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Books > Computing & IT > Applications of computing > Image processing

Special Effects - Still in Search of Wonder (Paperback): Michele Pierson Special Effects - Still in Search of Wonder (Paperback)
Michele Pierson
R546 R423 Discovery Miles 4 230 Save R123 (23%) Shipped within 7 - 12 working days

Designed to trick the eye and stimulate the imagination, special effects have changed the way we look at films and the worlds created in them. Computer-generated imagery (CGI), as seen in Hollywood blockbusters like Star Wars, Terminator 2, Jurassic Park, Independence Day, Men in Black, and The Matrix, is just the latest advance in the evolution of special effects. Even as special effects have been marveled at by millions, this is the first investigation of their broader cultural reception. Moving from an exploration of nineteenth-century popular science and magic to the Hollywood science fiction cinema of our time, Special Effects examines the history, advancements, and connoisseurship of special effects, asking what makes certain types of cinematic effects special, why this matters, and for whom. Michele Pierson shows how popular science magazines, genre filmzines, and computer lifestyle magazines have articulated an aesthetic criticism of this emerging art form and have helped shape how these hugely popular on-screen technological wonders have been viewed by moviegoers.

Painter 12  for Photographers - Creating painterly images step by step (Paperback): Martin Addison Painter 12 for Photographers - Creating painterly images step by step (Paperback)
Martin Addison
R956 R717 Discovery Miles 7 170 Save R239 (25%) Shipped within 7 - 12 working days

Transform your photographs into stunning works of art with this fully updated, authoritative guide to the all-new Painter 12. Whether you are new to Painter or a seasoned pro wanting to go further with your digital art, Painter 12 for Photographers will show you how to get the most of Corel's powerful painting software. Starting with the basics and moving on to cover brushes, textures, cloning, toning, and other effects, Martin Addison will help you master the techniques needed to transform photographs into beautiful painterly images. Packed with vivid images to illustrate what can be achieved with the right skills and know-how, Painter 12 for Photographers will inspire you to get creative with your photographs.

Visual Sensing and its Applications - Integration of Laser Sensors to Industrial Robots (Hardcover, Edition.): Zhongxue Gan,... Visual Sensing and its Applications - Integration of Laser Sensors to Industrial Robots (Hardcover, Edition.)
Zhongxue Gan, Qing Tang
R3,504 R3,042 Discovery Miles 30 420 Save R462 (13%) Shipped within 7 - 12 working days

Visual Sensing and its Applications: Integration of Laser Sensors to Industrial Robots provides comprehensive and up-to-date coverage of research and development on this robotic vision system. A laser-structured light is the main concern in discussions of visual sensing. Also addressed in this book are all components of the robotic vision system and an emphasis on how to increase the accuracy of the system using three levels of calibration. This includes calibration of the vision system (eye calibration), calibration of eye-to-hand configuration and calibration of robot kinematics (hand calibration). With the integration of the laser sensors to industrial robots numerous applications in the field of robotic welding, grinding, machining, inspection, and palletizing are illustrated based on practical engineering projects in order to demonstrate how the visual sensing is performed. The book will serve as a valuable resource for researchers and engineers in the areas of robotics and machine vision.

Dr. Zhongxue Gan is a vice chairman and chief scientist of the ENN Group, China. He serves as a member of the National Energy Expert Consultation Committee of China and member of the National Coal Council of the USA. He is also a co-founder of Intersmart Robotic Systems Co. Ltd., China. He was a research fellow in flexible automation systems at ABB and a founding director of ABB Corporate Research Robot Laboratories, both in the USA and in China. Dr. Qing Tang is a co-founder and CEO of Intersmart Robotic Systems Co. Ltd., China and an adjunct professor in Physics at Sichuan University, China. He was a principle consulting engineer and project manager at the ABB Corporate Research Robot Laboratory in the USA."

