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What could top the #1 best-selling photography book of all time? We're talking about the award-winning, worldwide smash hit, written by Scott Kelby, that's been translated into dozens of different languages, because it's the one book that really shows you how to take professional-quality shots using the same tricks today's top digital pros use. Well, what if you took that book, created four more just like it but with even more tips, plucked out only the best tips from all five of THOSE books, updated the images, referenced all-new gear, and added a completely new chapter on how to make the transition from shooting photos with your phone to making photographs with your new DSLR?
In The Best of The Digital Photography Book, you'll find all of Scott's favorite tips and techniques curated and updated from The Digital Photography Book, Parts 1-5, along with a brand new chapter on transitioning from your phone to a full-fledged DSLR. You'll find everything that made the first five titles a success: Scott answering questions, giving out advice, and sharing the secrets he's learned just like he would with a friend-without all the technical explanations and techie photo speak.
This book will help you shoot dramatically better-looking, sharper, more colorful, more professional-looking photos every time.
Take your photos from "meh" to "wow!" with Photoshop Elements 13 and this expert guide Photoshop Elements 13 For Dummies is your guide to picture perfection using Adobe's Photoshop Elements. This full-color manual walks you through the process of photo editing, from basic color corrections to advanced filter effects, drawing, and more. Work through from beginning to end for a complete lesson, or keep it handy as a quick reference for unfamiliar tools and techniques. Designed for beginner and intermediate Photoshop Elements users, this book provides straightforward instruction in a fun, richly illustrated, easy-to-read style that makes learning feel like play. Combining powerful tools with a user-friendly interface has made Photoshop Elements the number-one selling photo editing software. Photoshop Elements 13 For Dummies shows you how to take advantage of everything the software has to offer, helping you create high-quality images for print, e-mail, and the web. Even with no digital image editing experience at all, you'll learn how to take your photos from bland to beautiful and have a blast along the way. * Adjust resolutions, color modes, and file formats to best suit the project * Work with layers, filters, effects, styles, type, and more * Correct color, contrast and clarity for a simple photo makeover * Optimize for print, or share on Facebook, Flickr, and other social networks The power and simplicity of Photoshop Elements makes it the perfect solution for amateurs seeking an affordable digital editing platform. The quicker you learn the tools, the sooner you'll be turning out photos to brag about and Photoshop Elements 13 For Dummies will get you there in a flash.
This book compiles leading research on the development of explainable and interpretable machine learning methods in the context of computer vision and machine learning. Research progress in computer vision and pattern recognition has led to a variety of modeling techniques with almost human-like performance. Although these models have obtained astounding results, they are limited in their explainability and interpretability: what is the rationale behind the decision made? what in the model structure explains its functioning? Hence, while good performance is a critical required characteristic for learning machines, explainability and interpretability capabilities are needed to take learning machines to the next step to include them in decision support systems involving human supervision. This book, written by leading international researchers, addresses key topics of explainability and interpretability, including the following: * Evaluation and Generalization in Interpretable Machine Learning * Explanation Methods in Deep Learning * Learning Functional Causal Models with Generative Neural Networks * Learning Interpreatable Rules for Multi-Label Classification * Structuring Neural Networks for More Explainable Predictions * Generating Post Hoc Rationales of Deep Visual Classification Decisions * Ensembling Visual Explanations * Explainable Deep Driving by Visualizing Causal Attention * Interdisciplinary Perspective on Algorithmic Job Candidate Search * Multimodal Personality Trait Analysis for Explainable Modeling of Job Interview Decisions * Inherent Explainability Pattern Theory-based Video Event Interpretations
PixInsight has taken the astro-imaging world by storm. As the first comprehensive postprocessing platform to be created by astro-imagers for astro-imagers, it has for many replaced other generic graphics editors as the software of choice. PixInsight has been embraced by professionals such as the James Webb (and Hubble) Space Telescope's science imager Joseph DePasquale and Calar Alto's Vicent Peris, as well as thousands of amateurs around the world. While PixInsight is extremely powerful, very little has been printed on the subject. The first edition of this book broke that mold, offering a comprehensive look into the software's capabilities. This second edition expands on the several new processes added to the PixInsight platform since that time, detailing and demonstrating each one with a now-expanded workflow. Addressing topics such as PhotometricColorCalibration, Large-Scale Pixel Rejection, LocalNormalization and a host of other functions, this text remains the authoritative guide to PixInsight.
