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Intent on rebuilding Ultramar, the returned primarch Roboute Guilliman wages war on the treacherous Death Guard - but the intervention of a greater power threatens all he works for. In the void and upon the worlds of Greater Ultramar, the battle for the Imperium continues. Intent on rebuilding his home realm and using it as base to reconstruct the ravaged stellar empire of mankind, the returned primarch Roboute Guilliman proceeds with his war to drive Mortarion and his Death Guard Traitor Legion from the domain of the Ultramarines. But when Guilliman brings his brother to battle upon the diseased plains of Parmenio, the intervention of a greater power in their fraternal struggle threatens to upend the Imperial Regent's understanding of the galaxy, and his place within it. Primarchs and ideologies clash in this second, thrilling part of the Dark Imperium trilogy.
The Horus Heresy Book 53 War is unleashed on Beta-Garmon as the armies of the Emperor attempt to hold back the tide of Chaos in the last major clash before Horus reaches Terra itself - and the God-machines of the Adeptus Titanicus are on the front line. READ IT BECAUSE The long-awaited and much-teased battle of Beta-Garmon is here, and with armies of Titans clashing in brutal no quarters combat, Guy Haley has crafted a remarkable tale. Horus's armada gathers, and he has defeated all enemies sent against him, even the Emperor's own executioner. One barrier remains before he can strike for Terra and lay waste to the Emperor's dream. The Beta-Garmon system occupies the most direct and only viable route to the Solar System and Terra. To break it, Horus assembles a war host of incredible proportions and Titans in untold numbers. To lose here is to lose the war and Horus has no intention of turning back. But the Imperium understands the importance of Beta-Garmon too. A massive army is arrayed, comprised of near numberless Army cohorts and a mustering of Titans to challenge even the martial might of the Warmaster. Titans fight against Titans as the God-Machines of Loyalists and Traitors alike go to war. This conflict will be like no other before it, a world-ending battle that will determine the next phase of the war.
During the Golden Age of the dwarfs, Karak Eight Peaks was a beacon of prosperity. Now it is beset by foes - skaven, goblins and more. The tales in this omnibus chart the desperate defence against these brutal enemies. Once, during the great Golden Age of the dwarfs, Karak Eight Peaks was a beacon of prosperity and unbridled wealth. Many a dwarf king looked on with envious eyes at this sprawling mountain fastness. But the history of the dwarfs is riddled with tragedy and none more so than the lords of Eight Peaks whose holds were devastated by earthquakes and ravaged by the predatations of goblins, ratmen and even darker horrors. This omnibus edition charts three bleak episodes in the history of the doomed Eight Peaks and its fall to annihilation and infamy. From warlords like the cunning goblin king Skarsnik and the murderous skaven chieftain Headtaker to the noble dwarfs seeking to save or reclaim these war-torn halls for their kin like Thorgrim Grudgebearer, all have a stake in the fate of the notorious Karak Eight Peaks. Includes the novels Skarsnik and Headtaker, the novella Thorgim and several short stories.
Book 10 of the succesful 'Horus Heresy Primarchs' Series. Focusses on Corax, the Primarch of the Raven Guard. During the Great Crusade, it falls to the primarch Corax of the Raven Guard to humble the immense void-cities of the Carinae. Determined to bring these worlds into compliance, he unleashes the might of his Legion and a massive war host of the Imperial Army. But the lords of Carinae are well defended and without remorse. At the height of the conflict, at the void-city of Zenith, a dread bio-weapon from an ancient time is unleashed. At once, the Imperial force is brought to its knees, as allies are turned against each other and the Raven Guard left to face almost insurmountable odds. As the campaign teeters on the brink of failure, Corax's desire for vengeance is severely tested against the need for a swift and certain resolution to the war.