Beyond Barbie and Mortal Kombat - New Perspectives on Gender and Gaming (Paperback): Yasmin B. Kafai, Carrie Heeter, Jill... Beyond Barbie and Mortal Kombat - New Perspectives on Gender and Gaming (Paperback)
Yasmin B. Kafai, Carrie Heeter, Jill Denner, Jennifer Y. Sun
R560 R437 Discovery Miles 4 370 Save R123 (22%) Shipped within 7 - 12 working days

Girls and women as game players and game designers in the new digital landscape of massively multiplayer online games, "second lives," "modding," serious games, and casual games. Ten years after the groundbreaking From Barbie to Mortal Kombat highlighted the ways gender stereotyping and related social and economic issues permeate digital game play, the number of women and girl gamers has risen considerably. Despite this, gender disparities remain in gaming. Women may be warriors in World of Warcraft, but they are also scantily clad "booth babes" whose sex appeal is used to promote games at trade shows. Player-generated content has revolutionized gaming, but few games marketed to girls allow "modding" (game modifications made by players). Gender equity, the contributors to Beyond Barbie and Mortal Kombat argue, requires more than increasing the overall numbers of female players. Beyond Barbie and Mortal Kombat brings together new media theorists, game designers, educators, psychologists, and industry professionals, including some of the contributors to the earlier volume, to look at how gender intersects with the broader contexts of digital games today: gaming, game industry and design, and serious games. The contributors discuss the rise of massively multiplayer online games (MMOs) and the experience of girl and women players in gaming communities; the still male-dominated gaming industry and the need for different perspectives in game design; and gender concerns related to emerging serious games (games meant not only to entertain but also to educate, persuade, or change behavior). In today's game-packed digital landscape, there is an even greater need for games that offer motivating, challenging, and enriching contexts for play to a more diverse population of players. Contributors Cornelia Brunner, Shannon Campe, Justine Cassell, Mia Consalvo, Jill Denner, Mary Flanagan, Janine Fron, Tracy Fullerton, Elisabeth Hayes, Carrie Heeter, Kristin Hughes, Mimi Ito, Henry Jenkins III, Yasmin B. Kafai, Caitlin Kelleher, Brenda Laurel, Nicole Lazzaro, Holin Lin, Jacki Morie, Helen Nissenbaum, Celia Pearce, Caroline Pelletier, Jennifer Y. Sun, T. L. Taylor, Brian Winn, Nick YeeInterviews with Nichol Bradford, Brenda Braithwaite, Megan Gaiser, Sheri Graner Ray, Morgan Romine

Digital Filmmaking (Mixed media product): Pete Shaner Digital Filmmaking (Mixed media product)
Pete Shaner
R1,076 R909 Discovery Miles 9 090 Save R167 (16%) Shipped within 7 - 12 working days

This first book in the series is designed to introduce the techniques used in digital filmmaking. It is aimed at anyone who has an interest in telling stories with pictures and sound, and it won't assume any familiarity with equipment or concepts. In addition to the basics of shooting and editing, different story forms will be introduced from documentary and live events through fictional narratives. Each of the topics will be covered in enough depth to allow someone with a camera and a computer to begin creating visual projects they can be proud of. This book is applicable to all novices or as an introduction to digital filmmaking classes. The book should also be a gateway to the series of books designed to impart greater sophistication in all areas of filmmaking. It doesn't assume any familiarity with equipment or concepts on the part of the reader. DVD includes projects and award winning shorts. It includes solutions to projects, Microsoft PP slides for use as a textbook.

Simulating Crowds in Egress Scenarios (Hardcover, 1st ed. 2017): Vinicius J. Cassol, Soraia R. Musse, Claudio R. Jung, Norman... Simulating Crowds in Egress Scenarios (Hardcover, 1st ed. 2017)
Vinicius J. Cassol, Soraia R. Musse, Claudio R. Jung, Norman I. Badler
R1,705 R1,298 Discovery Miles 12 980 Save R407 (24%) Shipped within 7 - 12 working days

This book describes, from a computer science viewpoint the software, methods of simulating and analysing crowds with a particular focus on the effects of panic in emergency situations. The power of modern technology impacts on modern life in multiple ways every day. A variety of scientific models and computational tools have been developed to improve human safety and comfort in built environments. In particular, understanding pedestrian behaviours during egress situations is of considerable importance in such contexts. Moreover, some places are built for large numbers of people (such as train stations and airports and high volume special activities such as sporting events). Simulating Crowds in Egress Scenarios discusses the use of computational crowd simulation to reproduce and evaluate egress performance in specific scenarios. Several case studies are included, evaluating the work and different analyses, and comparisons of simulation data versus data obtained from real-life experiments are given.

