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`A book for every teacher's bookshelf. This book gives a comprehensive overview of the tools and apps that can be used to help turn a mediocre teaching session into an outstanding one.' - Cheryl Hine, Leeds City College `Megan Poore's updated text is needed more than ever, as social media becomes increasingly integrated in many aspects of education. I would recommend it to all practising teachers and trainee teachers, whatever their subject.' - Sue Howarth, University of Worcester This is an essential guide to using social media to enhance teaching and learning in schools. It combines practical information on using all forms of social media for educational purposes and provides indispensable advice on how to tackle issues arising from social media use in the classroom. Key topics include: using blogs, wikis, social media networks and podcasting, digital literacy and new modes of learning, digital participation, cyberbullying and understanding risk online. This second edition includes: * Reflective tasks in each chapter inviting you to critically consider important aspects of using social media in education. * Expanded coverage of game-based learning and mobile learning. * New examples tailored for use in primary and secondary schools. * A website including additional resources and handouts can be found at study.sagepub.com/poore2e. This is essential reading for anyone training to teach in schools, and experienced teachers seeking to improve their understanding of using social media for teaching in informed and appropriate ways.
Reboot student learning the right way! Today's most successful school leaders are truly "learning engineers": creative thinkers who redefine their problems and design new ways to better serve kids' success. Technology has a critical role, but it's the creative reinvention of schools, systems, and classrooms that has to come first. In this powerful book, best-selling author and education policy expert Rick Hess and chief learning officer Bror Saxberg show you how to become your school's learning engineer. Using cutting-edge research about learning science as a framework, you'll: Identify specific learning problems that need solving Devise smarter ways to address them Implement technology-enabled, not technology-driven, solutions
Every learner is on a trajectory, an individual path that involves choices and decisions about where to go next. The innovative thought of e-learning is reaching astronomical proportions and is becoming processed into these trajectories, usually under some sort of constraint. Control and Constraint in E-Learning: Choosing When to Choose answers the questions on how those constraints operate, how learning can be achieved, and particularly the role of education in that process.Control and Constraint in E-Learning: Choosing When to Choose unifies and synthesizes an assortment of theories about learner control, autonomy, self-direction, adult learning for educationalists, e-learning practitioners and e-learning developers. This ground-breaking research provides a theoretical approach to building computer systems to support adults learning via the Internet, existing e-learning environments and how they should be used, the process of education in general, and also offers something for anyone involved in learning and teaching.
Lynne Bowker introduces the world of technology to the world of translation in this unique book, the first of its kind. Bowker reveals the role of technology in translation and how to use this ever developing tool.
Facebook, blogs, texts, computer games, instant messages... The ways in which we make meanings and engage with each other are changing. Are you a student teacher trying to get to grips with these new digital technologies? Would you like to find ways to make use of them in your classroom? Digital technologies are an everyday part of life for students and Understanding Digital Literacies explores the ways in which they can be used in schools. Carrington and Robinson provide an insight into the research on digital technologies, stressing its relevance for schools, and suggest ways to develop new, more relevant pedagogies, particularly for social learning, literacy and literate practices. With a practical focus, the examples and issues explored in this book will help you to analyse your own practice and to carry out your own small-scale research projects. Explaining the theoretical issues and demonstrating their practical implementation, this topical book will be an essential resource to new student teachers on undergraduate and PGCE courses, and those returning to postgraduate study.
Online and Hybrid Learning Trends and Technologies looks further into key aspects of designing and delivering online and hybrid learning environments. The contributors continue to focus on the instructional component of e-learning systems, looking at e-learning trends and technologies such as the management of large classes, podcasts, the educational uses of virtual worlds, and the development of virtual schools in North America and around the world.
This book is an exploration of tools and mathematics and issues in mathematics education related to tool use. The book has five parts. The first part reflects on doing a mathematical task with different tools, followed by a mathematician's account of tool use in his work. The second considers prehistory and history: tools in the development from ape to human; tools and mathematics in the ancient world; tools for calculating; and tools in mathematics instruction. The third part opens with a broad review of technology and intellectual trends, circa 1970, and continues with three case studies of approaches in mathematics education and the place of tools in these approaches. The fourth part considers issues related to mathematics instructions: curriculum, assessment and policy; the calculator debate; mathematics in the real world; and teachers' use of technology. The final part looks to the future: task and tool design and new forms of activity via connectivity and computer games.