The revised and updated edition of the complete history of the Horus Heresy, from the very beginning to the epoch-defining Siege of Terra. With over 100 pages of new content this fully revised and updated edition contains incredible new art, including a truly awe inspiring cover from Neil Roberts, and offers an even more comprehensive and detailed account of the war between Horus and the Emperor, written by series author Guy Haley,. Witness the end of an era and the beginning of something far darker, as the Heresy continues to unfold. This coffee table style book is the ultimate companion to the New York Times bestselling series, The Horus Heresy. A must have! New York Times Best Selling Series. From the ashes of the Great Crusade, treachery was born. Always first among the superhuman primarchs, the newly dubbed Warmaster Horus turned his back upon the Emperor and embraced the dark powers of Chaos. With fully half the military might of the fledgling Imperium at his command, he set his sights upon the throne of Holy Terra and waged a war which would divide the galaxy forever... Visions of war, visions of darkness, of treachery and death - all of this and more is contained within this heretical volume. Iconic depictions of the Space Marine Legions and the heroes that commanded them are presented alongside artwork from renowned artist Neil Robert, as well as historical notes on the Warhammer 40,000 universe by Alan Merrett. The ultimate companion to the New York Times bestselling series. This revised and updated edition contains incredible new art and offers an even more comprehensive account of the war between Horus and the Emperor, written by series author Guy Haley, and takes the narrative of the saga right up to the epoch-defining Siege of Terra in greater detail than ever before. Witness the end of an era and the beginning of something far darker, as the Heresy continues to unfold.
THE 0.01% HAVE DECIDED EARTH IS HISTORY Dariusz is an engineer whose career ended years ago; now, a man he's never met sits in a bar that doesn't exist and offers him a fresh start...at a price. Cassandra - 'Sand,' to her friends - is a space pilot, who itches to get her hands on the controls and actually fly a ship, rather than watch computers do it for her. The 'Pointers' - the elite 0.01% who control virtually all wealth - have seen the limitations of a plundered Earth and set their eyes on the stars. And now Dariusz and Sand, and a half-million ambitious men and women just like them, are sent out to extend the Pointers' and the Market's influence across the galaxy. But the colony fleet is sabotaged and the ESS Adam Mickiewicz crashes, on an alien planet where one hemisphere is seared by perpetual daylight and the other shrouded in eternal night. The castaways have the chance to create society from scratch...if they're not destroyed by the hostile planet - or their own leaders - before they can even begin.
Bound into a huge omnibus edition, the second volume in the Realmgate Wars saga, the epic conflict that defined Games Workshop's newest fantasy setting: the Age of Sigmar. In every corner of the Mortal Realms, vile forces of evil cast their darkness. Sigmar has yet to regain control over the Realmgates, and the black night of corruption seems unending. For Sigmar's order to prevail, his mighty heroes, the Stormcast Eternals, must reignite former bonds, consort with unlikely allies, and prepare to conquer even themselves. Only when all those who seek to oppress the rule of Order are crushed shall the stars of the Mortal Realms blaze once again. This volume contains six novels from the Realmgate Wars saga, including the award-winning Warbeast, and Call of Archaon, Fury of Gork, Bladestorm, Mortarch of Night and Lord of Undeath.
An anthology of short stories set in the brutal, madcap, fatasy football world of Blood Bowl by some of Black Library's best-loved authors. Prepare for the brutal, bone-crunching action of the classic fantasy football game - Blood Bowl. A contest of strategy and tactics, combined with sheer wanton violence, this may just be the goriest sport in existence. Join roaring spectators as they behold the frenzy of cheating dwarfs, second-rate wizards, homicidal orcs, and injured heroes fighting for old glory as they compete for the ultimate bloody victory. Ever wondered what happened to the legendary Bad Bay Hackers? Find out in Matt Forbeck's, `Hack Attack'. Other titles in this rip-roaring anthology include new Black Library writers Alec Worley and Robbie MacNiven, as well as established authors Josh Reynolds, Guy Hayley, David Guymer, and Gav Thorpe.
Next installment in the new anthology series, penned by debut and established authors, Showcasing the best works from across Black Library's many universes. The second volume of this anthology collection comprises more new short fiction from the worlds of Warhammer. Penned by debut and current Black Library authors, its tales range from the fighting pits in the realm of Ghur to the mists of Chamon, while in the brutal galaxy of the Dark Imperium, mysteries must be solved but that doesn't mean escaping the horrors unscathed. In this volume, Guy Haley continues the story of the aelf wanderer, Prince Maesa, as he rides out a storm in the depths of Shyish. A skaven team attempt to carry out a daring heist in a tale of villainous betrayal, and an Imperial Guardsman must investigate an isolated town's secret if he and his men are to survive the night. These and many other stories are collected here for the first time.