Raspberry Pi Supercomputing and Scientific Programming - MPI4PY, NumPy, and SciPy for Enthusiasts (Paperback, 1st ed.): Ashwin... Raspberry Pi Supercomputing and Scientific Programming - MPI4PY, NumPy, and SciPy for Enthusiasts (Paperback, 1st ed.)
Ashwin Pajankar
R792 R668 Discovery Miles 6 680 Save R124 (16%) Shipped within 7 - 12 working days

Build an inexpensive cluster of multiple Raspberry Pi computers and install all the required libraries to write parallel and scientific programs in Python 3. This book covers setting up your Raspberry Pis, installing the necessary software, and making a cluster of multiple Pis. Once the cluster is built, its power has to be exploited by means of programs to run on it. So, Raspberry Pi Supercomputing and Scientific Programming teaches you to code the cluster with the MPI4PY library of Python 3. Along the way, you will learn the concepts of the Message Passing Interface (MPI) standards and will explore the fundamentals of parallel programming on your inexpensive cluster. This will make this book a great starting point for supercomputing enthusiasts who want to get started with parallel programming. The book finishes with details of symbolic mathematics and scientific and numerical programming in Python, using SymPi, SciPy, NumPy, and Matplotlib. You'll see how to process signals and images, carry out calculations using linear algebra, and visualize your results, all using Python code. With the power of a Raspberry Pi supercomputer at your fingertips, data-intensive scientific programming becomes a reality at home. What You Will Learn Discover the essentials of supercomputing Build a low-cost cluster of Raspberry Pis at home Harness the power of parallel programming and the Message Passing Interface (MPI) Use your Raspberry Pi for symbolic, numerical, and scientific programming Who This Book Is For Python 3 developers who seek the knowledge of parallel programming, Raspberry Pi enthusiasts, researchers, and the scientific Python community.

iMovie '11 & iDVD: The Missing Manual (Paperback): David Pogue iMovie '11 & iDVD: The Missing Manual (Paperback)
David Pogue
R761 R513 Discovery Miles 5 130 Save R248 (33%) Shipped within 7 - 12 working days

Apple's video-editing program is better than ever, but it still doesn't have a printed guide to help you get started. That's where this gorgeous, full-color book comes in. You get clear explanations of iMovie's impressive new features, like instant rendering, storyboarding, and one-step special effects. Experts David Pogue and Aaron Miller also give you a complete course in film editing and DVD design.Edit video like the pros. Import raw footage, add transitions, and use iMovie's newly restored, intuitive timeline editor.Create stunning trailers. Design Hollywood-style "Coming Attractions " previews for your movies.Share your film. Distribute your movie in a variety of places--on smartphones, Apple TV, your own site, and with one-click exports to YouTube, Facebook, Vimeo, CNN iReport, and MobileMe.Make DVDs. Design the menus, titles, and layout for your DVDs, and burn them to disc.

This book covers version 9 of Apple's iMovie software.

Adobe Photoshop CS6 Top 100 Simplified Tips and Tricks (Paperback): Lynette Kent Adobe Photoshop CS6 Top 100 Simplified Tips and Tricks (Paperback)
Lynette Kent
R443 R315 Discovery Miles 3 150 Save R128 (29%) Shipped within 7 - 12 working days

Take your Photoshop skills to the next level

Users who already know Photoshop basics will love this colorful, step-by-step guide to new tricks and techniques. Filled with beyond-the-essentials techniques that show how to take your Photoshop skills to the next level, it is lavishly illustrated with beautiful photos that inspire you to experiment. Numbered, step-by-step instructions make the techniques easy to learn, and this edition delves into all the capabilities of Photoshop CS6. Learn to get your images noticed.Users who are already familiar with Photoshop basics can expand their skills with these creative, original techniques Features numbered, step-by-step instructions illustrated with full-color screen shots and beautiful photos Helps you take your skills to the next level and add "wow" to your images Veteran author is a well-traveled photographer and skilled Photoshop technician who has served as a demo artist for computer graphics software

"Photoshop CS 6 Top 100 Simplified Tips & Tricks" helps you expand your skills and enhance your photos.

