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The biggest and baddest book of axes out there. Whether you're an expert musician or an enthusiastic novice, The Guitar & Amp Sourcebook has something for you. Loaded with hundreds upon hundreds of rocking guitars and electrifying amps, you'll get the skinny on the most popular models, vintage pieces, and rare beauties. This illustrated history contains the most important guitars and amps - those that have rocked our world and changed history. Loaded with photos and descriptions, you'll find brand comparisons like Gibson vs. Fender, recommendations for the best beginner equipment, and a listing of the guitars used by popular musicians. The most comprehensive book on the market, The Guitar & Amp Sourcebook is organized chronologically, featuring equipment from centuries ago right up through today, plus details of the music and musicians playing at the time when the piece was at its height of popularity. Sprinkled with quotes from musicians on their personal favorites and professional advice on the best equipment, this is the most comprehensive guitar book available today - and it's one no guitar lover should be without.
With the rise digital recording software and the advent of the "one man computer music studio" there has been an astronomical rise in the number of people with software instruments, but many of these musicians have no idea how to use the modular synthesizers included with their music software programs. "Becoming a Synthesizer Wizard: From Presets to Power User" is the first book that explains what a modular synthesizer is, how it works, and how to use software synthesizers to make music. The book takes a highly practical approach to the subject providing a readable guide which opens up the subject to a broad spectrum of readers. It begins by explaining what the basic building blocks of modular synthesis are, and how they interact. Then it continues to specific exercises utilizing software synthesizers that will be readily available to the reader, regardless of platform or digital audio workstation of choice.
As the 1970s gave way to the 80s, New York's party scene entered a ferociously inventive period characterized by its creativity, intensity, and hybridity. Life and Death on the New York Dance Floor chronicles this tumultuous time, charting the sonic and social eruptions that took place in the city's subterranean party venues as well as the way they cultivated breakthrough movements in art, performance, video, and film. Interviewing DJs, party hosts, producers, musicians, artists, and dancers, Tim Lawrence illustrates how the relatively discrete post-disco, post-punk, and hip hop scenes became marked by their level of plurality, interaction, and convergence. He also explains how the shifting urban landscape of New York supported the cultural renaissance before gentrification, Reaganomics, corporate intrusion, and the spread of AIDS brought this gritty and protean time and place in American culture to a troubled denouement.
(Music Sales America). This easy to follow method features superb demonstration photographs and concentrates on two skills you really need: dexterity and musicianship. Chapters include: the instrument and its equipment * fingering major scales * accidentals * minor scales * diminished scales.
Drawing on recent ideas that explore new environments and the changing situations of composition and performance, Simon Emmerson provides a significant contribution to the study of contemporary music, bridging history, aesthetics and the ideas behind evolving performance practices. Whether created in a studio or performed on stage, how does electronic music reflect what is live and living? What is it to perform 'live' in the age of the laptop? Many performer-composers draw upon a 'library' of materials, some created beforehand in a studio, some coded 'on the fly', others 'plundered' from the widest possible range of sources. But others refuse to abandon traditionally 'created and structured' electroacoustic work. Lying behind this maelstrom of activity is the perennial relationship to 'theory', that is, ideas, principles and practices that somehow lie behind composers' and performers' actions. Some composers claim they just 'respond' to sound and compose 'with their ears', while others use models and analogies of previously 'non-musical' processes. It is evident that in such new musical practices the human body has a new relationship to the sound. There is a historical dimension to this, for since the earliest electroacoustic experiments in 1948 the body has been celebrated or sublimated in a strange 'dance' of forces in which it has never quite gone away but rarely been overtly present. The relationship of the body performing to the spaces around has also undergone a revolution as the source of sound production has shifted to the loudspeaker. Emmerson considers these issues in the framework of our increasingly 'acousmatic' world in which we cannot see the source of the sounds we hear.
Dive hands-on into the tools, techniques, and information for making your own analog synthesizer. If you're a musician or a hobbyist with experience in building electronic projects from kits or schematics, this do-it-yourself guide will walk you through the parts and schematics you need, and how to tailor them for your needs. Author Ray Wilson shares his decades of experience in synth-DIY, including the popular Music From Outer Space (MFOS) website and analog synth community. At the end of the book, you'll apply everything you've learned by building an analog synthesizer, using the MFOS Noise Toaster kit. You'll also learn what it takes to create synth-DIY electronic music studio. Get started in the fun and engaging hobby of synth-DIY without delay. With this book, you'll learn: The differences between analog and digital synthesizers Analog synthesizer building blocks, including VCOs, VCFs, VCAs, and LFOs How to tool up for synth-DIY, including electronic instruments and suggestions for home-made equipment Foundational circuits for amplification, biasing, and signal mixing How to work with the MFOS Noise Toaster kit Setting up a synth-DIY electronic music studio on a budget
Music today relies on technology: we use technology to make music, to record music, to hear music. Music students study technology to understand music and thanks to technology more amateur musicians than ever before can create their own professional quality recordings.
