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The essential guide to gaming from the one of the world's best e-sports players.
From one of the leading Fortnite gamers in the world comes your game plan for outclassing the rest at playing video games. Packed with illustrations, photographs, anecdotes, and insider tips, this complete compendium includes everything Tyler 'Ninja' Blevins wishes he knew before he got serious about gaming.
Here's how to:
Video games come and go, but Ninja's lessons are timeless. Pay attention to them and you'll find that you're never really starting over when the next big game launches. Who knows - you may even beat him one day. As he says, that's up to you.
Whether you're looking for your next adventure, a new role to play, or the perfect battlefield, look no further than the Ultimate Guide Collection, which contains in-depth profiles on over 120 awesome Roblox experiences from Volumes 1-3 of the Top Games series. This is your source for tips, secrets, and interviews with the creators behind your favourite Roblox games - from classics like Work at a Pizza Place and Apocalypse Rising to groundbreaking hits such as Jailbreak and Phantom Forces. With so much info in one place, this compendium is a must-have for any Roblox fan.
The Art and Lore of Tom Clancy's Ghost Recon Breakpoint. --- Stranded in a deadly, hostile environment, even an elite US Special Operator will face a true battle for survival. Future Press presents a unique companion book that follows the theme of survival as it runs through Ghost Recon Breakpoint, from its characters and dialogue to its world design and gameplay. Discover what it takes to create a game, a story and a world dedicated to testing the limits of what a Ghost can survive. -- Part Lore Book: What motivates a person to become a member of Ghost Team, the most highly trained Special Operators in the world? And what can make a Ghost hunt down his former brothers-in-arms? The lore material and detailed bios in this book provide additional insight into the events that have shaped Nomad, Walker and the cast of authentic, believable characters that inhabit this world. Learn the history, connections and motivations that have brought them all to Auroa. -- Part Art Book: Tour the creation of the Auroa archipelago, an environment as detailed and meticulously crafted as any fictional setting you've ever explored. This book is packed with all of the concept artwork that helped to bring Ubisoft Paris's futuristic utopian vision to life. -- Part Reference Book: Acquiring and upgrading the tools necessary for survival is at the core of Ghost Recon Breakpoint. Every weapon, vehicle and piece of gear available at launch is presented with detailed stats, and we use our strategy guide expertise to dissect the survival systems that make Breakpoint such a unique experience. -- All Access: Every part of this book is peppered with commentary from the development team at Ubisoft Paris and their military consultants, allowing for an unprecedented, all-angles look behind the curtain of such an ambitious production. -- Incredible Bonus Content: Each book comes with a code for a DLC pack of exclusive cosmetic items. We've also included a huge multi-purpose poster of the game world, with every point of interest marked on it.
The lovely ladies and lads of Street Fighter take a break from fist fights and tournaments to hit up the world's hottest beaches, pools, volleyball courts, and more! Everyone from Chun-Li to Poison to Guile shows off their favorite swimwear, plus guest appearances from the cast of Darkstalkers, Rival Schools, and Final Fight! This beautiful hardcover tome gathers four years of UDON's Street Fighter Swimsuit and Pin-up specials in an over-sized art book format, including rare covers and never-before-seen rough concepts.
The inside story of the booming video game industry from the late 1990s to the present, as told by the Managing Director of Ubisoft's Massive Entertainment (The Division, Far Cry 3, Assassin's Creed: Revelations). At Massive Entertainment, a Ubisoft studio, a key division of one of the largest, most influential companies in gaming, Managing Director Polfeldt has had a hand in some of the biggest video game franchises of today, from Assassin's Creed to Far Cry to Tom Clancy's The Division, the fastest-selling new series this generation which revitalized the Clancy brand in gaming. In The Dream Architects, Polfeldt charts his course through a charmed, idiosyncratic career which began at the dawn of the Sony PlayStation and Microsoft Xbox era -- from successfully pitching an Avatar game to James Cameron that will digitally create all of Pandora to enduring a week-long survivalist camp in the Scandinavian forest to better understand the post-apocalyptic future of The Division. Along the way, Polfeldt ruminates on how the video game industry has grown and changed, how and when games became art, and the medium's expanding artistic and storytelling potential. He shares what it's like to manage a creative process that has ballooned from a low-six-figure expense with a team of a half dozen people to a transatlantic production of five hundred employees on a single project with a production budget of over a hundred million dollars. A rare firsthand account of the golden age of game development told in vivid detail, The Dream Architects is a seminal work about the biggest entertainment medium of today.
