Three moons are rising. They are rising over the snowy Archen
Mountains, where Teia struggles through the high passes to carry
her warning to the Empire: the Nimrothi war band is poised to
invade and at their head stands Ytha. She means to release the Wild
Hunt - and with it Maegern the Raven, the Keeper of the Dead. In
the desert of Gimrael, the moons are rising over the fires of
revolution - flames that have already robbed Gair of a friend and
left him alone in a hostile city, unsure even if the Song is still
his to command. He has one last duty to discharge, and then nothing
will stand between him and his ultimate goal: vengeance. And in the
Nordmen's chilly halls, Savin plays out a game in which kings and
chieftains and men are but pawns on a chessboard that spans the
Veil itself. Three moons are rising. When the trinity is complete,
the endgame will begin. You can learn more at www.elspethcooper.com
or by following @ElspethCooper on twitter.
|Country of origin:
||The Wild Hunt, Book 3
||239 x 158 x 48mm (L x W x T)
Genre fiction >
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