But what if you are blinded by technology? What if you don't understand even the basics? Paul White's new series of pocket sized guides to basic music technology has the key. Full glossary of terms included in each pocket guide.
The experience of decades in a few pages: how microphones work, what the various types do, and how to use them in just about any musical situation.
Bridging the gap from theory to programming, Designing Software Synthesizer Plug-Ins in C++ For RackAFX, VST3 and Audio Units contains complete code for designing and implementing software synthesizers for both Windows and Mac platforms. You will learn synthesizer operation, starting with the underlying theory of each synthesizer component, and moving on to the theory of how these components combine to form fully working musical instruments that function on a variety of target digital audio workstations (DAWs). Containing some of the latest advances in theory and algorithm development, this book contains information that has never been published in textbook form, including several unique algorithms of the author's own design. The book is broken into three parts: plug-in programming, theory and design of the central synthesizer components of oscillators, envelope generators, and filters, and the design and implementation of six complete polyphonic software synthesizer musical instruments, which can be played in real time. The instruments implement advanced concepts including a user-programmable modulation matrix. The final chapter shows you the theory and code for a suite of delay effects to augment your synthesizers, introducing you to audio effect processing. The companion website, www.focalpress.com/cw/pirkle, gives you access to free software to guide you through the application of concepts discussed in the book, and code for both Windows and Mac platforms. In addition to the software, it features bonus projects, application notes, and video tutorials. A reader forum, monitored by the author, gives you the opportunity for questions and information exchange.
Whether you're already well on the way or just starting out as a DJ, gigging musician, electronic music producer or bedroom composer, you may know how to create great tracks using your software, but perhaps not the fundamentals of music theory. These basics apply to all music, whatever form or style, and having an understanding of them will help you take your music to higher levels, and make it easier to work with others. This accessible new guide equips you with the basics in a clear, easy-to-understand way, covering everything from the notes and notation, scales, rhythm and tempo, intervals, meter and chords.
This text contains everything the reader needs to know to get the most out of an electronic keyboard. Based on popular songs and with easy-to-follow text and diagrams, it assumes no previous knowledge of the keyboard or music.
In the mid-1960s, Steve Reich radically renewed the musical
landscape with a back-to-basics sound that came to be called
Minimalism. These early works, characterized by a relentless pulse
and static harmony, focused single-mindedly on the process of
gradual rhythmic change. Throughout his career, Reich has continued
to reinvigorate the music world, drawing from a wide array of
classical, popular, sacred, and non-western idioms. His works
reflect the steady evolution of an original musical mind.
Though ubiquitous today, available as a single microchip and found in any electronic device requiring sound, the synthesizer when it first appeared was truly revolutionary. Something radically new--an extraordinary rarity in musical culture--it was an instrument that used a genuinely new source of sound: electronics. How this came to be--how an engineering student at Cornell and an avant-garde musician working out of a storefront in California set this revolution in motion--is the story told for the first time in "Analog Days," a book that explores the invention of the synthesizer and its impact on popular culture.
The authors take us back to the heady days of the 1960s and early 1970s, when the technology was analog, the synthesizer was an experimental instrument, and synthesizer concerts could and did turn into happenings. Interviews with the pioneers who determined what the synthesizer would be and how it would be used--from inventors Robert Moog and Don Buchla to musicians like Brian Eno, Pete Townshend, and Keith Emerson--recapture their visions of the future of electronic music and a new world of sound.
Tracing the development of the Moog synthesizer from its initial conception to its ascension to stardom in "Switched-On Bach," from its contribution to the San Francisco psychedelic sound, to its wholesale adoption by the worlds of film and advertising, "Analog Days" conveys the excitement, uncertainties, and unexpected consequences of a new technology that would provide the soundtrack for a critical chapter of our cultural history.
In this new edition of the classic text on the history and evolution of electronic music, Peter Manning extends the definitive account of the medium from its birth to include key developments from the dawn of the 21st century to the present day. After explaining the antecedents of electronic music from the turn of the 20th century to the Second World War, Manning discusses the emergence of the early 'classical' studios of the 1950s, and the subsequent evolution of more advanced analogue technologies during the 1960s and '70s, leading in turn to the birth and development of the MIDI synthesizer. Attention then turns to the characteristics of the digital revolution, from the pioneering work of Max Mathews at Bell Telephone Laboratories in the 1950s to the wealth of resources available today, facilitated by the development of the personal computer and allied digital technologies. The scope and extent of the technical and creative developments that have taken place since the late 1990s are considered in an extended series of new and updated chapters. These include topics such as the development of the digital audio workstation, laptop music, the Internet, and the emergence of new performance interfaces. Manning offers a critical perspective of the medium in terms of the philosophical and technical features that have shaped its growth. Emphasizing the functional characteristics of emerging technologies and their influence on the creative development of the medium, Manning covers key developments in both commercial and the non-commercial sectors to provide readers with the most comprehensive resource available on the evolution of this ever-expanding area of creativity.