The educational landscape for primary teachers and learners is increasingly digital and technology rich, making it a challenge for professionals to decide which digital technologies to use, how and when, to bring about the maximum benefit for learning and teaching. This book navigates this complex and evolving arena, providing a structure for teachers to reflect on their own digital literacy, helping them make informed decisions, providing practical ideas on how to develop children's digital literacy capabilities and offering a range of professional development activities. The text makes clear links to the new primary curriculum, including the computing programmes of study. It is pedagogy led and illustrated with a range of subject examples. Chapters examine the implications of digital literacy for teaching and learning, creating content, collaboration and communication, digital citizenship, e-safety and digital safeguarding. Critical questions and reflections throughout stimulate readers to engage fully with the text and their professional development.
Instructional Design for Teachers, Second Edition focuses on the instructional design (ID) process specifically for K-12 teachers. The first edition introduced a new, common-sense model of instructional design to take K-12 teachers through the ID process step by step, with a special emphasis on preparing, motivating, and encouraging new and ongoing use of ID principles. This second edition includes new material on design in gaming, cybercharters, online classrooms, and flipped classrooms, as well as special considerations for the Common Core. Each chapter contains framing questions, common errors, easy-to-use rules of thumb, clearly stated outcomes, and examples showing ID in action. The basic model and its application within constructivism and user-design will help teachers adapt from a behavioral approach to a more open, student-centered design approach. Combining basics with strategies to implement this model in the most advanced instructional approaches, this book empowers teachers and learners to use good instructional design with the most recent research-based approaches to learning. Instructional Design for Teachers shows how ID principles can impact instructional moments in positive and practical ways. The book can be used for basic ID courses and introductory curriculum courses, and is accessible to in-service as well as pre-service teachers.
At a moment when the ePortfolio has been recognized as a high impact practice - as a unique site for hosting student integrative learning and as a powerful genre for assessment - this book provides faculty, staff, and administrators with a set of frameworks and models useful for guiding students in designing and creating ePortfolios that clearly communicate their purpose and effectively use the affordances of the medium. In short, this book both illustrates and provides guidance on how to support the development of students' ePortfolio literacy. The ePortfolio curricular models provided in ePortfolio as Curriculum include both those integrated within existing disciplinary courses and those offered through credit-bearing stand-alone courses. In taking up questions focused on what students need to know and do in becoming informed, effective ePortfolio makers, the contributors to this volume - from the standpoint of their course outcomes and institutional contexts - present various approaches to developing an ePortfolio curriculum. Individually and collectively, the chapters explain ways to engage students in understanding the potential purposes, structures, audiences, and designs of ePortfolios; in developing the reflective practices for contextualizing and informing the selection and curation of artifacts; and in creating appropriate focus and coherence. Synthesizing insights from the previous chapters, the concluding chapter identifies six consistent features of an ePortfolio curriculum that support the development of students' ePortfolio literacy. In addition, Kathleen Blake Yancey identifies and defines seven common ePortfolio curricular dimensions that contribute to students' ePortfolio literacy, among them student agency, digital identity, and campus and global citizenship. Not least, she describes new practices emerging from ePortfolio curricula, including new ePortfolio-specific genres; new metaphors used to characterize ePortfolios and their practices; and new issues that the ePortfolio curriculum raises.
In Going Online, one of our most respected online learning leaders offers insights into virtual education-what it is, how it works, where it came from, and where it may be headed. Robert Ubell reaches back to the days when distance learning was practiced by mail in correspondence schools and then leads us on a tour behind the screen, touching on a wide array of topics along the way, including what it takes to teach online and the virtual student experience. You'll learn about: how to build a sustainable online program; how to create an active learning online course; why so many faculty resist teaching online; how virtual teamwork enhances digital instruction; how to manage online course ownership; how learning analytics improves online instruction. Ubell says that it is not technology alone, but rather unconventional pedagogies, supported by technological innovations, that truly activate today's classrooms. He argues that innovations introduced online-principally peer-to-peer and collaborative learning-offer significantly increased creative learning options across all age groups and educational sectors. This impressive collection, drawn from Ubell's decades of experience as a digital education pioneer, presents a powerful case for embracing online learning for its transformational potential.
Today's average youth spends over 10 hours a day consuming media. Aided by technology, young people can instantly share and engage with media messages to find answers, get directions, shops or connect with friends. But access alone doesn't lead to critical thinking. Media are texts, designed to be read, analyzed, deconstructed and reconstructed. Understanding how to interpret advertising messages, check for bias or avoid stereotyping are among the skills students need to become knowledgeable consumers and producers of media.This book helps educators understand the importance of teaching media literacy and gives them the tools needed to bring this form of literacy into the classroom. Included in this new edition: An appendix with over 80 author-recommended resources. Insights from respected educators and experts. Media literacy lesson plans. Guiding questions, exercises and checklists for deconstructing media messages.