Medical Image Computing and Computer Assisted Intervention - MICCAI 2018 - 21st International Conference, Granada, Spain,... Medical Image Computing and Computer Assisted Intervention - MICCAI 2018 - 21st International Conference, Granada, Spain, September 16-20, 2018, Proceedings, Part II (Paperback, 1st ed. 2018)
Alejandro F. Frangi, Julia A. Schnabel, Christos Davatzikos, Carlos Alberola Lopez, Gabor Fichtinger
R2,405 R1,912 Discovery Miles 19 120 Save R493 (20%) Shipped within 7 - 12 working days

The four-volume set LNCS 11070, 11071, 11072, and 11073 constitutes the refereed proceedings of the 21st International Conference on Medical Image Computing and Computer-Assisted Intervention, MICCAI 2018, held in Granada, Spain, in September 2018. The 373 revised full papers presented were carefully reviewed and selected from 1068 submissions in a double-blind review process. The papers have been organized in the following topical sections: Part I: Image Quality and Artefacts; Image Reconstruction Methods; Machine Learning in Medical Imaging; Statistical Analysis for Medical Imaging; Image Registration Methods. Part II: Optical and Histology Applications: Optical Imaging Applications; Histology Applications; Microscopy Applications; Optical Coherence Tomography and Other Optical Imaging Applications. Cardiac, Chest and Abdominal Applications: Cardiac Imaging Applications: Colorectal, Kidney and Liver Imaging Applications; Lung Imaging Applications; Breast Imaging Applications; Other Abdominal Applications. Part III: Diffusion Tensor Imaging and Functional MRI: Diffusion Tensor Imaging; Diffusion Weighted Imaging; Functional MRI; Human Connectome. Neuroimaging and Brain Segmentation Methods: Neuroimaging; Brain Segmentation Methods. Part IV: Computer Assisted Intervention: Image Guided Interventions and Surgery; Surgical Planning, Simulation and Work Flow Analysis; Visualization and Augmented Reality. Image Segmentation Methods: General Image Segmentation Methods, Measures and Applications; Multi-Organ Segmentation; Abdominal Segmentation Methods; Cardiac Segmentation Methods; Chest, Lung and Spine Segmentation; Other Segmentation Applications.

Digital Character Development - Theory and Practice, Second Edition (Hardcover, 2nd New edition): Rob O'neill Digital Character Development - Theory and Practice, Second Edition (Hardcover, 2nd New edition)
Rob O'neill
R1,230 Discovery Miles 12 300 Shipped within 7 - 12 working days

Digital characters are a driving force in the entertainment industry today. Every animated film and video game production spends a large percentage of its resources and time on advancing the quality of the digital characters inhabiting the world being created. This book presents the theory and practice behind the creation of digital characters for film and games using software-agnostic descriptions that apply to any animation application. It provides insight from a real production environment and the requirements that such an environment imposes. Digital Character Development: Theory and Practice, Second Edition covers the following key topics that are valuable to professionals across a wide spectrum of disciplines: Evolution and history of digital characters, which is critical to understanding the theory and techniques behind how characters are developed Contemporary issues, such as the "Uncanny Valley" phenomenon, that affect character design decisions Process of building characters: anatomical considerations, character motion systems, deformation (muscle and skin) systems, facial setup, and rig synthesis and construction Animation technology: keyframe strategies, curve interpolation, motion capture, procedural animation, artificial intelligence, crowd simulations, and interactive characters Future of digital characters, including research questions that remain outstanding and the challenges for work beyond them The second edition of this book has been significantly updated to reflect the latest trends and innovations in digital character development. It includes interviews with 15 leading character development professionals that provide unique insights into the challenges and ingredients for success in this field. With rich illustrations and visual code examples throughout, this book provides a comprehensive roadmap to character development for both professionals and students.

