Real Sound Synthesis for Interactive Applications (Paperback, Illustrated Ed)


Virtual environments such as games and animated and "real" movies require realistic sound effects that can be integrated by computer synthesis. The book emphasizes physical modeling of sound and focuses on real-world interactive sound effects. It is intended for game developers, graphics programmers, developers of virtual reality systems and training simulators, and others who want to learn about computational sound. It is written at an introductory level with mathematical foundations provided in appendices. Links to code examples and sound files can be found on the Downloads/Updates tab.

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Product Description

Virtual environments such as games and animated and "real" movies require realistic sound effects that can be integrated by computer synthesis. The book emphasizes physical modeling of sound and focuses on real-world interactive sound effects. It is intended for game developers, graphics programmers, developers of virtual reality systems and training simulators, and others who want to learn about computational sound. It is written at an introductory level with mathematical foundations provided in appendices. Links to code examples and sound files can be found on the Downloads/Updates tab.

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Product Details

General

Imprint

A K Peters Ltd

Country of origin

United States

Release date

July 2002

Availability

Expected to ship within 12 - 17 working days

First published

July 2002

Authors

Dimensions

229 x 152 x 15mm (L x W x T)

Format

Paperback

Pages

263

Edition

Illustrated Ed

ISBN-13

978-1-56881-168-0

Barcode

9781568811680

Categories

LSN

1-56881-168-3



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