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This second installation in JRP-Ringier's "Archives" collection on exhibitions and curatorial practices focuses on "Documenta 5," held in Kassel between June and October 1972. Curated by "master-curator" Harald Szeemann, it was the most expensive and intricate Documenta to date, and remains one of the most important international exhibitions of the past forty years. Entitled "Interrogation of Reality--Picture Worlds Today," it brought together works by Marcel Broodthaers, Christian Boltanski, Arnulf Rainer, Claes Oldenburg, Gerhard Richter and Ed Ruscha (who designed the famous orange, ant-ridden catalogue cover), and inaugurated the art exhibition as spectacle. The film introduces the show's different sections (such as "Artist's Museum" and "Individual Mythologies"), and also provides a report on the trends and pacesetters of the time, as well as an effort to understand the phenomenon of Documenta itself as it questions the definitions of curator, artist, exhibition and contemporary art.
"Awakening: The Art of Halo 4[registered]" is a very special collection of concept art, sketches, and artists' commentary that highlights the imagination and creative vision of 343 Industries. With a unique behind-the-scenes view of the creation of new worlds, new enemies, and new heroes, "Awakening: The Art of Halo 4[registered]" reveals every spectacular element of the game.
Ism, Ism, Ism / Ismo, Ismo, Ismo is the first comprehensive, United States-based film program and catalogue to treat the full breadth of Latin America's vibrant experimental film production. The exhibition features key historical and contemporary films from Argentina, Brazil, Bolivia, Chile, Colombia, Cuba, Ecuador, Mexico, Paraguay, Peru, Uruguay, Venezuela, Puerto Rico and the United States. From innovative works by Brazilian artist Helio Oiticica and Mexican photographer Manuel Alvarez Bravo to the breathtaking yet practically unknown ouevre of queer Ecuadorian filmmaker Eduardo Sola Franco, the exhibition takes both the aficionado and the open-minded viewer on a journey into a wealth of materials culled from the forgotten corners of Latin American film archives. Equally unprecedented in its approach and scope, the accompanying fully bilingual catalogue features major scholars and artists working across nationalities, mediums, and time periods. Lerner and Piazza assemble a mix of original content authored by key curators, scholars, and archivists from Latin America: eighteen essays and articles translated for the first time pertaining to the history of Latin American experimental film, historical image-documents that are fundamental to the history of experimental film in Latin America, and program notes from the exhibition's programs. The collection is an invaluable resource for scholars, curators, artists and others interested in the history of Latin America, modern art, experimental and avant garde film, political and Third Cinema, and other noncommercial cinemas. Published in association with the Los Angeles Filmforum, and as part of the Getty's Pacific Standard Time: LA/LA.
In this unique book the author explores the history of pioneering computer art and its contribution to art history by way of examining Ernest Edmonds' art from the late 1960s to the present day. Edmonds' inventions of new concepts, tools and forms of art, along with his close involvement with the communities of computer artists, constructive artists and computer technologists, provides the context for discussion of the origins and implications of the relationship between art and technology. Drawing on interviews with Edmonds and primary research in archives of his work, the book offers a new contribution to the history of the development of digital art and places Edmonds' work in the context of contemporary art history.
Bill Viola began producing video works in the early 1970s, and since then has captivated audiences with his poignant and beautifully wrought interpretations of human experience. He is today considered among the most celebrated proponents of the medium of video art. This is the first monograph to chart Viola's career in full, covering his education in New York, his earliest major films of mirages in the Sahara desert and of hospital medical imagery, his retrospective at the Whitney Museum of American Art in New York 1997 and his recent installations in Venice, New York, Tokyo, London and Berlin. Hanhardt outlines the key visual, literary and spiritual influences on Viola's work and his changing approach to the medium of film in response to technological advancement. Woven into the discussion are illustrations of Viola's most significant works, including Information (1973), The Passing, (1991), The Greeting (1995), Going Forth by Day (2002) and Martyrs, the 2014 film commissioned for St Paul's Cathedral in London, as well as reproductions of Viola's sketches and notebooks that bring his working process to life. Supplemented by a select chronology, bibliography and list of public collections, Bill Viola offers a rare and fascinating account of one of contemporary art's most powerful creative minds.
Digital Art Lighting Basics will give you a great start on your way to mastering the techniques of lighting in your digital art. With great advice on the theory of light and how it works in art, and tips and tricks to be used in Photoshop and other software this handy guide will give beginners a head start with their lighting effects. With a list of useful plugins and brushes, and the best ways to use them, some of the more intermediate techniques are made easy. This handy book has step-by-step guides and clear, practical text to give a beginner everything they will need to know to enhance the lighting in their artwork.
