This book is about the next generation of the Google Maps API.
It will provide the reader with the skills and knowledge necessary
to incorporate Google Maps version 3 on web pages in both desktop
and mobile browsers.
It also describes how to deal with common problems that most map
developers encounter at some point, like performance and usability
issues with having too many markers and possible solutions to
that.Introduction to the Google Maps API version 3 Solutions to
common problems most developers encounters (too many markers,
common JavaScript pitfalls) Best practices using
HTML/CSS/JavaScript and Google Maps What you'll learn Building
reliable Google Maps web applications How to transfer from version
2 to version 3 of the API Best practices using HTML/CSS/JavaScript
Dealing with large amounts of map markers How to look up addresses
and coordinates using GeoCoding and reversed GeoCoding Who this
book is for
Web designers/web developers with a basic knowledge of HTML, CSS
and JavaScript, as well as people with knowledge of the old Google
Maps API that needs help to easily transfer to the new API. And,
this book is for anyone interested in learning how to integrate
Google Maps on their web page. Table of Contents Introducing the
Google Maps API Transferring from Version 2 to 3 Creating Your
First Map Taking the Map Further with MapOptions X Marks the Spot
Marker Icons InfoWindow Tips and Tricks Creating Polylines and
Polygons Dealing with Massive Numbers of Markers Location,
Location, Location
General
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