Before the enormously successful NES console changed the video game landscape in the 1980s, Nintendo became famous for producing legendary arcade machines like Donkey Kong and Mario Bros. Drawing on original interviews, news reports and other documents, this book traces Nintendo's rise from a small business that made playing cards to the top name in the arcade industry. Twenty-eight game titles are examined in-depth, along with the people and events that defined the company for more than four decades.
A fun and lively look at the mathematical ideas concealed in video games Did you know that every time you pick up the controller to your PlayStation or Xbox, you are entering a game world steeped in mathematics? Power-Up reveals the hidden mathematics in many of today's most popular video games and explains why mathematical learning doesn't just happen in the classroom or from books--you're doing it without even realizing it when you play games on your cell phone. In this lively and entertaining book, Matthew Lane discusses how gamers are engaging with the traveling salesman problem when they play Assassin's Creed, why it is mathematically impossible for Mario to jump through the Mushroom Kingdom in Super Mario Bros., and how The Sims teaches us the mathematical costs of maintaining relationships. He looks at mathematical pursuit problems in classic games like Missile Command and Ms. Pac-Man, and how each time you play Tetris, you're grappling with one of the most famous unsolved problems in all of mathematics and computer science. Along the way, Lane discusses why Family Feud and Pictionary make for ho-hum video games, how realism in video games (or the lack of it) influences learning, what video games can teach us about the mathematics of voting, the mathematics of designing video games, and much more. Power-Up shows how the world of video games is an unexpectedly rich medium for learning about the beautiful mathematical ideas that touch all aspects of our lives--including our virtual ones.
The coolest way to brighten up the wall of any true Fortnite fan, this glossy calendar features an all-new line-up of iconic Fortnite Outfits, including Riptide, The Scientist, Catalyst and more. Featuring full-colour artwork and plenty of space to write your plans in for those times when you're not playing the game, this calendar is a must to keep you organized in 2021. - Features popular Fortnite Outfits from seasons past and present - 30.5cm x 30.5cm (61cm in length when opened out). - Month to view - Printed on high quality paper, with a hole for easy hanging - Officially licensed Epic Games merchandise
Want to design your own video games? Let expert Scott Rogers show you how! If you want to design and build cutting-edge video games but aren t sure where to start, then the SECOND EDITION of the acclaimed Level Up! is for you! Written by leading video game expert Scott Rogers, who has designed the hits Pac Man World, Maximo and SpongeBob Squarepants, this updated edition provides clear and well-thought out examples that forgo theoretical gobbledygook with charmingly illustrated concepts and solutions based on years of professional experience. Level Up! 2nd Edition has been NEWLY EXPANDED to teach you how to develop marketable ideas, learn what perils and pitfalls await during a game s pre-production, production and post-production stages, and provide even more creative ideas to serve as fuel for your own projects including: * Developing your game design from the spark of inspiration all the way to production * Learning how to design the most exciting levels, the most precise controls, and the fiercest foes that will keep your players challenged * Creating games for mobile and console systems including detailed rules for touch and motion controls * Monetizing your game from the design up * Writing effective and professional design documents with the help of brand new examples Level Up! 2nd Edition is includes all-new content, an introduction by David God of War Jaffe and even a brand-new chili recipe making it an even more indispensable guide for video game designers both in the field and the classroom. Grab your copy of Level Up! 2nd Edition and let s make a game!
