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From the creator of the 1000 Dot-to-Dot series comes Querkles Animals, putting an exciting new twist on the classic colour-by-number images that we loved as children. At first, you see nothing but a baffling tangle of circles, but hidden within each puzzle is a furry face waiting to be revealed! Featuring a menagerie of adorable creatures from chomping chimps to louche giraffes, Querkles Animals provides hours of creative colouring fun for artistic minds of all ages. Choose a dramatic colour scheme to make your Querkle truly unique, discover what's hidden in each puzzle, and create a striking animal portrait that you can easily remove and display.
In this fun kids edition play bingo with a gorgeous blue bird-of-paradise, a three-banded armadillo and even the poisonous automeris moth caterpillar. Discover these and many other fascinating and beautiful jungle creatures in this fun and engaging take on the classic game. Contains 48 illustrated animal chips and a cardboard creature's head to store them in, a game board, eight double-sided bingo cards and jungle counters for you to mark up your card.
Congratulations! You're 60! You're halfway to being the oldest person who ever lived! But how much of the past 60 years can you remember? You've lived through the summer of love, the moon landings, Ronnie and Maggie, Den and Angie and the entire history of the internet. This is the quiz book that will give your 60-year-old brain cells a nostalgic workout to find out how much attention you were paying to the events, characters and fads of your lifetime. So what are you waiting for? Let's take a quizzical look back at your life.
When Harold Hall was Editor of Model Engineer's Workshop magazine, he was surprised by how just so many of his readers had no access to a workshop at home, or even at college. This book presents a complete guide to building or converting a workshop space and then equipping it to serve a wide range of metalworking activities including model engineering, model making, car restoration and clockmaking. It explains all the essential requirements of the workshop environment: planning, heating and lighting, condensation plus health and safety factors. It then explains in detail the choice of various tools and equipment for differing tasks so the new workshop owner can avoid making unwise purchases. The book is based on a very popular series of articles which originally appeared in the pages of Model Engineers' Workshop magazine, and which have been revised for publication in this edition.
The Great Houdini's Puzzle Vault contains 100 puzzles inspired by the greatest escapologist ever to have lived. With puzzle chains where one wrong answer can leave you locked in a never-ending circle of puzzles, and logic problems designed to confound the mind, this puzzle book is an enjoyable test for all. From spotting patterns in order to unlock safes, to figuring out what is wrong with the Vaudeville theatre audience, these puzzles each follow the life and times of Houdini and his mystifying counterparts in the early-twentieth century magicians' world.
From BuzzFeed's quiz-making genius - a witty and irresistible collection of whip-smart and pop-culture-savvy quizzes that reveals secrets and quirks you never knew about yourself. Who hasn't clicked on an online quiz that suggests your choice of Pop Tart flavour (or favourite Jonas brother) will reveal your relationship status or hidden personality traits? (Hint: hundreds of millions of people have done this, and counting!) Perfect for all ages and backgrounds, this fun, light-hearted and thought-provoking collection features both brand new and popular quizzes directly from BuzzFeed's viral sensation Rachel McMahon, whose brilliant quizzes attracted more than 135 million views in 2018 alone. Featuring additional irreverent commentary and breakdowns of quiz outcomes not previously published on such topics as who is your celebrity boyfriend based on what frozen yogurt you like to finding out which Beyonce song best matches your personality, What Kind of Quiz Book Are You? is an entertaining and laugh-out-loud collection like no other.
Inside this little book one of Britain's top Scrabble players reveals his top tips for all day, everyday Scrabble success. We all want to get one over on our friends and family on the Scrabble board. Most of us manage to win now and again but if you're looking for a permanent performance boost, then this book is for you. Barry Grossman offers us some of his top tips for remembering high-scoring and unusual words along with those crafty tactics which will make all the difference. Beautifully produced, this little book is a treasure in itself and makes a perfect gift for all word enthusiasts and aspiring Scrabble players the world over. Collins Little Book of 101 Ways to Win at Scrabble (TM) is endorsed by Mattel. SCRABBLE (TM) is a registered trademark of J. W. Spear & Sons Ltd., a subsidiary of Mattel, Inc. (c) 2017 Mattel, Inc. All Rights Reserved Barry Grossman is one of the UK's best Scrabble players and a committee member of the Association of British Scrabble Players. He has also appeared on and won Countdown.