Hybrid and Advanced Compression Techniques for Medical Images (Hardcover, 1st ed. 2019): Rohit M. Thanki, Ashish Kothari Hybrid and Advanced Compression Techniques for Medical Images (Hardcover, 1st ed. 2019)
Rohit M. Thanki, Ashish Kothari
R1,922 R1,638 Discovery Miles 16 380 Save R284 (15%) Shipped within 7 - 12 working days

This book introduces advanced and hybrid compression techniques specifically used for medical images. The book discusses conventional compression and compressive sensing (CS) theory based approaches that are designed and implemented using various image transforms, such as: Discrete Fourier Transform (DFT), Discrete Cosine Transform (DCT), Discrete Wavelet Transform (DWT), and Singular Value Decomposition (SVD) and greedy based recovery algorithm. The authors show how these techniques provide simulation results of various compression techniques for different types of medical images, such as MRI, CT, US, and x-ray images. Future research directions are provided for medical imaging science. The book will be a welcomed reference for engineers, clinicians, and research students working with medical image compression in the biomedical imaging field. Covers various algorithms for data compression and medical image compression; Provides simulation results of compression algorithms for different types of medical images; Provides study of compressive sensing theory for compression of medical images.

Intelligent Information and Database Systems - 11th Asian Conference, ACIIDS 2019, Yogyakarta, Indonesia, April 8-11, 2019,... Intelligent Information and Database Systems - 11th Asian Conference, ACIIDS 2019, Yogyakarta, Indonesia, April 8-11, 2019, Proceedings, Part I (Paperback, 1st ed. 2019)
Ngoc Thanh Nguyen, Ford Lumban Gaol, Tzung-Pei Hong, Bogdan Trawinski
R2,212 R1,886 Discovery Miles 18 860 Save R326 (15%) Shipped within 7 - 12 working days

The two-volume set LNAI 11431 and 11432 constitutes the refereed proceedings of the 11th Asian Conference on Intelligent Information and Database Systems, ACIIDS 2019, held in Yogyakarta, Indonesia, in April 2019.The total of 124 full papers accepted for publication in these proceedings were carefully reviewed and selected from 309 submissions. The papers of the first volume are organized in the following topical sections: knowledge engineering and semantic web; text processing and information retrieval; machine learning and data mining; decision support and control systems; computer vision techniques; and databases and intelligent information systems. The papers of the second volume are divided into these topical sections: collective intelligence for service innovation, technology management, E-learning, and fuzzy intelligent systems; data structures modelling for knowledge representation; advanced data mining techniques and applications; intelligent information systems; intelligent methods and artificial intelligence for biomedical decision support systems; intelligent and contextual systems; intelligent systems and algorithms in information sciences; intelligent supply chains and e-commerce; sensor networks and Internet of Things; analysis of image, video, movements and brain intelligence in life sciences; and computer vision and intelligent systems.

Intelligent Information and Database Systems - 11th Asian Conference, ACIIDS 2019, Yogyakarta, Indonesia, April 8-11, 2019,... Intelligent Information and Database Systems - 11th Asian Conference, ACIIDS 2019, Yogyakarta, Indonesia, April 8-11, 2019, Proceedings, Part II (Paperback, 1st ed. 2019)
Ngoc Thanh Nguyen, Ford Lumban Gaol, Tzung-Pei Hong, Bogdan Trawinski
R2,209 R1,883 Discovery Miles 18 830 Save R326 (15%) Shipped within 7 - 12 working days

The two-volume set LNAI 11431 and 11432 constitutes the refereed proceedings of the 11th Asian Conference on Intelligent Information and Database Systems, ACIIDS 2019, held in Yogyakarta, Indonesia, in April 2019.The total of 124 full papers accepted for publication in these proceedings were carefully reviewed and selected from 309 submissions. The papers of the first volume are organized in the following topical sections: knowledge engineering and semantic web; text processing and information retrieval; machine learning and data mining; decision support and control systems; computer vision techniques; and databases and intelligent information systems. The papers of the second volume are divided into these topical sections: collective intelligence for service innovation, technology management, E-learning, and fuzzy intelligent systems; data structures modelling for knowledge representation; advanced data mining techniques and applications; intelligent information systems; intelligent methods and artificial intelligence for biomedical decision support systems; intelligent and contextual systems; intelligent systems and algorithms in information sciences; intelligent supply chains and e-commerce; sensor networks and Internet of Things; analysis of image, video, movements and brain intelligence in life sciences; and computer vision and intelligent systems.