This great value anthology incudes the following stories from some of Black Library's most loved authors: Meduson by Dan Abnett The Noose by David Annandale The Keys of Hel by John French Unforged & Unspoken by Guy Haley Immortal Duty by Nick Kyme The Either & The Seventh Serpent by Graham McNeill Deeds Endure by Gav Thorpe Grey Talon & The Hand Elect by Chris Wraight Driven almost to the brink of self-destruction at Isstvan V, the Iron Hands now seek vengeance for the murder of their primarch Ferrus Manus. Gathering survivors from the Raven Guard and the Salamanders aboard any vessels capable of warp travel, these Shattered Legions wage a new campaign of annihilation against the traitor forces across the galaxy - a campaign masterminded by legendary warleader Shadrak Meduson.
In the final act of The Beast Arises saga, the Imperium is brought to its knees and the orks seek to usurp mankind and establish dominance over the galaxy in this omnibus edition that contains books nine to twelve in the series. The Imperium's initial attempts to attack the orks and kill their leader have ended in failure and tragedy, but there can be no surrender: the fate of humanity hangs in the balance. New, more flexible fighting teams of Adeptus Astartes have been assembled and allies from the Imperium's past have also pledged their support. With new troops, revised tactics and the full backing of the Adeptus Mechanicus, the Space Marines head to the orks' home world one final time. This time there will be no retreat. They must succeed in their mission... or die in the attempt. "}" style="font-size: 10pt; font-family: Arial; color: rgb(0, 0, 0); text-align: center;">`The Beast Arises' is an epic Warhammer 40,000 series from Black Library. Spanning twelve volumes, the story covers a galaxy-wide conflict between humanity and a massive ork invasion. The Imperium's initial attempts to attack the orks and kill their leader have ended in failure and tragedy, but there can be no surrender: the fate of humanity hangs in the balance. New, more flexible fighting teams of Adeptus Astartes have been assembled and allies from the Imperium's past have also pledged their support. With new troops, revised tactics and the full backing of the Adeptus Mechanicus, the Space Marines head to the orks' home world one final time. This time there will be no retreat. They must succeed in their mission... or die in the attempt.
With the noble Emperor Sanguinius ruling from Macragge, Imperium Secundus stands as a lone beacon of hope even as the Warmaster's forces continue to ravage the rest of the galaxy. Roboute Guilliman, still Master of Ultramar, has convinced his brother that Terra has fallen and that the mysterious Mount Pharos on Sotha now holds the key to mankind's future. But the Night Lords, those cruel and pitiless sons of Konrad Curze, have been watching from the shadows, and make ready to launch their long-planned attack on the Pharos itself...
A new collection of short stories, penned by debut and established authors, showcasing the best works from across Black Library's many universes. The classic title returns as a new anthology of short stories, penned by debut and some of Black Library's fan-favourite authors. This collection showcases some of the best new works from across Games Workshop's many universes; from the grim darkness of the 41st millennium, to the brutal underhive of Necromunda, through to the sprawling realms of the Age of Sigmar, and the savage sports fields of Blood Bowl. Featuring stories from Josh Reynolds and a new fantasy from Guy Haley, this anthology is a brutal, gritty, and occasionally fun, dash through some of Black Library's newest short fiction.
The returned primarch Roboute Guilliman strives to save the Imperium from an era of death and darkness. Fell times have come to the galaxy. Cadia has fallen, destroyed by the onslaught of Chaos. A Great Rift in the warp has opened and from its depths have spewed daemons and the horrors of Old Night. But all hope is not lost... A hero, long absent, has returned and with him comes the wrath of the Ultramarines reborn. Roboute Guilliman, the last of the loyal primarchs, has arisen from millennia in stasis to lead the Imperium out of darkness on a crusade the likes of which has not been seen since the fabled days of the Emperor. But never before have the forces of Ruin amassed in such numbers, and nowhere is safe from despoliation. From the dreaded Scourge Stars come the hordes of the Plaguefather, Lord Nurgle, and their pustulent eye is fixed on the Ultramarines home world of Macragge. As the Indomitas Crusade draws to an end, Guilliman and his army of Primaris Space Marines race to Ultramar and a confrontation with the Death Guard.
