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Why do elephants have such big ears? What's the difference between fog and mist? How did earthworms travel from Europe to North America? Be the brainiest guest at the wedding, the smartest slacker in the break room, and the cleverest delegate at your next networking event. Whether you're cramming for the quiz, trying to impress your friends, or simply in need of a knowledge fix, WHO KNEW? is the book for you. Filled with nuggets of wisdom to bolster your brain cells, there are plenty of tales here to surprise and delight even the most ardent trivia fan. From the plagues of the Middle Ages and the rules of Roman architecture to culinary customs, presidential assassinations, and the contents of James Bond's glass. And with a nifty test at the end of each section to keep you on your toes, you'll be ready for Mastermind in no time. Galvanize your grey matter with this classic compendium, as you find yourself asking: who knew?
One of the Daily Telegraph's most successful puzzles, the daily Codewords puzzle has won thousands of fans since its introduction in 2003, because it is unique in testing both vocabulary and numerical skills, as well as being hugely addictive! Each grid contains numbers that correspond to a letter of the alphabet, and with the help of a handful of solutions, the puzzler must crack the code.
200 brand new compelling and addictive word and number puzzles from The Times. Appearing daily in the newspaper, Codeword is the cracking alternative to Su Doku and Crosswords. The concept is simple: each number represents a letter, so, starting with the solved letters, use your logic and vocabulary to reveal more letters, form words, and then crack the code! The Codeword series is so popular because you don't need any prior knowledge, unlike a crossword. You can just pick up a pen and get puzzling. It steadily increases your vocabulary, as the difficulty slowly grows as you progress through the book, and even though you'll be working your brain, it's the perfect way to unwind.
Really, all you need to bet, bluff, and win. Poker Night is portable, well-designed, and contains infinite hours of entertainment - one of the first in Chronicle's new line of games. Now anyone can turn a quiet evening at home into Poker Night. With this portable box - complete with chips, cards, cheat sheets, and instructions for 14 different poker games - you'll be ready to start dealing. Virgin poker players can read up on the basics, learn the difference between a full house and a flush, and arm themselves with the handy cheat sheets included.
A unique, beautifully designed journal filled with helpful tips and invaluable advice vital for every aspiring romance novelist-and every romance fan! For romance writers and readers alike, How to Write a Romance is a sleek, inventive journal that will inspire you to create love stories that stir the heart, tease the imagination, and touch the soul. Inside this handy diary, you'll find an introduction and tip sheet compiled by the editors of Avon Books, the premiere romance publisher. Sharing their wisdom and expertise, the Avon Romance editors guide you through the basic construction of a romance novel and highlight the most common pitfalls to avoid. The pages that follow include 180 prompts touching on every aspect of romance writing: dialogue, character development, scene description, situational entries, and more. Exercise your imagination and skill with such challenges as: Describe your heroine without her having to look in the mirror. Make a list of 5-10 of your hero's characteristics-be sure to include both good and bad qualities to help clarify how he will react in different situations. Write a scene between two female characters discussing something unrelated to the hero. Write a meet cute in a library. In addition, renowned bestselling Avon authors such as Eloisa James, Beverly Jenkins, Lisa Kleypas, Julia Quinn, Sarah MacLean, Jennifer Ryan, Lori Wilde, and more, share their own insights and offer words of encouragement, sprinkled throughout the journal in hand-lettered text. A beautiful keepsake and practical tool that embodies the essence of romance fiction, How to Write a Romance will enflame your passionate and creative spirit!
Number of players: 3-5 Ages: 10+ Time: 30-50 minutes Components: 5 player booklets, 6 board pieces, 60 cards, tokens & counters You've studied the footage, connected the dots, and gathered what meagre evidence you could. You're close - soon the whole world will know the truth behind the Cryptid. A group of like-minded cryptozoologists have come together to finally uncover the elusive creature, but the glory of discovery is too rich to share. Without giving away some of what you know you will never succeed in locating the beast, but reveal too much and your name will be long forgotten! Cryptid is a unique deduction game of honest misdirection in which players must try to uncover information about their opponent's clues while throwing them off the scent of their own. Each player holds one piece of evidence to help them find the creature, and on their turn they can try to gain more information from their opponents. Be warned - give too much away and your opponents might beat you to the mysterious animal and claim the glory for themselves! The game includes a modular board, five clue books, and a deck of setup cards with hundreds of possible setups across two difficulty levels. It is also supported by an entirely optional digital companion, allowing for faster game setup and a near-infinite range of puzzles.
