baffled as the symbols constantly swap and change positions around the board! Baffled is cleverly designed so that children and adults have an equal chance of winning. Fun for ALL the family, who can survive on the Baffled board the longest... will it be you!

Suburbia: Suburbia
R1,250 Discovery Miles 12 500 Ships in 6 - 7 working days

Plan, build, and develop a small town into a major metropolis. Use hex-shaped building tiles to add residential, commercial, civic, and industrial areas, as well as special points of interest that provide benefits and take advantage of the resources of nearby towns. Your goal is to have your borough thrive and end up with a greater population than any of your opponents. Suburbia is a tile-laying game in which each player tries to build up an economic engine and infrastructure that will be initially self-sufficient, and eventually become both profitable and encourage population growth. As your town grows, you'll modify both your income and your reputation. As your income increases, you'll have more cash on hand to purchase better and more valuable buildings, such as an international airport or a high rise office building. As your reputation increases, you'll gain more and more population (and the winner at the end of the game is the player with the largest population). During each game, players compete for several unique goals that offer an additional population boost – and the buildings available in each game vary, so you'll never play the same game twice!

Oltre Mare: Oltre Mare
R495 Discovery Miles 4 950 Ships in 7 - 10 working days

Are you the best Merchant of Venice?
Sailing along the courses of ancient Venetians in Oltre Mare, the unknown lands of Barbaria. Looking for the most precious wares and the richest stocks; exchanging wares with other merchants, loading your ship and selling at the market; but at the same time trying to escape the ever-present pirates.... Oltre Mare - Merchants of Venice is an engaging voyage through the Mediterranean Sea, in the golden Age of Sail.

How to play:
On his or her turn, the player can trade Goods (corn, wine, spices, silk, etc.) for other Goods or for money (which also double as points) with fellow players. He or she then plays cards from his/her hand to perform certain actions that allow you to earn money, to draw cards, or to move your ship on the map (where you can obtain special powers). But there is also a dreadful Pirate action that you have to look out for! The cards played also represent the Goods that are loaded as cargo on your ship. The more cards of the same Good type shipped, the more money (and score) you will gain at the end of the game. The cards played will also influence the next turn, so choose your strategy well.

In order to win, you have to trade wisely, choose the right cards to perform the best actions, and maximize the profit from your ship's cargo!

The original version from Mind the Move is a small blue box. Rio Grande and Amigo released a bigger box version with a larger board in 2005.

Minerva: Minerva
R995 Discovery Miles 9 950 Ships in 7 - 10 working days

The Roman Empire. An Empire so large and powerful its fame remains still today. In order to keep its vast territories under control, the Roman Empire sent out state managers to exercise its policies.

The players are one of these managers, in charge of one of the Roman cities, all aiming to become a prosperous and important city, like Rome, the glorious capital. Only the player who develops his city best, will earn the favour of the goddess Minerva and win the game.

The player who has the most Victory Points (VP) at the end of the game wins.

In order to gain VPs, the players will build military facilities to earn military fame, develop cultural facilities to assist cultural activities, and construct temples and layout the city so
that it is worthy of its temples.

But all of this requires resources and gold. And only building impressive buildings won't get anyone far without any inhabitants. The players will have to build living quarters so that the other buildings can have an

Wizards Games Kodama: Wizards Games Kodama
R395 Discovery Miles 3 950 Ships in 7 - 10 working days

Kodama, the tree spirits want you to grow your beautiful tree. Grow your tree with the right mix of caterpillars, fungi and moonbeams. A gentle and delightful game for 2 to 5 players. Recommended by Mensa.

Summoner Wars: Summoner Wars
R795 Discovery Miles 7 950 Ships in 7 - 10 working days

This entry is currently in flux! All of the forum posts, and linked items are being moved to the individual game entries, with anything sufficiently generic being linked to the Summoner Wars Master Set. All content will be maintained.

Summoner Wars is a fast-playing, action-packed 2-4 player card game. Players take on the role of Summoners: powerful beings who harness the power of mysterious Summoning Stones to lead their race to conquest on the war-torn planet of Itharia. These Summoners wield terrible magic on the battlefield, freezing their foes in place, draining their enemies of power, and even bringing rains of fire down from the heavens. But most notoriously, they summon their great race’s hordes of warriors to the battlefield, to clash in the never-ending struggle for supremacy. A Summoner is both mage and general, and must combine their wizardly might with clever tactics to defeat the enemy Summoner on the opposite side of the battle.

Each Starter Set of Summoner Wars contains 2 complete, battle-ready Factions, ready to jump you and an opponent into the thick of the War for Itharia. Each Faction is a unique race or civilization with its own secret goals, be it wild-eyed Elves bent on revenge, or blood-crazed Goblins who merely want to set the world ablaze. Starter Sets also include everything you will need to play, including a Battle Mat, Wound counters, dice, and a rulebook.

But the war doesn’t end there! Summoner Wars is fully expandable with entirely new faction decks such as the hideous Undead of the Fallen Kingdom, or the righteous and knightly Human Vanguards. In addition, each Faction will have its own expansions, adding new warriors, summoners, and abilities to allow for a never-ending mix of combat options and surprises. Expansions will also include Mercenary units - warriors who care nothing for politics and will fight for any side that can afford them!

Summoner Wars uses a simple but deep rules set to capture both the strategy of deck construction and card playing, with the tactics of miniature war games. By purchasing expansions or multiple Starter Sets, players can customize their Faction Decks to suit any style of play and to keep their opponents guessing. During the game, players summon and move their various warriors about the battlefield using their unique powers and abilities to wreak havoc on the enemy lines. In the course of a game each side will inflict terrible casualties upon the other in their brutal quest for victory.

Note: This entry in the BGG database is used to consolidate questions and discussion regarding the Summoner Wars series; it does not correspond to a particular box or deck of the Summoner Wars game. For the base Starter Set releases, refer to BGG entries for Summoner Wars: Phoenix Elves vs Tundra Orcs and Summoner Wars: Guild Dwarves vs Cave Goblins.

Game Of Crowns: Game Of Crowns
R550 Discovery Miles 5 500 Ships in 7 - 10 working days
Wizard Games Gemini 7 Dice Set (Black-Shell with White): Wizard Games Gemini 7 Dice Set (Black-Shell with White)
R225 Discovery Miles 2 250 Ships in 7 - 10 working days

For all you dice collectors out there and D&D players. Get these 7 set dice.

Wizards Black & White TV Dice Set: Wizards Black & White TV Dice Set
R75 Discovery Miles 750 Ships in 7 - 10 working days

6

Wizards Light Blue Dice Set: Wizards Light Blue Dice Set
R75 Discovery Miles 750 Ships in 7 - 10 working days

6

Wizards Rainbow Dice Set: Wizards Rainbow Dice Set
R75 Discovery Miles 750 Ships in 7 - 10 working days

5

Wizards Cherry Dice Set: Wizards Cherry Dice Set
R75 Discovery Miles 750 Ships in 7 - 10 working days

12

Wizards Classic Dice Set: Wizards Classic Dice Set
R75 Discovery Miles 750 Ships in 7 - 10 working days

12

Wizards Purple Dice Set: Wizards Purple Dice Set
R75 Discovery Miles 750 Ships in 7 - 10 working days

12

Wizards Numeric Pearl Dice Set: Wizards Numeric Pearl Dice Set
R120 Discovery Miles 1 200 Ships in 7 - 10 working days

8

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