Comprehensive, up to date, and clear, this invaluable guide will help even less experienced players to progress to good club level and better. It offers a complete guide to the main opening gambits along with hundreds of test positions for players at every level. Graham Burgess, FIDE Master, shows you all you need to know, from entering the world of chess, through Internet games, to major international tournaments. Features include: Entirely new and expanded sections on online chess, computers and openings. A complete guide to all the main opening gambits. Hundreds of test positions for players of all standards. Courses in tactics and attacking strategy. Analysis of some of the greatest games ever played. Information and advice on club, national, and international tournaments. Glossary of terminology. Practical advice and information for further study.
The ultimate trial of knowledge and cunning, Enigma features 200 cryptic puzzles and ciphers. The solutions link throughout the book – so you need to solve them all to get to the final round.
With a focus on ciphers and codebreaking, Enigma contains twenty sections, each built around a specific subject from music to literature, physics to politics. To take on Enigma you need good general knowledge and the ability to think laterally. But if you need help, there are plenty of hints to point you in the right direction.
Whether you attempt to crack it alone or work in a team, Enigma will challenge you to the extreme.
Can you take on Enigma and win? There’s only one way to find out …
The Mini-Lathe has become the best-selling item of machinery in the hobby engineering market - often purchased as a first step by beginners to the hobby. For many years Myford lathes were considered as 'standard issue' for model engineers, but at about one-twentieth of the price of a new Myford, these new Mini-lathes set the benchmark for the future.
This book is a complete course on using and improving this new generation of budget lathes. It explains everything from setting up and 'tuning' the machine for best performance to using accessories and carrying out tasks.
The Mini-Lathe covers:
What's wrong with this famous picture? "Front Page Photo Puzzles"
has all the challenge and fun of photo puzzles, but it features
iconic photos, current and classic, from the V-J Day kiss in Times
Square to Barack Obama's inauguration.
Part of an exciting series of sturdy, square-box 1000-piece jigsaw puzzles from Flame Tree, featuring powerful and popular works of art. This new jigsaw will satisfy your need for a challenge, with a popular masterpiece of post impressionism, Starry Night by Van Gogh. This 1000 piece jigsaw is intended for adults and children over 13 years. Not suitable for children under 3 years due to small parts.
Tabletop and board games aren't just for rainy days or awkward family events anymore. As the game industry grows, people of all ages are jumping to play "the original social network." In our ever-increasing technological world, playing old-school games is a welcome retreat from the overexposure to Instagram, Twitter, Facebook, and the rest of social media. Over the past few years, board games have become the hot new hobby. Instead of friends sitting around the same table and staring at their phones, they are now either working with or against each other. Millions upon millions of new fans have begun to join their friends in real life for a fun game of Pandemic, 7 Wonders, or Ticket to Ride. The Everything Tabletop Games Book shows how to play some of the best tabletop games in the world, from classic strategy games like Settlers of Catan to great new games like Gloomhaven. Throughout the book, you'll learn the different genres of tabletop and board games; how to play each game; rules and strategies to help you win; and even where to play online-including new expansions to keep your favorite games fresh and exciting. So gather up some friends, pick a game from this book, and start playing! You'll be having a blast in no time.
A super-sized challenge for crossword lovers, selected by the Times2 Crossword Editor John Grimshaw. This Crossword appears weekly in the Saturday edition of The Times. The puzzles offer the same challenge as The Times2 daily crossword but the larger grid packs an extra punch! The clues are also a little more testing than the daily times2 crossword, to stretch the crossword enthusiast just a bit further, and provide hours of entertainment.