KenKen is the brilliant successor to Su Doku that's taken Japan by storm. In collaboration with The Times, Collins - the no 1 puzzle publisher - are proud to publish it in the UK. KenKen is a brain-training puzzle based on logic and simple arithmetic. Perfect for all ages and highly addictive, KenKen puzzles challenge and entertain in an entirely new way. The puzzle was invented by a charismatic Japanese maths teacher, Tetsuya Miyamoto in 2004. The name comes from `Ken' which is the Japanese word for clever and KenKen translates as`square wisdom'. It's based on simple arithmetic and each puzzle involves some or all of the following skills: addition, subtraction, multiplication and division. As with Su Doku there are clearly defined levels for each type of puzzle from beginner and intermediate to advanced and the puzzles can be on any size grid, from 3 x 3 up to 9 x 9. The puzzles improve numeracy, logical thinking, concentration and perseverance. Can you KenKen?
An ancient, eldritch tablet the heroes recovered during their previous adventure needs translating. However, when they take it to an expert for help, cultists of Azathoth attempt to steal the object for their own sinister purposes. After dealing with the zealots and deciphering the relic, the heroes learn of another deep-sun locale called Ezorod and the evil elder entity that has its attention focused there. With the tablet in hand, the heroes have the map and the key to Ezorod, allowing them to enter the place and explore it. When they do, they find a site as weird as its map. Within this lightless oubliette, the heroes face ghastly creatures and find magical technology that could advance sun diving by leaps. Taking it destabilizes Ezorod, and as the PCs escape the solar dungeon, they receive a mysterious message that heralds a future confrontation! "The Blind City" is a Starfinder Roleplaying Game adventure for four 7th-level characters. This adventure continues the Dawn of Flame Adventure Path, a six-part, monthly campaign in which the players uncover a plot that threatens the Pact Worlds sun. It also includes an article on cults of the Pact Worlds, an array of weird technology and magic items players can use, and a selection of bizarre new monsters from various places in the multiverse. Each monthly full-color softcover Starfinder Adventure Path volume contains a new installment of a series of interconnected science-fantasy quests that together create a fully developed plot of sweeping scale and epic challenges. Each 64-page volume of the Starfinder Adventure Path also contains in-depth articles that detail and expand the Starfinder campaign setting and provide new rules, a host of exciting new monsters and alien races, a new planet to explore and starship to pilot, and more!
Gray Malin's awe-inspiring aerial photographs are shot from doorless helicopters, creating playful and stunning celebrations of light, shape, and perspective, as well as summer bliss. This colorful two-sided puzzle features sunbathers basking on a white sandy beach on one side and snorklers exploring a coral reef in the sparkling blue ocean on the other side.
A comprehensive and fun guide to Backgammon
Backgammon is one of the oldest games in the world, the origins of which date back some 5000 years - and it's still going strong. It enjoyed a huge resurgence in the 1970s, and then again in the 1990s with the popularity of the Internet, where millions of people play tournaments online every day.
Today, backgammon's following in the UK is huge, with a dedicated British Isles Backgammon Association, and hundreds of face-to-face tournaments taking place across the UK every year.
In this book, backgammon expert Chris Bray walks you through the basics of setting up a board, opening strategies, middle and end-game tactics, and tips on when to make key moves. You'll also get to grips with basic probabilities, the doubling cube and the 25% rule. And if you want to take your gaming further, there's plenty of advice to get you started in tournament backgammon, as well as playing online.
Suitable for both beginners and experienced player looking for more tips and techniques, "Backgammon For Dummies" includes coverage on: Starting and Playing the GameHandling the Middle GameBearing Off (The Last Lap)Varying the PlayAbout the author
Re-released Scientists Card Game -- children learn about scientific discoveries and 13 scientists that have altered the world. Complete with instructions and suitable to use for other card games.
This book will tell you everything you need to know to get started with the world's favourite card game. From the basic rules to all the game variations, Poker: The Ultimate Guide will lead you through from beginner to expert.
Moet jy soms naarstig na jou bril soek voor jy blokraaie invul? Ná die sukses van die Grootdrukbloraai nr. 1 is hier nou nóg 27 blokraaie: Ons tweede grootdrukblokraaiboek!
Grootdrukblokraaie nr. 2 beloof, nes sy voorganger, om ure se woord- en raaisel-genot te verskaf, sonder dat jou oë onnodige stremming voel. Die boek het dieselfde bestandele as ŉ gewone blokraaiboek - al verskil is dat jy nooit weer hoef te sukkel om te sien wat in die klein blokkies staan nie. Elke blokraai en elke leidraad is twee keer so groot! Wie weet? Miskien hoef jy nooit weer jou bril nader te trek as jy blokraaie invul nie!
