Please note that the content of this book primarily consists of articles available from Wikipedia or other free sources online. Pages: 36. Chapters: S.T.A.L.K.E.R.: Shadow of Chernobyl, Cossacks: European Wars, Heroes of Annihilated Empires, S.T.A.L.K.E.R.: Clear Sky, Metro 2033, Big Rigs: Over the Road Racing, S.T.A.L.K.E.R.: Call of Pripyat, Vivisector: Beast Within, Boiling Point: Road to Hell, Cryostasis: Sleep of Reason, American Conquest, Codename: Outbreak, White Gold: War in Paradise, Cossacks II: Napoleonic Wars, Precursors, Soldiers: Heroes of World War II, Faces of War, Collapse, Alexander, Men of War: Red Tide, Bubble Shooter, Metro 2034. Excerpt: S.T.A.L.K.E.R.: Shadow of Chernobyl is a first-person shooter video game by the Ukrainian developer GSC Game World, published in 2007. It features an alternate reality theme, where a second nuclear disaster occurs at the Chernobyl Nuclear Power Plant Exclusion Zone in the near future and causes strange changes in the area around it. The game has a non-linear storyline and features gameplay elements such as trading and two-way communication with NPCs. The game includes elements of role-playing and business simulation games. The background and some terminology of the game ("The Zone," "Stalker") is borrowed from the popular science fiction novella Roadside Picnic by Boris and Arkady Strugatsky and the 1979 Andrei Tarkovsky film Stalker that was loosely based on it, as well as Stalker, the film's subsequent novelization by the original authors. The term "Stalkers" was originally used for the scientists and engineers who explored the interior of Chernobyl's "sarcophagus" after its hasty construction in 1986. In S.T.A.L.K.E.R, the player assumes the identity of an amnesiac "Stalker," an illegal explorer/artifact scavenger in "The Zone," named "The Marked One." "The Zone" is the location of an alternate reality version of the Zone of alienation surrounding the Chernobyl Power Plant after a second, fictitious...