Get ready for the fight of your life. <====> Sekiro: Shadows Die Twice is a true shinobi experience-if you're not devious, patient and above all masterful, you'll almost certainly be cut down. Fear not, as Future Press have crafted a guide that makes the path to mastery clear. Sekiro's opponents are so ferocious and unyielding that defeating them in any form will take practice and dedication; beating them flawlessly requires shinobi skills that this book is designed to teach you: consider it the ultimate Esoteric Text. <====> The official guide to Sekiro: Shadows Die Twice is filled to bursting with combat tutorials, analysis, and overviews of the game's interconnecting mechanics. It's a veritable encyclopedia that is certain to enrich your shinobi experience. You've never faced a challenge like this before. It would be unwise to face it alone. <====> The Path of the Shinobi <====> With our expertly-crafted walkthrough, nothing is left to chance-following it will ensure that you never miss an opportunity for a Stealth Deathblow and learn all shortcuts, while grabbing everything of value along the way. Beautifully illustrated maps reveal the full majesty of the Ashina territories and all the secrets they hide. <====> Opposing Forces <====> The Ashina clan and the many monstrous creatures that inhabit their lands are FromSoftware's most deadly creations yet. 140 pages of this book are dedicated to dissecting them-we show you how to prepare, break down their attacks and explain exactly when and how to cut through their guard. <====> Ninjutsu Combat <====> This book will take you deep into the inner workings of Sekiro's combat. You'll learn how to acquire and manage a multitude of skill trees, combat arts, ninjutsu techniques and Prosthetic Tools, and not least your trusty katana, Kusabimaru-every encounter depends on it, and after reading this guide, you'll have mastered every aspect of the shinobi's arsenal. <====> NPCs <====> A truly mysterious bunch of characters stalk these lands. Each of them has their own schemes and desires that motivate them to help or hinder you, and many outcomes are possible. Easily keep track of them all with complete event lists, connection charts and quest walkthroughs. <====> The Ultimate Reference <====> This guide is designed to be extremely reference-friendly. Every item you can acquire in the game is detailed and indexed. We've also included step-by-step progression guides, with recommended orders for tackling bosses, upgrading tools, learning skills and spending your hard-earned Sen. <====> Video Links <====> Want to see a strategy in action? Many of the strategies and tutorials in this guide feature a QR code linking them to a video on our YouTube channel. These will be updated after the book's release to ensure that the absolute best strategies are always at your fingertips.
Get ready, gamers – the Battle Royale top 100 of all time is about to be revealed! From wow-factor weapons to sick skins, epic explosives, incredible items and top team-play tips, this book’s inventory is in overload. Drop in on map secrets, cool vehicles, survival strategies, brilliant builds… it’s a full-on Fortnite frenzy!
The ten sections each reveal a top 10 of the best bits to ever hit the game. Discover the most fearsome firearms, the legendary Limited Time Modes and crazy gadgets that give you the edge over your enemy. Each section also lets you pick out, record and describe your own fantasy Fortnite things. It’s time to dream up deadly weapons, items, gear, builds, locations, phrases and stacks more that will help you secure a Victory Royale!
So join your squad and scramble from the Battle Bus – the clock’s ticking on your ultimate Fortnite countdown!
A source of inspiration and nostalgia, The Little Book of Video Games is a lighthearted collection of 70 of the most iconic and influential classic video games. From arcade favorites like Pong, Pac-Man, Galaga, Dragon's Lair, or Street Fighter to home console and PC games like The Oregon Trail, Super Mario Bros., Legend of Zelda, Myst, or Final Fantasy -- this accessible guide covers them all. With an brief introduction about the history and evolution of video games, as well as its significance in popular culture, this charming package comes packed with engaging profiles of classic video games from their creation up to the 2000s, plus sidebars about game genres, consoles, and more. Accompanied by graphic spot art, as well as surprising facts and trivia, this book is perfect for fans of all levels. Revisit your favorites, find something new, or play your way through, The Little Book of Video Games offers a way for everyone to learn, share, and enjoy their favorite classic video games without having to press a power button.
Games software has its roots in a "cottage" industry, ignoring formal methodologies, instead leaving the programmers to find homespun solutions to the technical problems faced. The picture has now changed: the scale of the problems faced by programmers means that more methodical techniques must be applied to game development to prevent projects spiralling out of control, both in terms of technical complexity and cost. The book addresses how program teams can develop ever more complex entertainment software within the constraints of deadlines, budgets and changing technologies. It establishes a set of best practices tempered with real-world pragmatism, understanding that there is no "one size fits all" solution. No member of the game development team should be working in isolation and the book will be useful to producers, designers and artists as well as the programmers themselves. In addition, the book addresses the needs of the growing number of Game Development courses offered in academia, giving students a much-needed insight into the real world of object-oriented game design.
The true murderer has been revealed, and the Investigation Team must return to the Midnight Channel to finally bring the case to an end. Based the Persona 4 video game!
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