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Publisher's Note: Products purchased from Third Party sellers are not guaranteed by the publisher for quality, authenticity, or access to any online entitlements included with the product. Product verifiable, defensible, and achievable software estimatesBased on data collected by the International Software Benchmarking Standards Group (ISBSG), Practical Software Project Estimation explains how to accurately forecast the size, cost, and schedule of software projects. Get expert advice on generating accurate estimates, minimizing risks, and planning and managing projects. Valuable appendixes provide estimation equations, delivery rate tables, and the ISBSG Repository demographics. Verify project objectives and requirements Determine, validate, and refine software functional size Produce indicative estimates using regression equations Predict effect and duration through comparison and analogy Build estimation frameworks Perform benchmarks using the ISBSG Repository Compare IFPUG, COSMIC, and FiSMA sizing methods Peter Hill is the chief executive officer and a director of the ISBSG. He has been in the information services industry for more than 40 years and has compiled and edited five books for the ISBSG.
Discover how to leverage modern Unix even if you've never worked with Unix before. This book presents everything in conceptual terms that you can understand, rather than tips to be committed raw to memory. You will learn everyday tasks ranging from basic system administration-partitioning and mounting filesystems, software installation, network configuration, working from the command line) - to Bourne shell scripting, using graphical applications, as well as fanciful things such as emulation layers for Windows and Linux and virtualization with VirtualBox. It's now 50 years since the creation of Unix but it is still growing. As Unix now moves to everyone's OS (open-source FreeBSD/Linux), it is the perfect time to start your journey with Beginning Modern Unix as your guide. What You'll Learn Live comfortably in a modern Unix environment, both on the command-line and in the graphical world. Choose the right hardware for Unix Work with Unix in real world settings Develop Unix applications Review advanced techniques in Shell scripting Who This Book Is For Everyone who uses a computer - those who intend to migrate to Unix as well as those who are worried about migrating to Unix, perhaps fearing it is a pure command-line or 'difficult' world.
Publisher's Note: Products purchased from Third Party sellers are not guaranteed by the publisher for quality, authenticity, or access to any online entitlements included with the product. Master CNC macro programmingCNC Programming Using Fanuc Custom Macro B shows you how to implement powerful, advanced CNC macro programming techniques that result in unparalleled accuracy, flexible automation, and enhanced productivity. Step-by-step instructions begin with basic principles and gradually proceed in complexity. Specific descriptions and programming examples follow Fanuc's Custom Macro B language with reference to Fanuc 0i series controls. By the end of the book, you will be able to develop highly efficient programs that exploit the full potential of CNC machines. COVERAGE INCLUDES: Variables and expressions Types of variables--local, global, macro, and system variables Macro functions, including trigonometric, rounding, logical, and conversion functions Branches and loops Subprograms Macro call Complex motion generation Parametric programming Custom canned cycles Probing Communication with external devices Programmable data entry
Python Programming in Context, Third Edition provides a comprehensive and accessible introduction to Python fundamentals. Updated with Python 3.8, the new Third Edition offers a thorough overview of multiple applied areas, including image processing, cryptography, astronomy, the Internet, and bioinformatics. Taking an active learning approach, each chapter starts with a comprehensive real-world project that teaches core design techniques and Python programming to immediately engage students. An ideal first language for learners entering the rapidly expanding fields of computer science, data science, and scientific programing, Python gives students a solid platform of key problem-solving skills that translate easily across programming languages. The Third Edition's emphasis on problem-solving, extrapolation, and the development of independent exploration and solution-building provides students with a unique and innovative approach to learning programming. While students solve problems of general interest, language elements are introduced with deliberate and incremental exposure to the fundamentals. Python Programming in Context, Third Edition is the ideal introductory text for those learning the Python language.