This work is the first thorough analysis of the creative oeuvre of
the Quay Brothers. Known for their animation shorts that rely on
puppetry, miniatures, and stop-motion techniques, their fiercely
idiosyncratic films are fertile fields for Suzanne Buchan's
engaging descriptions and provocative insights into the Quays'
art-and into the art of independent puppet animation.
A tribute to this wonderful series that, during its eight seasons, has left us holding our breath on more than one occasion as a result of its unforgettable scenes and characters. In this book you will find works of fan art by some of the best international artists, featuring authentic pieces of art accompanied by phrases and data from the GOT universe!
Jean Otth (1940-2013) was a pioneer of video art in Switzerland. Even while studying art history and philosophy at the University of Lausanne and art at the Ecole cantonale d'art de Lausanne in the early 1960s he began to experiment with the then very new medium, making full use of its visual potential. Right from the beginning, Otth's artistic trajectory, which still was influenced by the practice of painting, became closely tied to the emergence of new technologies. His works were soon exhibited in Switzerland as well as at major international shows, such as the 1973 Biennale Sao Paulo, the 1976 Venice Biennale, and the Documenta 6 in Kassel in 1977. Throughout his career he mixed immaterial video projection with material reality, exploring their interaction. While constantly questioning the media he used, Otth produced borderline works that test the observer and provoke desire through covering-up, reframing, and shifting. This new monograph, the first book ever available in English on this remarkable artist, features photographic and filmed works as well as his drawings from all periods of his career. Text in English and French.
An illustrated survey of the work of contemporary Belgian artist Emmanuel Van der Auwera The work of Brussels-based Belgian artist Emmanuel Van der Auwera (b. 1982) provides cautionary tales and tools for navigating information in post-truth times, making use of emerging technologies, the architecture of mass media, and more traditional approaches to image making. This book is the first to document and explore his films, VideoSculptures, and "Memento" series.
"Parallel Practices: Joan Jonas & Gina Pane" considers the works of two pioneers of performance art. Jonas (born 1936) and Pane (1939-1990) lived and worked in the United States and France respectively. Each artist worked multidisciplinarily, producing sculpture, drawings, installations, film and video in addition to live actions. Notably, Jonas and Pane have been lauded for their foundational work in performance, a field in which both of these artists blazed trails. Published to accompany an exhibition at the Contemporary Arts Museum Houston, "Parallel Practices" explores the trajectory of these artists' practices to reveal shared and complementary aspects, as well as to highlight the significant divergences and differences that characterize each artist's work. It includes texts by curator Dean Daderko, Elisabeth Lebovici and Anne Tronche and Barbara Clausen.
Now in its eighth year, Digital Painting Techniques: Volume 8 continues the tradition of showcasing the latest digital painting trends and techniques from industry experts. This volume presents detailed tutorials on how to create custom brushes and illustrate scenes from differing points of view; how to design characters, costumes, and machines; as well as techniques used for matte painting.
Creating engaging and believable creature designs is a difficult and enjoyable task. The monsters, aliens and fantasy animals that grace our TV and cinema screens represent the hard work and dedication of a team of incredibly talented artists and designers. This book aims to unlock their world and introduce the fundamentals skills of creating movie quality designs. Covering key topics like animal anatomy and functionality as well as techniques to create unique and engaging designs, this expansive book will be packed full of advice and guidance from some of the most impressive and renowned artists working in this field in the world today.
In the summer of 2009 Miranda July was struggling to write her second screenplay, The Future, when she began to obsessively read the PennySaver classified ads. The iconic Los Angeles newsprint booklet served a computerless demographic--a quickly disappearing group, but one rife with stories. Who was the person selling the LARGE LEATHER JACKET, $10 OR BEST OFFER? It seemed important to find out, or, at least it was a great distraction from the screenplay. Working with photographer Brigitte Sire, July interviewed thirteen PennySaver sellers to create portraits of their surprisingly moving, profoundly specific realities. Among these was Joe, an energetic 82-year-old with his own sweetly perverse body of artwork. By the end of the summer, July had written Joe into the movie as himself and the voice of the moon. July reveals her hilariously random and blindly faithful creative process as we travel with her all over the city, and eventually to the set of The Future (in theaters in July). Combining narrative, interviews, and photographs, this book tells the story not only of the making of a movie in Los Angeles, but of the city itself.
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