WHIP UP SOME FIENDISHLY FUN PICAXE MICROCONTROLLER DEVICES
""Ron has worked hard to explain how the PICAXE system operates through simple examples, and I'm sure his easy-to-read style will help many people progress with their PICAXE projects."" --From the Foreword by Clive Seager, Revolution Education Ltd.
This wickedly inventive guide shows you how to program, build, and debug a variety of PICAXE microcontroller projects. "PICAXE Microcontroller Projects for the Evil Genius" gets you started with programming and I/O interfacing right away, and then shows you how to develop a master processor circuit.
From "Hello, World " to "Hail, Octavius "
"PICAXE Microcontroller Projects for the Evil Genius: " Features step-by-step instructions and helpful photos and illustrations Allows you to customize each project for your purposes Offers all the programs in the book free for download Removes the frustration factor--all required parts are listed, along with sources
"Build these and other devious devices: " Simple mini-stereo jack adapter USBS-PA3 PICAXE programming adapter Power supply Three-state digital logic probe 20X2 master processor circuit TV-R input module 8-bit parallel 16X2 LCD board Serialized 16X2 LCD Serialized 4X4 matrix keypad SPI 4-digit LED display Countdown timer Programmable, multi-function peripheral device and operating system Octavius--advanced robotics experimentation platform L298 dual DC motor controller board
Each fun, inexpensive Evil Genius project includes a detailed list of materials, sources for parts, schematics, and lots of clear, well-illustrated instructions for easy assembly. The larger workbook-style layout and convenient two-column format make following the step-by-step instructions a breeze.
Make Great Stuff
This is a book which will appeal equally to naval enthusiasts and ship modellers. It offers an overview of the design, development and classification of modern warship types and it studies the constructors' original models, explaining why and how they were made. The reader is shown how to research and select information on specific ships and how to find and understand plans. The book then turns to scale modelling with detailed chapters on choosing a subject, a scale, methods of construction (scratch or kit?), materials and techniques and the details of fittings and painting. The book leaves the reader with a deeper insight into the direct relationship between the full sized vessel and the realistic scale model or working model. The work presents an overview of the design, development and classification of modern warship types and offers an appreciation of the complex structures associated with real warship designs and how they can be related to those on warship models. It is illustrated by over 100 of the authors' fine quality photographs, many of which have never been published before.
Thirty-six masterpieces are up for auction. Are they bargains to be snapped up or over-hyped drains on your finances? You'll never know unless you bid! In this board game for up to six players, you travel the world as an art collector scouring the auction houses, visiting art fairs, and making private deals in search of elusive artworks to complete your collection. The winner is the player with the most valuable collection and the most cash in hand at the end of the game.
Considered by many to be a genius at his peak, Alex Higgins's unorthodox play and exciting style earned him the nickname 'Hurricane' and led to his immense popularity and fame. In 1972 he became the youngest winner of the World Championship, repeating his victory in emotional style in 1982. Higgins's story is so much more than just snooker. Head-butting tournament officials, threatening to shoot team-mates, getting involved with gangsters, abusing referees, affairs with glamorous women, frequent fines and lengthy bans, all contributed to Higgins slipping down the rankings as he succumbed to drink and lost his fortune. After suffering throat cancer, Alex Higgins now reflects on his turbulent life and career in his first full autobiography. The Hurricane is back - prepare to be caught up in the carnage.
200 brand new compelling and addictive word and number puzzles from The Times. Appearing daily in the newspaper, Codeword is the cracking alternative to Su Doku and Crosswords. The concept is simple: each number represents a letter, so, starting with the solved letters, use your logic and vocabulary to reveal more letters, form words, and then crack the code! The Codeword series is so popular because you don't need any prior knowledge, unlike a crossword. You can just pick up a pen and get puzzling. It steadily increases your vocabulary, as the difficulty slowly grows as you progress through the book, and even though you'll be working your brain, it's the perfect way to unwind.
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