Take advantage of this comprehensive reference to solving common problems when developing with Flutter. Along with an introduction to the basic concepts of Flutter development, the recipes in this book cover all important aspects of this emerging technology, including development, testing, debugging, performance tuning, app publishing, and continuous integration. Although Flutter presents a rich, cross-platform mobile development framework, helpful documentation is not easily found. Here you'll review solutions to various scenarios and use creative, tested ways to accomplish everything from simple to complex development tasks. Flutter is developed using Dart and contains a unique technology stack that sets it apart from its competitors. This book takes the mystery out of working with the Dart language and integrating Flutter into your already existing workflows and development projects. With Flutter Recipes, you'll learn how to build and deploy apps freshly started in Flutter, as well as apps already in progress, while side-stepping any potential roadblocks you may face along the way. What You'll Learn Debug with Dart Observatory Program accessibility and localization features Build and release apps for iOS and Android Incorporate reactive programming Who This Book Is For Mobile developers with some experience in other frameworks who would like to work with the growing and popular Flutter.
iOS Programming: The Big Nerd Ranch Guide leads readers through the essential concepts, tools, and techniques for developing iOS applications. After completing this book, they will have the know-how and the confidence needed to tackle iOS projects of their own. Based on Big Nerd Ranch's popular iOS training and its well-tested materials and methodology, this bestselling guide teaches iOS concepts and coding in tandem. The result is instruction that is relevant and useful. Throughout the book, the authors explain what's important and share their insights into the larger context of the iOS platform. Students get a real understanding of how iOS development works, the many features that are available, and when and where to apply what they have learned.
Python einfach und leistungsfahig Sie haben schon viel Gutes uber Python gehort und mochten auch in Python programmieren? Dann brauchen Sie dieses Buch. Vorwissen hingegen brauchen Sie nicht. Arnold Willemer erklart Ihnen zu Beginn, was ein Programmierer uberhaupt macht und wie ein Computer mit Zahlen und Texten umgeht. Danach erarbeiten Sie sich mit ihm Schritt fur Schritt die Kunst des Programmierens in Python. Die witzige und gut gelaunte Schreibe des Autors wirkt zusatzlich motivierend. Und Ihren Lernerfolg konnen Sie anhand vieler Aufgaben und Musterlosungen uberprufen. So ermoglicht Ihnen das Buch zuverlassig den schnellen Einstieg in Python. Aus dem Inhalt Programmieren fur Einsteiger Beschaffung und Installation der notwendigen Werkzeuge Variablen, Abfragen, Schleifen, Funktionen Objektorientierte Programmierung Sequenzen, Tupel und Listen Grafi sche Oberfl achen mit Tkinter Visualisieren mit dem Canvas-Widget Module und Bibliotheken Datenbankprogrammierung Kommunikation in Netzwerken und mit dem Betriebssystem
Make ten simple, casual games, and learn a ton of GML coding along the way. Each of these games is the kind you can play when you have a minute or two free, and are great for playing on your PC, or exported to HTML5 or Android. Each game in Practical GameMaker Projects has its own chapter that explains the process of making each game, along with sketches, screenshots, coding, explanations, and tips. For each game there is a YYZ project file of the completed game that is ready to load and play. Also, all resources are available so you can make the game as you follow along in the book. To take full advantage of this book and the accompanying resources and project files, a Creator, Developer or Educational version of GameMaker Studio 2 is required. You can still gain a lot from this book if you have the free version of GameMaker Studio 2, but note that the free version doesn't allow the importation of YYZ project files used in the book, and has other limitations such as a limit on how many resources you can create. Each chapter has an introduction that explains what the aim of the game is, followed by a design and coding section which will cover the coding of the game. You're free to re-use code in your own projects, both free and paid. At the end of each chapter there is a things-to-try page that gives you five things to add to the game to improve its playability or appearance - pushing you a little to improve your planning and GML skills. What You'll Learn Build ten game applications using GameMaker Studio 2 Use the GameMaker Markup Language along the way Master the concepts behind each of the ten game apps Design and code for each of the ten game examples Try some add-ons for each of the ten games Who This Book Is For Game developers with at least some prior game development experience. GameMaker Studio experience recommended, but not required.