These Violent Delights takes the adventurers to Gramby, a town not far from the Grune Vel Forest, where they are engaged by an Elven noblewoman to help find her missing son. But is everything truly as it seems? What is behind his disappearance, and who, precisely, can the characters trust?Serving the Lady Moonsong, the adventurers investigate the disappearance of her son, exploring the dangerous forest, and delving into an ancient druid sanctuary. But are they prepared for the moral choices ahead?This is a complete scenario for Classic Fantasy, set in the world of Greymoor, for Ranks 1 to 2. It contains all maps, locations, and non-player characters for play.
In a year when much of the news was believable but fake, comes a book packed with stories that are unbelievable but true. The Book of the Year is a hilarious guide to 2017's most extraordinary events, unearthed by the creators of the award-winning hit comedy podcast No Such Thing As A Fish. Each week, over a million people tune in to find out what bizarre and astonishing facts Dan, James, Anna and Andy have found out over the previous seven days. Now the gang have turned their attention to the news of the past twelve months. You'll discover the curious details behind the main headlines - how Donald Trump slept on the 66th floor of a 58-storey building, what effect Brexit had on Coco Pops, and why China's president can't stand Winnie the Pooh - as well as hundreds of stories you may have missed entirely, like the news that: * Qatar built a refugee camp for camels. * The world's first avocado restaurant ran out of avocados on its first day. * The victim of Britain's first ever shark attack ended up with a cut thumb. From strange inventions to baffling elections, via a surprising amount of sausage news, The Book of the Year is an eye-opening tour of the incredible year you didn't know you'd lived through.
Specially compiled to provide the most deadly Su Doku challenge, Ultimate Killer Su Doku 6 is the only volume for Su Doku enthusiasts who need a puzzle that really tests their mettle. Prepare yourself for the toughest Su Doku challenge there is. These diabolically difficult Ultimate Killer Su Doku puzzles will really put your brainpower to the test as you `warm up' with the 100 Deadly Killer puzzles before steeling yourself to take on the 20 Extra Deadly Su Dokus. Are you ready for the challenge? The Times Ultimate Killer Su Doku 6 is not for the faint-hearted. The puzzles use the same 9x9 grid as a regular Su Doku, but have an extra mathematical element that multiplies the challenge. The aim is not only to complete every row, column and cube so that it contains the digits 1 to 9, but also to make sure that the outlined sections, called cages, add up to the number given in each cage. If you survived the first five collections of Ultimate Killer Su Doku, then you might just be ready to take on the sixth... Warning: Not suitable for amateur puzzlers!
Pocket Posh (R) Sudoku 9 features a chicly styled cover making it a smart, sophisticated accessory that goes with anything. Packaged in a handy size, it fits nicely into a purse or bag. Contains 100 addictive Sudoku puzzles and is perfect for puzzlers looking for a quick and engaging puzzle to complete. With more than 1 million copies in print, the Pocket Posh (R) puzzle series is a great way to exercise your mind-and look great while doing it!
In late 1944 and 1945 the Panther tank played an important role in Germany's desperate efforts to stem the Allied advance on the Western Front. The Panther, perhaps the best armoured vehicle produced by Germany during the Second World War, was a key element in the Wehrmacht's defensive tactics, in rearguard actions and counter-attacks, and it took a prominent part in the last German offensive of the war, in the Ardennes during the Battle of the Bulge. So it is an ideal subject for Dennis Oliver's latest volume in the TankCraft series. He uses archive photos and extensively researched colour illustrations to examine the Panther tanks and units of the German army and Waffen-SS panzer battalions that struggled to resist the Allied onslaught. A key section of his book displays available model kits and aftermarket products, complemented by a gallery of beautifully constructed and painted models in various scales. Technical details as well as modifications introduced during production and in the field are also examined providing everything the modeller needs to recreate an accurate representation of these historic tanks.
Build and create your own Roblox world with this easy and fun guide! Roblox, the largest user-generated online gaming platform that allows users to create and share their own game worlds and gaming creations, has taken the digital world by storm. There are so many games and social worlds to create with the platform, and this guide gives you the advice you need to get started. With everything from instructions for playing the games to tips on creating your own games and worlds to the basics of coding, The Ultimate Roblox Book can help you to become a top Roblox designer.
The village of Anminster has a deadly secret. Anminster Fort is built on the site of an ancient dwarven cairn, which was itself designed with a much more sinister purpose. Now, something is stirring within the ruins, and it is up to the adventurers to save Anminster from the Terror of Ettinmarsh.Designed for Rank 1 and 2 characters, The Terror of Ettinmarsh is a complete adventure for Classic Fantasy. It includes detailed descriptions of Anminster and all maps needed for play. Anminster can be used as a recurring location and as a base for campaigning, and also acts as an introduction to the world of Greymoor, where further Classic Fantasy modules will be set.
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