For junior- to graduate-level courses in computer graphics. Assuming no background in computer graphics, this junior- to graduate-level textbook presents basic principles for the design, use, and understanding of computer graphics systems and applications. The authors, authorities in their field, offer an integrated approach to two-dimensional and three-dimensional graphics topics. A comprehensive explanation of the popular OpenGL programming package, along with C++ programming examples illustrates applications of the various functions in the OpenGL basic library and the related GLU and GLUT packages.
Learn Adobe Muse CC from the ground up and create responsive websites using the latest web standards without writing any code. Start by planning your project using a site map and master pages. Design your responsive pages and add interactivity through buttons, links, widgets, and much more, testing your design across various screen sizes along the way. Finally, publish your site via Adobe Hosting (Business Catalyst) or standard web hosting, and learn how to export optimized web content (HTML, etc.). The fastest, easiest, most comprehensive way to learn Adobe Muse CC Classroom in a Book (R), the best-selling series of hands-on software training workbooks, offers what no other book or training program does-an official training series from Adobe Systems Incorporated, developed with the support of Adobe product experts. Adobe Muse CC Classroom in a Book contains 11 lessons that cover the basics and beyond, providing countless tips and techniques to help you become more productive with the program. You can follow the book from start to finish or choose only those lessons that interest you. Purchasing this book includes valuable online extras. Follow the instructions in the book's "Getting Started" section to unlock access to: Downloadable lesson files you need to work through the projects in the book Web Edition containing the complete text of the book, interactive quizzes, videos that walk you through the lessons step by step, and updated material covering new feature releases from Adobe
Turn blah photos into dazzling images Photoshop Elements offers enough of the power you'll find in full Photoshop to make both basic and artistic edits to your photos. Photoshop Elements 2019 For Dummies helps you learn how to use Photoshop Elements to take your shots to stunning new heights! Photoshop Elements 2019 For Dummies offers photographers of all skill levels the power to turn run-of-the-mill digital pictures into beautiful photographs. This friendly and helpful guidebook directs you on how to harness all the tools this powerful software has to offer. Simple explanations for handling image editing Steps for giving your photos a digital makeover Ways to turn your photos into works of art Guidance on fixing your pics with one click No matter if you're a photo editing newcomer looking for advice on making the most common fixes or an experienced editor in need of a road map to this version of Photoshop Elements, this book has you covered!
Fully updated and presented in a striking slipcase, this fascinating all-in-one guide introduces you to the art, history, and culture of photography, and shows you how to get the very best from your photographs. A comprehensive guide to all things photographic, Photography opens with a gallery of more than 30 of the key figures in photography, from 19th-century pioneers to famous photographers working today. The gallery provides fascinating contrasts between such diverse genres as art photography, reportage, portrait, and wildlife photography. The book then tells the story of photography, from its "garden shed" beginnings to the rise of the "selfie" today. The second half of the book introduces cameras, accessories, and software, explaining what they can do and how to use them, then shows how to take better photographs by mastering the technical aspects of your camera; experimenting with composition, colour and light; and digitally enhancing your photos. Inspirational masterclasses covering all genres of photography - landscape, portraits, wildlife, architecture, art - also provide you with an opportunity to apply your newfound skills in a clear and practical way. The section also gives expert advice on showing your work and how to become a professional photographer yourself.
If you like playing computer games, why not make your own? This book has all you need to build amazing games, including thrilling racing challenges, zany platform games, and fiendish puzzles.
Follow the simple steps to become an expert coder, using the latest version of the popular programming language Scratch™ 3.0 in this new edition.
Improve your coding skills and create your own games, before remixing and customizing them. Jumpy Monkey will show you how to simulate gravity in your games, or give Dog's Dinner a go to learn about collision detection.
Pick up the fundamentals of computer programming in steps that make even the most difficult coding concepts fun and easy to understand. Don't just learn how computer code works - understand why it's done that way.
Then share your games online and challenge friends and family to beat each other's scores. Once you 've whizzed through the book, the possibilities are endless!