Advances in Soft Computing and Machine Learning in Image Processing (Hardcover, 1st ed. 2018): Aboul Ella Hassanien, Diego... Advances in Soft Computing and Machine Learning in Image Processing (Hardcover, 1st ed. 2018)
Aboul Ella Hassanien, Diego Alberto Oliva
R4,901 R3,969 Discovery Miles 39 690 Save R932 (19%) Shipped within 7 - 12 working days

This book is a collection of the latest applications of methods from soft computing and machine learning in image processing. It explores different areas ranging from image segmentation to the object recognition using complex approaches, and includes the theory of the methodologies used to provide an overview of the application of these tools in image processing. The material has been compiled from a scientific perspective, and the book is primarily intended for undergraduate and postgraduate science, engineering, and computational mathematics students. It can also be used for courses on artificial intelligence, advanced image processing, and computational intelligence, and is a valuable resource for researchers in the evolutionary computation, artificial intelligence and image processing communities.

Photoshop CC in easy steps - Updated for Photoshop CC 2018 (Paperback, 2nd edition): Robert Shufflebotham Photoshop CC in easy steps - Updated for Photoshop CC 2018 (Paperback, 2nd edition)
Robert Shufflebotham
R315 R261 Discovery Miles 2 610 Save R54 (17%) Shipped within 7 - 12 working days
Color in Electronic Display Systems - Advantages of Multi-primary Displays (Hardcover, 1st ed. 2019): Michael E. Miller Color in Electronic Display Systems - Advantages of Multi-primary Displays (Hardcover, 1st ed. 2019)
Michael E. Miller
R2,880 R2,504 Discovery Miles 25 040 Save R376 (13%) Shipped within 7 - 12 working days

This book explores the principles, design, and image processing of multi-primary displays, and introduces the reader to the intricacies of the typical imaging pathways which influence display design and the perception of color within a display system. Early chapters introduce the concepts behind human perception, color science, and lighting, which are necessary to fully understand multi-primary displays. The reader is also introduced to digital capture and transmission systems to better understand the ecosystem in which multi-primary displays exist. Subsequent chapters introduce the reader to current display technologies, including LCD, OLED, and inorganic LED displays. The working principles, performance, and upcoming advances are discussed for each of these technologies to provide the reader with a clear understanding of the tradeoffs which are necessary when considering multi-primary displays. This discussion is followed by an in-depth discussion of the image processing technology necessary to implement multi-primary displays. The book concludes with chapters that clearly discuss the advantages and limitations of multi-primary displays for direct view, virtual reality, and augmented reality displays. The book provides a broad viewpoint across the entire display ecosystem, explaining the interactions among system components to provide a rationale for the further development of multi-primary displays. Whether the reader is interested in broadening their understanding of display systems or the development of multi-primary displays, the text provides and understandable and practical summary of important display system concepts.

Genetic and Evolutionary Computing - Proceedings of the Twelfth International Conference on Genetic and Evolutionary Computing,... Genetic and Evolutionary Computing - Proceedings of the Twelfth International Conference on Genetic and Evolutionary Computing, December 14-17, Changzhou, Jiangsu, China (Paperback, 1st ed. 2020)
Jeng-Shyang Pan, Jerry Chun-Wei Lin, Bixia Sui, Shih-Pang Tseng
R4,001 R3,354 Discovery Miles 33 540 Save R647 (16%) Shipped within 7 - 12 working days

This volume of Advances in Intelligent Systems and Computing highlights papers presented at the 12th International Conference on Genetic and Evolutionary Computing (ICGEC 2018). Held from 14 to 17 December 2018 in Changzhou, Jiangsu, China, the conference was co-sponsored by Springer, Changzhou College of Information Technology, Fujian Provincial Key Lab of Big Data Mining and Applications, Fujian University of Technology, National Demonstration Center for Experimental Electronic Information and Electrical Technology Education, Fujian University of Technology, Tajen University, National University of Kaohsiung, and Shandong University of Science and Technology, China. The conference is intended as an international forum for the researchers and professionals in all areas of genetic and evolutionary computing.