Industry 4.0 explores the emergence of disruptive digital technologies such as robotics, blockchain, nanotechnology and 3D printing and their impact on human lives and jobs in globalized 21st century societies. Incorporating a cutting edge area studies perspective, it considers the challenges and long term implications of the rise of `Tech Giants' such as Alibaba, Google and Baidu through the lens of past industrial revolutions, looking back at the transformative technologies and industrial developments - the steam engine, electrification, telegraph, mass production, and the rise of digital technology - upon which the modern world was built. It investigates the mirror profiles of the world's largest tech companies in the US and China (Baidu and Google, Alibaba and Amazon, Wechat and Facebook) and provides a unique comparison of Tech Giants with 19th century colonial empires and monopolistic trading companies in terms of political-economic dominance. A key tool for instructors and students focused on courses on Technological History, Digital Technology and Cultures, New Media, Digital Ethics and China studies, this book provides practical guidance on how readers can equip themselves to face key workplace and societal challenges in a virtually interconnected world shaped by Tech Giant monopoly.
This two-volume set LNCS 10924 and 10925 constitute the refereed proceedings of the 5th International Conference on Learning and Collaboration Technologies, LCT 2018, held as part of the 20th International Conference on Human-Computer Interaction, HCII 2018, in Las Vegas, NV, USA in July 2018. The 1171 papers presented at HCII 2018 conferences were carefully reviewed and selected from 4346 submissions. The papers cover the entire field of human-computer interaction, addressing major advances in knowledge and effective use of computers in a variety of applications areas. The papers in this volume are organized in the following topical sections: designing and evaluating systems and applications, technological innovation in education, learning and collaboration, learners, engagement, motification, and skills, games and gamification of learning, technology-enhanced teaching and assessment, computing and engineering education.
Today's students need to know how to locate, comprehend, evaluate, and use online information efficiently and effectively. This widely used teacher guide and course text provides a framework for maximizing students' critical, creative use of the Web in grades 3-8. Research-based strategies for instruction and assessment across the content areas are clearly explained and linked to the Common Core State Standards (CCSS). In a large-size format for easy photocopying, the book is packed with graphics, sidebars, lesson plans, and more than 90 reproducible handouts. Purchasers get access to a Web page where they can download and print the reproducible materials. New to This Edition Incorporates state-of-the-art research and Web resources. Chapter on major Web 3.0 developments, such as the rise of social media and mobile devices. Connections to the CCSS are identified throughout. Stronger focus on Universal Design for Learning and differentiated instruction. Larger format facilitates photocopying of the updated reproducible tools.
The book is written to share ideas stemming from technology-rich K-12 mathematics education courses taught by the author to American and Canadian teacher candidates over the past two decades. It includes examples of problems posed by the teacher candidates using computers. These examples are analyzed through the lenses of the theory proposed in the book.Also, the book includes examples of computer-enabled formulation as well as reformulation of rather advanced problems associated with the pre-digital era problem-solving curriculum. The goal of the problem reformulation is at least two-fold: to make curriculum materials compatible with the modern-day emphasis on democratizing mathematics education and to find the right balance between positive and negative affordances of technology.The book focuses on the use of spreadsheets, Wolfram Alpha, Maple, and The Graphing Calculator (also known as NuCalc) in problem posing. It can be used by pre-service and in-service teachers interested in K-12 mathematics curriculum development in the digital era as well as by those studying mathematics education from a theoretical perspective.
Storytelling, story analysis, report writing, persuasive writing, discussing literature, vocabulary-no matter what language arts topic you're addressing, this book will provide you with dozens of activity ideas using a wide range of technologies. Each activity in this book is tagged with a recommended level, main technologies used, and literacy covered, and all are aligned to the NETS*S and Common Core State Standards. You can easily adapt the majority of the activities for any level with minor modifications, including for student with special needs and English language learners.
'The aim of this book is to support schools in using the internet effectively. Refreshingly, it has a strong pedagogical focus and emphasises the value of technology to support learning...Overall a useful book that should help schools in thinking about how the internet might enhance teaching and learning' - Learning & Teaching Update All schools now have internet access, but the potential of internet technology as a teaching and learning tool is still far from fully realised. This timely book helps teachers develop pedagogical skills in using the internet through a series of case studies of good practice, all of which are based on extensive classroom research. Accessible and practical, it is a guidebook on how integrate the use of technology across teaching and learning. The book offers a range of ideas which can be used in different classroom settings. The emphasis is on practical ways of developing skills in teaching and learning, rather than on the technical specifics of the technology itself. Illustrative material - examples of children's work, website links, and further details of how projects were set up - are presented on a companion website. Chapters include: - The internet and its use in Education - what is the internet and what is its history in schools? - Pedagogy and the Internet - what impact is new technology having on teaching styles? - Learning Theory - past and current perspectives - Teaching with the internet - a series of case studies analysed in terms of pedagogy, learning theory and the effectiveness of the teaching and the learning. - Effective Teaching with the Internet - some guidelines for good practice This book will appeal to teachers in training as well as practising teachers, ICT co-ordinators and those on CPD courses.