The tools at our disposal today make professional quality recordings a real possibility for any enthusiastic musician. This invaluable new guide covers all the basics to help you mix and master your music on your computer. It focuses on the basics, and all the useful software out there to help you get the job done, from free audio editing tools to the professional level modules found in Logic Pro and Pro Tools. Levels and panning, EQ, compression, plug-ins, effects - essential tools for every musician, podcaster and audio designer.
Sound Synthesis and Sampling' provides a comprehensive introduction
to the underlying principles and practical techniques applied to
both commercial and research sound synthesizers. This new edition
has been updated throughout to reflect current needs and practices-
revised and placed in a modern context, providing a guide to the
theory of sound and sampling in the context of software and
hardware that enables sound making. For the revised edition
emphasis is on expanding explanations of software and computers,
new sections include techniques for making sound physically,
sections within analog and digital electronics. Martin Russ is well
known and the book praised for its highly readable and
non-mathematical approach making the subject accessible to readers
starting out on computer music courses or those working in a
LEON THEREMIN led a life of flamboyant musical invention laced with daring electronic stealth. A creative genius and prolific inventor, Theremin launched the field of electronic music virtually singlehandedly in 1920 with the musical instrument that bears his name. The theremin -- the only instrument that is played without being touched -- created a sensation worldwide and paved the way for the modern synthesizer. Its otherworldly sound became familiar in sci-fi films and even in rock music. This magical instrument that charmed millions, however, is only the beginning of the story.
As a Soviet scientist, Theremin surrendered his life and work to the service of State espionage. On assignment in Depression-era America, he became the toast of New York society and worked the engines of capitalist commerce while passing data on U.S. industrial technology to the Soviet apparat. Following his sudden disappearance from New York in 1938, Theremin was exiled to a Siberian labor camp. He subsequently vanished into the top-secret Soviet intelligence machine and was presumed dead for nearly thirty years. Using the same technology that lay behind the theremin, he designed bugging devices that eavesdropped on U.S. diplomatic offices and stood at the center of a pivotal cold war confrontation. Throughout his life, Theremin developed many other electronic wonders, including one of the earliest televisions and multimedia devices that anticipated performance art and virtual reality by decades.
In this first full biography of Leon Theremin, Albert Glinsky depicts the inventor's nearly one-hundred-year life span as a microcosm of the twentieth century. Theremin is seen at the epicenter of most of themajor events of the century: the Russian Revolution, two world wars, America's Great Depression, Stalin's purges, the cold war, and perestroika. His life emerges as no less than a metaphor for the divergence of communism and capitalism.
Theremin blends the whimsical and the treacherous into a chronicle that takes in everything from the KGB to Macy's store windows, Alcatraz to the Beach Boys, Hollywood thrillers to the United Nations, Joseph Stalin to Shirley Temple. Theremin's world of espionage and invention is an amazing drama of hidden loyalties, mixed motivations, and an irrepressibly creative spirit.
Interactive Composition empowers readers with all of the practical skills and insights needed to compose and perform electronic popular music in a variety of popular styles. This book focuses on the implementation of compositional and production concepts with each chapter culminating in a newly composed piece created by the reader using these concepts. The book begins by introducing Ableton Live and Max for Live as the key tools involved in the creation of interactive composition. The following chapters describe particular musical styles ranging from ambient to chiptune to house to dubsteb and the ways one might compose and perform within these styles through the software. As readers progresses through the book, they will learn to use the software to facilitate their compositional objectives.
(Book). This is the most comprehensive and insightful study ever published on the pioneers of electric blues guitar including the great Chicago, Mississippi Delta, Louisiana, Texas and West Coast bluesmen. Rollin' and Tumblin' offers extensive interviews with some of the world's most famous blues guitarists, and poignant profiles of historical blues figures. Following a sweeping portrait of blues guitar history, the book features such players as T-Bone Walker, Muddy Waters, John Lee Hooker, Lightnin' Hopkins and many more.