FORTNITE Official A5 Notebook - Fortnite gift; 210 x 165mm; ideal for battle strategy notes and fun with friends; 80 pages... FORTNITE Official A5 Notebook - Fortnite gift; 210 x 165mm; ideal for battle strategy notes and fun with friends; 80 pages (Paperback)
Epic Games
R100 R84 Discovery Miles 840 Save R16 (16%) Shipped within 7 - 11 working days

An OFFICIAL A5 Battle Royale notebook from Epic Games, creators of FORTNITE, the BIGGEST gaming brand in the world. Show off your love for the game that took the world by storm, with this bright and bold notebook, featuring Cuddle Team Leader and Teknique. Perfect for school, work or keeping track of your wins! A must-have for every Fortnite fan! A5 (21cm x 13.5cm) 80 lined pages Purple cover (also available in blue) Printed in Italy Officially licensed Epic Games merchandise

Signal Processing, Image Processing and Pattern Recognition - International Conferences, SIP 2011, Held as Part of the Future... Signal Processing, Image Processing and Pattern Recognition - International Conferences, SIP 2011, Held as Part of the Future Generation Information Technology Conference, FGIT 2011, in Conjunction with GDC 2011, Jeju Island, Korea, December 8-10, 2011. Proceedings (Paperback, 2011)
Tai-Hoon Kim, Hojjat Adeli, Carlos Ramos, Byeong Ho Kang
R2,006 R1,773 Discovery Miles 17 730 Save R233 (12%) Shipped within 7 - 12 working days

This book comprises selected papers of the International Conference on Signal Processing, Image Processing and Pattern Recognition, SIP 2011, held as Part of the Future Generation Information Technology Conference, FGIT 2011, in Conjunction with GDC 2011, in Conjunction with GDC 2011, Jeju Island, Korea, in December 2011. The papers presented were carefully reviewed and selected from numerous submissions and focus on the various aspects of signal processing, image processing and pattern recognition.

Beginning Adobe Experience Design - Quickly Design and Prototype Websites and Mobile Apps (Paperback, 1st ed.): Rob Huddleston Beginning Adobe Experience Design - Quickly Design and Prototype Websites and Mobile Apps (Paperback, 1st ed.)
Rob Huddleston
R674 R533 Discovery Miles 5 330 Save R141 (21%) Shipped within 7 - 12 working days

Render high quality designs and interactive prototypes of web sites and mobile apps using Adobe XD's powerful drawing and layout tools. This book provides an in-depth look at XD and shows you how to quickly get up-to-speed to simplify these processes with intuitive design tools and a powerful prototyping function. Since the advent of the web, designers have struggled with the need to create functioning demo prototypes of their layouts and designs without an extensive amount of code for their clients. The dawn of mobile apps, which are exponentially more difficult to mock-up and demonstrate, has only intensified this problem. Beginning Adobe Experience Design resolves this for you with it's easy-to-use approach to leveraging XD. What You'll Learn Create links and interactivity to see just how your site or app will function Preview your site or prototype live in a web browser or your mobile device Use Adobe XD on both Mac and Windows Who This Book Is For Web front-end designers and user experience professionals and educators interested in teaching the tool

Image Understanding (Paperback): Tsinghua University Press Image Understanding (Paperback)
Tsinghua University Press; Yu-jin Zhang
R1,202 R1,111 Discovery Miles 11 110 Save R91 (8%) Shipped within 7 - 11 working days
Adobe Photoshop CC for Photographers - 2016 Edition - Version 2015.5 (Paperback): Martin Evening Adobe Photoshop CC for Photographers - 2016 Edition - Version 2015.5 (Paperback)
Martin Evening
R1,159 R874 Discovery Miles 8 740 Save R285 (25%) Shipped within 7 - 12 working days

Adobe Photoshop CC for Photographers by Photoshop hall-of-famer and acclaimed digital imaging professional Martin Evening has been revamped to include detailed instruction for all of the updates to Photoshop CC on Adobe's Creative Cloud, including significant new features, such as Select and Mask editing, Facial Liquify adjustments and Guided Upright corrections in Camera Raw. This guide covers all the tools and techniques photographers and professional image editors need to know when using Photoshop, from workflow guidance to core skills to advanced techniques for professional results. Using clear, succinct instruction and real world examples, this guide is the essential reference for Photoshop users. The accompanying website has been updated with new sample images, tutorial videos, bonus chapters, and a chapter on the changes in Photoshop 2017.