With the demands of quality management and process control in an industrial environment machine vision is becoming an important issue. This handbook of machine vision is written by experts from leading companies in this field. It goes through all aspects of image acquisition and image processing. From the viewpoint of the industrial application the authors also elucidate in topics like illumination or camera calibration. Attention is paid to all hardware aspects, starting from lenses and camera systems to camera-computer interfaces. Besides the detailed hardware descriptions the necessary software is discussed with equal profoundness. This includes sections on digital image basics as well as image analysis and image processing. Finally the user is introduced to general aspects of industrial applications of machine vision, such as case studies and strategies for the conception of complete machine vision systems. With this handbook the reader will be enabled not only to understand up to date systems for machine vision but will also be qualified for the planning and evaluation of such technology.
Start modeling right away with this hands-on guide to learning Autodesk Maya 2016 Introducing Autodesk Maya 2016 is the official guide to the most popular and complex 3D application on the market. Building from the ground up, this book combines straightforward text with practical examples that make it easy to absorb the basics and start designing and animating your own digital models and scenes. The tutorials offer realistic challenges and clear explanations, laid out in fun, step-by-step lessons that help you gain confidence and learn by doing. You'll delve into CG and 3D core concepts and production workflows, then get right to work designing an animation of the solar system as you learn the interface and basic tools. As your modeling skills grow, you'll build a steam locomotive, a starfish, a table lamp, and much more as you learn to rig your model for animation, create fabric motion with nCloth, and add the lighting and effects that bring your scenes to life. The companion website features downloadable project files that help you see how the pros do it, and the book includes real-world examples from talented users who were beginners just like you. * Master the Maya 2016 interface, menus, and plug-ins * Begin building simple animations right away * Explore modeling, rendering, animation, and cloth motion * Add lighting, rendering, dynamics, simulations, and effects If you want to work like the pros, Introducing Autodesk Maya 2016 is the perfect primer for getting started.
This book is a must-have for anyone serious about rendering in real time. With the announcement of new ray tracing APIs and hardware to support them, developers can easily create real-time applications with ray tracing as a core component. As ray tracing on the GPU becomes faster, it will play a more central role in real-time rendering. Ray Tracing Gems provides key building blocks for developers of games, architectural applications, visualizations, and more. Experts in rendering share their knowledge by explaining everything from nitty-gritty techniques that will improve any ray tracer to mastery of the new capabilities of current and future hardware. What you'll learn: The latest ray tracing techniques for developing real-time applications in multiple domains Guidance, advice, and best practices for rendering applications with Microsoft DirectX Raytracing (DXR) How to implement high-performance graphics for interactive visualizations, games, simulations, and more Who this book is for: Developers who are looking to leverage the latest APIs and GPU technology for real-time rendering and ray tracing Students looking to learn about best practices in these areas Enthusiasts who want to understand and experiment with their new GPUs
The fast and easy way to grasp Photoshop CC essentials Photoshop is the gold standard when it comes to photo and image editing tools. But unless you've ever taken a class or gotten help from a Photoshop guru, you may find yourself a bit confused on where to start and how to get things done. Photoshop CC For Dummies, 2nd Edition is the book for those of us who don't know a layer from a level and just want to learn how to make photos look better. This update to Photoshop CC For Dummies, the first since the product launched, packs an even more powerful punch to help you manage and enhance your images. In Photoshop CC For Dummies, 2nd Edition you'll find clear explanations of the menus, panels, tools, options, and shortcuts you'll use the most. Plus, you'll discover invaluable tips for fixing common photo flaws, improving color quality, adjusting brightness, removing unwanted background elements, and more. Whether you want to improve how your family photos look or need to add a new skillset to your resume, this friendly guide gives you all the steps to navigating the software and getting top-notch results. Get a handle on the most common tools Improve focus and color in photos Add text and illustrations to create stunning graphics Find insider tips and tricks the pros use The sky's the limit for stunning photos and innovative images when you have Photoshop CC For Dummies, 2nd Edition in your design toolbox!
Written in an easy-to-follow approach, the text will help the readers to understand the techniques and applications of image fusion for remotely sensed multi-spectral images. It covers important multi-resolution fusion concepts along with the state-of-the-art methods including super resolution and multi stage guided filters. It includes in depth analysis on degradation estimation, Gabor Prior and Markov Random Field (MRF) Prior. Concepts such as guided filter and difference of Gaussian are discussed comprehensively. Novel techniques in multi-resolution fusion by making use of regularization are explained in detail. It also includes different quality assessment measures used in testing the quality of fusion. Real-life applications and plenty of multi-resolution images are provided in the text for enhanced learning.