Apply the new Query Store feature to identify and fix poorly performing queries in SQL Server. Query Store is an important and recent feature in SQL Server that provides insight into the details of query execution and how that execution has changed over time. Query Store helps to identify queries that aren't performing well, or that have regressed in their performance. Query Store provides detailed information such as wait stats that you need to resolve root causes, and it allows you to force the use of a known good execution plan. With SQL Server 2017 and later you can automate the correction of regressions in performance. Query Store for SQL Server 2019 helps you protect your database's performance during upgrades of applications or version of SQL Server. The book provides fundamental information on how Query Store works and best practices for implementation and use. You will learn to run and interpret built-in reports, configure automatic plan correction, and troubleshoot queries using Query Store when needed. Query Store for SQL Server 2019 helps you master Query Store and bring value to your organization through consistent query execution times and automate correction of regressions. What You'll Learn Apply best practices in implementing Query Store on production servers Detect and correct regressions in query performance Lower the risk of performance degradation following an upgrade Use tools and techniques to get the most from Query Store Automate regression correction and other uses of Query Store Who This Book Is For SQL Server developers and administrators responsible for query performance on SQL Server. Anyone responsible for identifying poorly performing queries will be able to use Query Store to find these queries and resolve the underlying issues.
A practical Wrox guide to ARM programming for mobile devices With more than 90 percent of mobile phones sold in recent years using ARM-based processors, developers are eager to master this embedded technology. If you know the basics of C programming, this guide will ease you into the world of embedded ARM technology. With clear explanations of the systems common to all ARM processors and step-by-step instructions for creating an embedded application, it prepares you for this popular specialty. While ARM technology is not new, existing books on the topic predate the current explosive growth of mobile devices using ARM and don't cover these all-important aspects. Newcomers to embedded technology will find this guide approachable and easy to understand. * Covers the tools required, assembly and debugging techniques, C optimizations, and more * Lists the tools needed for various types of projects and explores the details of the assembly language * Examines the optimizations that can be made to ensure fast code * Provides step-by-step instructions for a basic application and shows how to build upon it Professional Embedded ARM Development prepares you to enter this exciting and in-demand programming field.
Transition from Objective-C to the cleaner, more functional Swift quickly and easily Professional Swift shows you how to create Mac and iPhone applications using Apple's new programming language. This code-intensive, practical guide walks you through Swift best practices as you learn the language, build an application, and refine it using advanced concepts and techniques. Organized for easy navigation, this book can be read end-to-end for a self-paced tutorial, or used as an on-demand desk reference as unfamiliar situations arise. The first section of the book guides you through the basics of Swift programming, with clear instruction on everything from writing code to storing data, and Section II adds advanced data types, advanced debugging, extending classes, and more. You'll learn everything you need to know to make the transition from Objective-C to Swift smooth and painless, so you can begin building faster, more secure apps than ever before. * Get acquainted with the Swift language and syntax * Write, deploy, and debug Swift programs * Store data and interface with web services * Master advanced usage, and bridge Swift and Objective-C Professional Swift is your guide to the future of OS X and iOS development.
In today's market, where rival web services compete for attention, a well-designed REST API is a must-have feature. This concise book presents a set of API design rules, drawn primarily from best practices that stick close to the Web's REST architectural style. Along with rules for URI design and HTTP use, you'll learn guidelines for media types and representational forms.
Adobe Flash is one of today's most popular game-development applications, giving programmers the power to create high-speed, hardware-driven 2D and 3D games and applications across many platforms and throughout the broad landscape of social network gaming. And with the significantly improved performance of Flash-created games on devices such as the iPhone, iPad, and Android mobiles, the latest versions of Flash Pro are capable of delivering powerful games into the world of mobile technology. If you're a developer who already knows the basics of Flash, and you're looking for tips and techniques that will help you debug your ActionScript 3.0 code, optimize your games, and test their efficiency, this is the book for you. For more than a decade, Adobe Certified Expert Keith Gladstien has helped Flash users solve thousands of programming-related problems on the Adobe ActionScript and Flash forums. Now, with the help of Keith's expertise collected in FLASH GAME DEVELOPMENT IN A SOCIAL, MOBILE, AND 3D WORLD, you will sharpen and perfect your Flash skills, and you'll find the help you need to solve every ActionScript problem you're likely to encounter. To simplify things for you, the book's companion website includes nearly all of the code that appears in the book. Start refining your skills and building your confidence with Adobe Flash and ActionScript today, with FLASH GAME DEVELOPMENT IN A SOCIAL, MOBILE, AND 3D WORLD.