Introduction to Visual Computing - Core Concepts in Computer Vision, Graphics, and Image Processing (Hardcover): Aditi Majumder Introduction to Visual Computing - Core Concepts in Computer Vision, Graphics, and Image Processing (Hardcover)
Aditi Majumder
R1,600 Discovery Miles 16 000 Shipped within 7 - 12 working days

Introduction to Visual Computing: Core Concepts in Computer Vision, Graphics, and Image Processing covers the fundamental concepts of visual computing. Whereas past books have treated these concepts within the context of specific fields such as computer graphics, computer vision or image processing, this book offers a unified view of these core concepts, thereby providing a unified treatment of computational and mathematical methods for creating, capturing, analyzing and manipulating visual data (e.g. 2D images, 3D models). Fundamentals covered in the book include convolution, Fourier transform, filters, geometric transformations, epipolar geometry, 3D reconstruction, color and the image synthesis pipeline. The book is organized in four parts. The first part provides an exposure to different kinds of visual data (e.g. 2D images, videos and 3D geometry) and the core mathematical techniques that are required for their processing (e.g. interpolation and linear regression.) The second part of the book on Image Based Visual Computing deals with several fundamental techniques to process 2D images (e.g. convolution, spectral analysis and feature detection) and corresponds to the low level retinal image processing that happens in the eye in the human visual system pathway. The next part of the book on Geometric Visual Computing deals with the fundamental techniques used to combine the geometric information from multiple eyes creating a 3D interpretation of the object and world around us (e.g. transformations, projective and epipolar geometry, and 3D reconstruction). This corresponds to the higher level processing that happens in the brain combining information from both the eyes thereby helping us to navigate through the 3D world around us. The last two parts of the book cover Radiometric Visual Computing and Visual Content Synthesis. These parts focus on the fundamental techniques for processing information arising from the interaction of light with objects around us, as well as the fundamentals of creating virtual computer generated worlds that mimic all the processing presented in the prior sections. The book is written for a 16 week long semester course and can be used for both undergraduate and graduate teaching, as well as a reference for professionals.

Signal Processing and Multimedia - International Conferences, SIP and MulGraB 2010, Held as Part of the Future Generation... Signal Processing and Multimedia - International Conferences, SIP and MulGraB 2010, Held as Part of the Future Generation Information Technology Conference, FGIT 2010, Jeju Island, Korea, December 13-15, 2010. Proceedings (Paperback, 2010 ed.)
Sankar Kumar Pal, William I. Grosky, Niki Pissinou, Timothy K. Shih, Dominik Slezak
R2,073 R1,788 Discovery Miles 17 880 Save R285 (14%) Shipped within 7 - 12 working days

Welcome to the proceedings of the 2010 International Conferences on Signal Proce- ing, Image Processing and Pattern Recognition (SIP 2010), and Multimedia, C- puter Graphics and Broadcasting (MulGraB 2010) - two of the partnering events of the Second International Mega-Conference on Future Generation Information Te- nology (FGIT 2010). SIP and MulGraB bring together researchers from academia and industry as well as practitioners to share ideas, problems and solutions relating to the multifaceted - pects of image, signal, and multimedia processing, including their links to compu- tional sciences, mathematics and information technology. In total, 1,630 papers were submitted to FGIT 2010 from 30 countries, which - cludes 225 papers submitted to SIP/MulGraB 2010. The submitted papers went through a rigorous reviewing process: 395 of the 1,630 papers were accepted for FGIT 2010, while 53 papers were accepted for SIP/MulGraB 2010. Of the 53 papers 8 were selected for the special FGIT 2010 volume published by Springer in the LNCS series. 37 papers are published in this volume, and 8 papers were withdrawn due to technical reasons. We would like to acknowledge the great effort of the SIP/MulGraB 2010 Inter- tional Advisory Boards and members of the International Program Committees, as well as all the organizations and individuals who supported the idea of publishing this volume of proceedings, including SERSC and Springer. Also, the success of these two conferences would not have been possible without the huge support from our sponsors and the work of the Chairs and Organizing Committee.

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