This essential collection brings together influential classic and
contemporary articles from a variety of sources to present the key
topics in game theory. Rather than an exhaustive volume, this
superb resource offers students and researchers an accessible
treatment of game theory essentials. The text is interspersed with
editorial commentary, newspaper articles and cartoons,
recommendations for further reading, and a substantial amount of
material on how to conduct research in this area. "
Readings in Games and Information" is an exceptional course
companion, used alone or as a supplement to Rasmusen's "Games and
Information" (third edition, Blackwell, 2001).
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