The brand new edition of IMAGE PROCESSING, ANALYSIS, AND MACHINE VISION is a robust text providing deep and wide coverage of the full range of topics encountered in the field of image processing and machine vision. As a result, it can serve undergraduates, graduates, researchers, and professionals looking for a readable reference. The book's encyclopedic coverage of topics is wide, and it can be used in more than one course (both image processing and machine vision classes). In addition, while advanced mathematics is not needed to understand basic concepts (making this a good choice for undergraduates), rigorous mathematical coverage is included for more advanced readers. It is also distinguished by its easy-to-understand algorithm descriptions of difficult concepts, and a wealth of carefully selected problems and examples.
Creative professionals seeking the fastest, easiest, most comprehensive way to learn Adobe After Effects CC (2018 release) choose Adobe After Effects CC Classroom in a Book (2018 release) from Adobe Press. The 15 project-based lessons in this book show users step-by-step the key techniques for working in After Effects. Learn how to create, manipulate, and optimize motion graphics for film, video, DVD, the web, and mobile devices. Gain hands-on experience animating text and images, customizing a wide range of effects, tracking and syncing content, rotoscoping, and correcting color. Create Motion Graphics templates in After Effects so colleagues can make specific edits in Premiere Pro without accidentally changing other critical settings. Learn to create 3D content with both After Effects and Maxon Cinema 4D Lite (included with the software). The online companion files include all the necessary assets for readers to complete the projects featured in each chapter as well as ebook updates when Adobe releases relevant new features for Creative Cloud customers. All buyers of the book get full access to the Web Edition: a Web-based version of the complete ebook enhanced with video and multiple-choice quizzes.
Discover how to get the very best from your photography with clear step-by-step guidance from acclaimed author, photographer, and digital expert Tom Ang. In this fully comprehensive photography companion, Tom Ang teaches you how to capture, enhance, and transform your photographs, while reader-friendly, jargon-free text demystifies the technical elements of digital photography. The first half of the book explains all of the essential techniques that every photographer needs to learn - from how to handle your camera correctly and understand its features, to composing a successful shot. The second half develops your understanding of photography, guiding you through a range of projects that focus on different photographic genres and subjects, including landscapes, cityscapes, and live events. It explains how to digitally enhance your images, not only to improve the original shot, but also to apply creative techniques that will take your image to a new level. This section also gives advice on the best way to share your work, choosing and using the most suitable equipment and the very latest technology, and, should you wish, how to develop a career in photography.
Conventional topographic databases, obtained by capture on aerial or spatial images provide a simplified 3D modeling of our urban environment, answering the needs of numerous applications (development, risk prevention, mobility management, etc.). However, when we have to represent and analyze more complex sites (monuments, civil engineering works, archeological sites, etc.), these models no longer suffice and other acquisition and processing means have to be implemented. This book focuses on the study of adapted lifting means for notable buildings . The methods tackled in this book cover lasergrammetry and the current techniques of dense correlation based on images using conventional photogrammetry.
This self-contained, systematic treatment of multivariate approximation begins with classical linear approximation, and moves on to contemporary nonlinear approximation. It covers substantial new developments in the linear approximation theory of classes with mixed smoothness, and shows how it is directly related to deep problems in other areas of mathematics. For example, numerical integration of these classes is closely related to discrepancy theory and to nonlinear approximation with respect to special redundant dictionaries, and estimates of the entropy numbers of classes with mixed smoothness are closely related to (in some cases equivalent to) the Small Ball Problem from probability theory. The useful background material included in the book makes it accessible to graduate students. Researchers will find that the many open problems in the theory outlined in the book provide helpful directions and guidance for their own research in this exciting and active area.
Adobe Photoshop Lightroom Classic CC is one of the most powerful tools a digital photographer has in their toolset, offering powerful editing features in streamlined interface that lets photographers import, sort, and organize images. In this completely updated bestseller, author Martin Evening describes Lightroom Classic CC features in detail, covering library organization, develop image processing, output modules, and an introduction to the features in the new Adobe Photoshop Lightroom CC across desktop, web, and mobile. As an established commercial and landscape photographer, Martin knows first-hand what photographers need for an efficient work flow. He has been working with Lightroom from the beginning, and as a result, knows the software inside and out. In this book, he'll teach you how to: Work efficiently with images shot in raw or non-raw formats Import photographs with ease and sort them according to your workflow Create and manage a personal image and video library Integrate Lightroom with Adobe Photoshop Prepare images for print, slideshows, or to create a book Make the most of new features, such as the ability to migrate and sync photos via the cloud Photographers will find Lightroom Classic CC-and The Adobe Photoshop Lightroom Classic CC Book-indispensable tools in their digital darkrooms.