A fully updated, definitive guide to SQL Server 2016 Reporting ServicesCreate, deploy, and manage robust business intelligence reports using the expert tips and best practices contained in this thoroughly revised, practical resource. The book discusses the complete process of building and distributing reports and explains how to maximize all of the powerful, integrated SSRS capabilities, including the new and enhanced features. Detailed examples and sample report and code samples are included in this practical reference. Written by a member of the Reporting Services development team, Microsoft SQL Server 2016 Reporting Services, Fifth Edition, shows, step-by-step, how to transform disparate corporate data into meaningful visualizations, and how to design and publish real-time Business Intelligence reports. You will find out how to install and configure the software, start writing basic reports, embed charts and images, and export reports to other formats. The latest methods for testing, tuning, and delivering reports are also fully covered. * Contains more than 60 practical, re-usable report and code samples * Ideal both as a learning guide and an on-the-job reference * Written by a Reporting Services developer and highly-respected speaker
Building on his highly successful textbook on C++, David Yevick provides a concise yet comprehensive one-stop course in three key programming languages, C++, Java and Octave (a freeware alternative to MATLAB). Employing only public-domain software, this book presents a unique overview of numerical and programming techniques, including object-oriented programming, elementary and advanced topics in numerical analysis, physical system modelling, scientific graphics, software engineering and performance issues. Compact, transparent code in all three programming languages is applied to the fundamental equations of quantum mechanics, electromagnetics, mechanics and statistical mechanics. Uncommented versions of the code that can be immediately modified and adapted are provided online for the more involved programs. This compact, practical text is an invaluable introduction for students in all undergraduate- and graduate-level courses in the physical sciences or engineering that require numerical modelling, and also a key reference for instructors and scientific programmers.
THE ULTIMATE GUIDE TO BUILDING AN APP-BASED BUSINESS 'A must read for anyone who wants to start a mobile app business' Riccardo Zacconi, founder and CEO King Digital (maker of Candy Crush Saga) 'A fascinating deep dive into the world of billion-dollar apps. Essential reading for anyone trying to build the next must-have app' Michael Acton Smith, Founder and CEO, Mind Candy Apps have changed the way we communicate, shop, play, interact and travel and their phenomenal popularity has presented possibly the biggest business opportunity in history. In How to Build a Billion Dollar App, serial tech entrepreneur George Berkowski gives you exclusive access to the secrets behind the success of the select group of apps that have achieved billion-dollar success. Berkowski draws exclusively on the inside stories of the billion-dollar app club members, including Instagram, Whatsapp, Snapchat, Candy Crush and Uber to provide all the information you need to create your own spectacularly successful mobile business. He guides you through each step, from an idea scribbled on the back of an envelope, through to finding a cofounder, building a team, attracting (and keeping) millions of users, all the way through to juggling the pressures of being CEO of a billion-dollar company (and still staying ahead of the competition). If you've ever dreamed of quitting your nine to five job to launch your own company, you're a gifted developer, seasoned entrepreneur or just intrigued by mobile technology, How to Build a Billion Dollar App will show you what it really takes to create your own billion-dollar, mobile business.
Through the authors' carefully constructed explanations and examples, you will develop an understanding of Swift grammar and the elements of effective Swift style. Throughout the book, the authors share their insights into Swift to ensure that you understand the hows and whys of Swift and can put that understanding to use in different contexts. After working through the book, you will have the knowledge and confidence to develop your own solutions to a wide range of programming challenges using Swift.
An approach to software design that introduces a fully automated analysis giving designers immediate feedback, now featuring the latest version of the Alloy language. In Software Abstractions Daniel Jackson introduces an approach to software design that draws on traditional formal methods but exploits automated tools to find flaws as early as possible. This approach-which Jackson calls "lightweight formal methods" or "agile modeling"-takes from formal specification the idea of a precise and expressive notation based on a tiny core of simple and robust concepts but replaces conventional analysis based on theorem proving with a fully automated analysis that gives designers immediate feedback. Jackson has developed Alloy, a language that captures the essence of software abstractions simply and succinctly, using a minimal toolkit of mathematical notions. This revised edition updates the text, examples, and appendixes to be fully compatible with Alloy 4.
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