Missile Simulator Game (Paperback)


Please note that the content of this book primarily consists of articles available from Wikipedia or other free sources online. A Missile simulator game is the earliest known interactive electronic game. It was created by Thomas T. Goldsmith Jr. and Estle Ray Mann on a cathode ray tube in 1947. The game was a missile simulator inspired by radar displays from World War II. It used analog circuitry, not digital, to control the CRT beam and position a dot on the screen. Screen overlays were used for targets since graphics could not be drawn at the time.

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Product Description

Please note that the content of this book primarily consists of articles available from Wikipedia or other free sources online. A Missile simulator game is the earliest known interactive electronic game. It was created by Thomas T. Goldsmith Jr. and Estle Ray Mann on a cathode ray tube in 1947. The game was a missile simulator inspired by radar displays from World War II. It used analog circuitry, not digital, to control the CRT beam and position a dot on the screen. Screen overlays were used for targets since graphics could not be drawn at the time.

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Product Details

General

Imprint

Betascript Publishing

Country of origin

Germany

Release date

April 2011

Availability

Supplier out of stock. If you add this item to your wish list we will let you know when it becomes available.

First published

April 2011

Editors

, ,

Dimensions

229 x 152 x 16mm (L x W x T)

Format

Paperback - Trade

Pages

280

ISBN-13

978-6133681590

Barcode

9786133681590

Categories

LSN

6133681594



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