Start animating right away with this tutorial-based guide to Autodesk 3ds Max 2016 Autodesk 3ds Max 2016 Essentials is your perfect hands-on guide to start animating quickly. Using approachable, real-world exercises, you'll master the fundamentals of this leading animation software by following full-color screen shots step by step. Each chapter opens with a quick discussion of concepts and learning objectives, and then launches into hands-on tutorials that give you firsthand experience and a good start on preparing for the 3ds Max certification exam. You'll learn the basics of modeling, texturing, animating, and visual effects as you create a retro-style alarm clock, animate a thrown knife, model a chair, and more. Whether you're a complete beginner or migrating from another 3D application, this task-based book provides the solid grounding you need in Autodesk 3ds Max 2016. * Model your character with polygons, meshes, and more * Add motion with simple and complex animations * Add color and textures to visualize materials and surfaces * Render interior scenes with great lighting and camera placement If you want to learn 3ds Max quickly and painlessly, Autodesk 3ds Max 2016 Essentials helps you start animating today.
Creative professionals seeking the fastest, easiest, most comprehensive way to learn Adobe Photoshop choose Adobe Photoshop CC Classroom in a Book (2015 release) from Adobe Press. The 14 project-based lessons in this book show users step-by-step the key techniques for working in Photoshop and how to manipulate images, edit motion-based content, and create image composites. In addition to learning the key elements of the Photoshop interface, this completely revised CC (2015 release) edition covers automatically repairing empty areas of a merged panorama using Content-Aware Fill, making the noise level of a Blur Gallery effect consistent with an image, and adding specialized type characters more easily in the new Glyphs Panel. Learn to easily reuse design assets and share them with your team using Creative Cloud libraries with Linked Smart Objects, and instantly modify duplicated content using the enhanced Content Aware Move tool. Design screens more efficiently for the range of display sizes across desktop and mobile devices using multiple Artboards, test them on actual hardware using Device Preview, and generate output using the iteration-friendly Export Assets workflow. The online companion files include all the necessary assets for readers to complete the projects featured in each chapter as well as ebook updates when Adobe releases new features for Creative Cloud customers. And new to this release, all buyers of the book get full access to the Web Edition: a Web-based version of the complete ebook enhanced with video and interactive multiple-choice quizzes. As always with the Classroom in a Book, Instructor Notes are available for teachers to download.
The stuff of nightmares, monsters have haunted the human psyche for millennia, cropping up in all cultures through our stories and myths, in three-dimensional and graphic representations. This hold has not diminished as newer technologies keep evolving to visually render them faster and with increased nuance for a variety of applications from games and animation to film characters. Monsters of the Imagination looks at this legacy through the diverse work of 30 world-renowned creature designers who share their inspiration, choice of materials and techniques with the readers. The chapters include Digital Painting, Traditional Hand Drawing, 3D Modeling and Rendering, and Sculpture. Embrace the horror...
Fully revised to include coverage of the new features of PaintShop Pro X4, this book teaches you how to use PaintShop Pro's plethora of top-notch photo editing tools to retouch, enhance, and restore your photographs. You'll benefit from the practical techniques and insider tips shown in this book, regardless of your skill level. After a thorough introduction to PaintShop Pro, including useful advice on the tools and workspaces, you'll dive into retouching methods and tips that you can use throughout the book. Following this, you'll see detailed photo studies that showcase new and old photos alike. By examining actual photos from the author's collection, you'll learn how to retouch or restore digital, scanned, color, and black-and-white photos. Each study teaches you how to tackle specific problems, shows you the pros and cons of different techniques, and concludes with a fully restored or retouched photo. You'll learn how to do things like repair cuts and scratches; remove dust, blemishes, and distractions; take out red-eye; enhance color, brightness, and contrast; correct perspective and lens distortion; tame highlights; work with white balance; and more. You'll even discover how to retouch people, enhance good photos, and explore ways to tackle "impossible" photos.
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