The music industry is a rapidly evolving field, with new creative approaches and technological advances combining to catalyse and inspire innovations. Innovation in Music 2015 (InMusic'15) was an international conference organised by KES International and hosted by Anglia Ruskin University over the 7th to 9th June 2015 in Cambridge, UK. Innovation in Music broadly represents all aspects of innovation in the field of music, particularly encompassing music performance, audio technology, music production and the commercial music industries. The conference acted as a forum for industry experts and professionals to mix with researchers and academics to report on the latest advances and exchange ideas. Award-winning industry experts including David Wrench, Tim Exile, Peter Jenner, Mandy Parnell, Gary Bromham, Bryan Martin and Simon Gogerly contributed to the conference keynote presentations. This volume includes articles developed from presentations delivered
A History of Rock Music: The Rock & Roll Era is a celebration of the roots of rock & roll and its emergence as the soundtrack to teenage rebellion and a liberatingly raucous, joyous and rebellious music for one especially fortunate generation. The book is a lovingly detailed examination of the pre-Beatles 1950's era of classic rock & roll, with special attention devoted to the music's varied musical influences, most notably the Blues, Country & Western, Gospel Music, Boogie-Woogie and Rhythm & Blues. It is both a detailed history and a musical appreciation of America's greatest artistic gift to the world.
This is the first book to develop both the theory and the practice of synthesizing musical sounds using computers. Each chapter starts with a theoretical description of one technique or problem area and ends with a series of working examples (over 100 in all), covering a wide range of applications. A unifying approach is taken throughout; chapter two, for example, treats both sampling and wavetable synthesis as special cases of one underlying technique. Although the theory is presented quantitatively, the mathematics used goes no further than trigonometry and complex numbers. The examples and supported software -- along with a machine-readable version of the text -- are available on the web and maintained by a large online community. The Theory and Techniques of Electronic Music is valuable both as a textbook and as professional reading for electronic musicians and computer music researchers.
Electronic music evokes new sensations, feelings, and thoughts in both composers and listeners. Opening the door to an unlimited universe of sound, it engages spatialization as an integral aspect of composition and focuses on sound transformation as a core structural strategy. In this new domain, pitch occurs as a flowing and ephemeral substance that can be bent, modulated, or dissolved into noise. Similarly, time occurs not merely as a fixed duration subdivided by ratios, but as a plastic medium that can be generated, modulated, reversed, warped, scrambled, and granulated. Envelope and waveform undulations on all time scales interweave to generate form. The power of algorithmic methods amplify the capabilities of music technology. Taken together, these constitute game-changing possibilities. This convergence of technical and aesthetic trends prompts the need for a new text focused on the opportunities of a sound oriented, multiscale approach to composition of electronic music. Sound oriented means a practice that takes place in the presence of sound. Multiscale means an approach that takes into account the perceptual and physical reality of multiple, interacting time scales-each of which can be composed. After more than a century of research and development, now is an appropriate moment to step back and reevaluate all that has changed under the ground of artistic practice. Composing Electronic Music outlines a new theory of composition based on the toolkit of electronic music techniques. The theory consists of a framework of concepts and a vocabulary of terms describing musical materials, their transformation, and their organization. Central to this discourse is the notion of narrative structure in composition-how sounds are born, interact, transform, and die. It presents a guidebook: a tour of facts, history, commentary, opinions, and pointers to interesting ideas and new possibilities to consider and explore.
In this book, scholars and artists explore the relation between electronic music and bodily expression from perspectives including aesthetics, philosophy of mind, phenomenology, dance and interactive performance arts, sociology, computer music and sonic arts, and music theory, transgressing disciplinary boundaries and established beliefs. The historic decoupling of action and sound generation might be seen to have distorted or even effaced the expressive body, with the retention of performance qualities via recoupling not equally retaining bodily expressivity. When, where, and what is the body expressed in electronic music then? The authors of this book reveal composers', performers', improvisers' and listeners' bodies, as well as the works' and technologies' figurative bodies as a rich source of expressive articulation. Bringing together humanities' scholarship and musical arts contingent upon new media, the contributors offer inspiring thought and critical reflection for all those seriously engaged with the aesthetics of electronic music, interactive performance, and the body's role in aesthetic experience and expression. Performativity is not only seen as being reclaimed in live electronic music, interactive arts, and installations; it is also exposed as embodied in the music and the listeners themselves.
Sounding Art is a journey that traverses a variety of aesthetic approaches to making electronic music. Katharine Norman, herself a composer, writes from a highly personal and unusual perspective. The series of eight extended essays is a long way from conventional academic writing, and covers far more than the traditional repertoire. The essays are themselves literary compositions, whose structure, language and visual appearance are carefully constructed to amplify their theme - whether it be microsound or acousmatic art, electroacoustic or radiophonic music, plunderphonics, turntables or noise. In addition to this listening travel, these essays take illustrative byways through subjects as diverse as map-making, metaphors of flight, emblem books, the history of recording, translating and walks in the rain. The accompanying CD is a route map for the ears, providing a great number of examples by many different composers and artists. Sounding Art is not a history book; it is a book about what sound might mean, and it's an invitation to listen.
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