This book is one of the most comprehensive texts discussing the design, selection and adoption of expository textbooks. Focusing on their own analysis, but also drawing on appropriate studies of others, the authors have produced not only a comprehensive discussion of what makes textbooks more readable, but also the steps that designers and adopters may take to apply the authors' recommendations. Textbooks for Learning recognizes the continuing significance of textbooks in the classroom and seeks to improve the present text-book orientated curriculum via practical rather than the more normal theoretical means through the use of wide-ranging illustrations and examples. The authors conclude that the actual design is the key to a successful textbook, not content alone, and designers will find here clear cut guidelines for creating and revising instructional material. Those selecting textbooks for student use now have at their disposal a framework to support the analysis of expository texts and for trainee teachers, a procedure to consider for textbook selection. Future studies of textbooks will necessarily have to start with this book.
Engaging, interactive learning-right in your students' hands! What if your students' mobile devices became an instructional asset rather than a distraction? Discover how free, scannable technology can enrich learning, while captivating students. Best of all, these technologies are easy to quickly implement within your classroom. Learn about QR codes and Augmented Reality (AR) Reach each student with new, hands-on learning opportunities Embrace the ACES Framework for teaching with scannable technologies: Access, Curate, Engage, and Share Promote self-directed learning and showcase students' creations Leverage technology to connect classroom activities with students' families and the broader community
"This book makes a great shot at disentangling the challenge of the
diversity of learning technologies and their intricate association
with pedagogical approaches. The terms used by the book combining,
uniting and interrelationships in some ways underplay the major
challenges it poses. Have a good read of it and most importantly
try out some ideas. "
. . "This [book] represents a significant collection of papers
which, I am sure, will help inform the development of an online
pedagogy for problem-based learning."
. . "The studies presented in this book are evidence informed
and theoretically framed in ways that promise to advance our
understanding of these complex areas. This collection will be an
invaluable read for anyone involved in PBL and/or e-learning in
higher education. "
. . "Problem-based Learning Online" is the first book to: . . Address the current issues and debates about problem-based learning (PBL) online together in one volume. Present and explore the range and diversity of application of PBL online. Examine questions such as how course design and issues of power influence learning in PBL. . The book provides research-based information about the realities of setting up and running problem-based programmes using technology in a variety of ways. It also captures the diversity of use of technology with PBL across disciplines and countries, providing vital input into the literature on the theory and practice of PBL online.
. .Contributors: " Chris Beaumont, Sin Bayne, Chew Swee Cheng, Frances Deepwell, Sharon J. Derry, Roisin Donnelly, Carolyn Gibbon, Cindy E. Hmelo-Silver, Per Grttum, David Jennings, Ray Land, Karen Lee, Kirsten Hofgaard Lycke, Anandi Nagarajan, Remy Rikers, Frans Ronteltap, Maggi Savin-Baden, Henk Schmidt, Helge I. Strms, Andy Syson, Kay Wilkie, Wilco te Winkel.,"
"This is a must-read for every student, lecturer and professor. It establishes Internet Studies as essential to an understanding of how learners and educators can capture the value of our networked world." Professor William H. Dutton, Director of the Oxford Internet Institute, University of Oxford In E-learning Theory and Practice the authors set out different perspectives on e-learning. The book deals with the social implications of e-learning, its transformative effects, and the social and technical interplay that supports and directs e-learning. The authors present new perspectives on the subject by: - exploring the way teaching and learning are changing with the presence of the Internet and participatory media - providing a theoretical grounding in new learning practices from education, communication and information science - addressing e-learning in terms of existing learning theories, emerging online learning theories, new literacies, social networks, social worlds, community and virtual communities, and online resources - emphasising the impact of everyday electronic practices on learning, literacy and the classroom, locally and globally. This book is for everyone involved in e-learning. Teachers and educators will gain an understanding of new learning practices, and learners will gain a sense of their new role as active participants in classroom and lifelong learning. Graduate students and researchers will gain insight into the direction of research in this new and exciting area of education and the Internet.
The third edition of E-Learning in the 21st Century provides a coherent, comprehensive, and empirically-based framework for understanding e-learning in higher education. Garrison draws on his decades of experience and extensive research in the field to explore technological, pedagogical, and organizational implications. The third edition has been fully updated throughout and includes new material on learning technologies, MOOCs, blended learning, leadership, and the importance and role of social connections in thinking and learning, highlighting the transformative and disruptive impact that e-learning has recently had on education.
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