How would you have fared as one Napoleon's marshals, or in command
of a division of redoutable British redcoats under Wellington?
Grand Battery offers you the chance to find out. This book includes
all the rules you need to play miniature wargames set in the
Napoleonic Wars, plus plenty of useful background information you
need to get started.
The book provides a concise historical overview of the events
and battles of the period, and includes sections on the weapons and
tactics of the various armies. The buyer's guide gives an
up-to-date survey of the wealth of ranges of miniatures available
and advice on which are compatible with which. Organizational
tables give a breakdown of typical formations for all the major
combatants and most of the minor ones (any one for a Wurttemburg
infantry division?), allowing you to structure your collection and
also to organize hypothetical games quickly with 'off the peg'
orders of battle. Three historical scenarios are also included,
each with their own specific orders of battle, maps, objectives and
The rules themselves, which utilize an innovative card-driven
turn sequence to simulate the unpredictable ebb and flow of battle,
are designed for playability, while still giving 'realistic'
results and rewarding sound tactics. Though designed primarily for
division level games with 25 or 15mm figures, the command and
control system takes account of corps or even the largest army
level games and they are easily adaptable to any figure scale. Get
ready to march to the sound of the guns
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