The GameMaker Standard (Paperback)

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This book teaches students and entry-level novices how to create games using the GameMaker engine. Readers will quickly hone their design skills with tutorials that are written so that beginners can quickly start building games while also providing lessons on how designers can 'level up' and add advanced options to their games. Readers will also have access to a website containing all the assets and resources to create their games, including sprites and animations, walk-through video tutorials of each lesson and music composed by professional musicians. Also provided are rubrics for instructors to use when grading student work or for readers learning on their own to evaluate their own work.

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Product Description

This book teaches students and entry-level novices how to create games using the GameMaker engine. Readers will quickly hone their design skills with tutorials that are written so that beginners can quickly start building games while also providing lessons on how designers can 'level up' and add advanced options to their games. Readers will also have access to a website containing all the assets and resources to create their games, including sprites and animations, walk-through video tutorials of each lesson and music composed by professional musicians. Also provided are rubrics for instructors to use when grading student work or for readers learning on their own to evaluate their own work.

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Product Details

General

Imprint

Routledge

Country of origin

United Kingdom

Series

Focal Press Game Design Workshops

Release date

December 2015

Availability

Expected to ship within 12 - 17 working days

First published

2016

Authors

,

Dimensions

232 x 180 x 17mm (L x W x T)

Format

Paperback

Pages

276

ISBN-13

978-1-138-85697-4

Barcode

9781138856974

Categories

LSN

1-138-85697-5



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