By the blessing of the Omnissiah was the Mars Triumphant born - from the forges of the Adeptus Mechanicus, the mighty Baneblade super-heavy battle tank comes to bring death and destruction to the foes of the Imperium. During a bitter war against the orks in the Kalidar system, Lieutenant Lo Bannick joins the crew of the venerable tank, and as part of the 7th Paragonian Tank Company he witnesses combat from within one of the Astra Militarum's mightiest war machines. But even as Bannick's own dark past threatens to undo him, the Mars Triumphant may have met its match in the form of a terrifying new foe.
Arriving in the Geratomro warzone, Honoured Lieutenant Bannick and the crew of the Baneblade Cortein's Honour are assigned as close support to a company of Shadowsword Titan hunters and find themselves thrust into a deadly battle for the fate of three star systems. New and deadly allies throw into doubt all that Bannick has been told of the Imperium, threatening not only his life, but also his soul...
The Blood Angels Chapter and their successors mount a desperate defence of their home world of Baal from the predations of the tyranid hive fleet Leviathan. After a brutal campaign in the Cryptus System fighting the alien tyranids, Lord Dante returns to Baal to marshal the entire Blood Angels Chapter and their Successors against Hive Fleet Leviathan. Thus begins the greatest conflict in the history of the sons of Sanguinius. Despite a valiant battle in the void around Baal, the Blood Angels are unable to stop the tyranids drawing ever closer, but their petitions for reinforcements are met with dread news. The Cadian Gate, the Imperium's most stalwart bastion against Chaos, has fallen. In their darkest hour, no help will reach the beleaguered Dante and his warriors. Is this truly then the Time of Ending?
The origin story of Dante and his rise from young aspirant to the mighty Chapter Master of the Blood Angels. Dante is Chapter Master of one of the noblest but most troubled Chapters of Space Marines in the Imperium: the Blood Angels. From the time of his birth in the rad-scarred wastes of Baal Secundus, he was destined for glory and strife. From his apotheosis to Scout, to the hive cities of Armageddon and the alien menace of the Cryptas system, Dante has waged war against all the enemies of the Imperium. He has witnessed the divine, and struggled against the darkness within all sons of Sanguinius. Longer lived than any other Chapter Master, this is his chronicle, his great and storied legend.
The time has come. Leman Russ, primarch of the Space Wolves, withdraws his Legion from Terra and makes all haste for Horus's position, to try and end the traitor once and for all. The time has come for Leman Russ, primarch of the Space Wolves, to fulfil his vow and attempt to stop Warmaster Horus before he breaks through to the Segmentum Solar. In the face of opposition from three of his brother primarchs, Russ withdraws the Space Wolves legion from Terra and makes all haste for Horus's position. Reports from Malcador the Sigillite's agents suggest that Horus is utterly changed, and infused with a diabolical power so great that no man can stand against him. A warrior of Fenris would never willingly abandon his oaths, but with Horus beyond the touch of mortal blades, the Lord of Winter and War may have doomed himself for the sake of honour...
The Age of Sigmar has dawned, and across the Mortal Realms, the forces of Order and Chaos battle for supremacy. It is not only the Stormhosts of Sigmar who fight for control of the Mortal Realms. Many other peoples, those pledged to Order and others to Chaos, wage war on behalf of gods and kings. From the grim duardin Fyreslayers of the mountain lodges to the enigmatic and otherworldly sylvaneth of Alarielle's court, and even the wretched skaven of diseased Clans Pestilens - all must play their part in the struggles to come, forging their own legends in the Age of Sigmar... This diverse omnibus contains stories by some of Black Library's most popular authors, including David Annandale, Guy Haley, David Guymer, Robbie MacNiven, Josh Reynolds, Rob Sanders and Gav Thorpe.
The second volume, containing books five to eight, in the epic The Beast Arises series, as the Imperium struggles to survive against the growing galactic threat of the orks. The Imperium's situation has never been more grim - an ork attack moon hangs over Terra, and ork armadas ravage human space. It seems nothing can stop the greenskins - neither brute force, science, nor faith. When the Adeptus Mechanicus reveal they have discovered the orks' point of origin, the Space Marines gather their forces for a massive assault on their enemy's home world. But what the Imperial forces need is a figurehead, a hero from legend to lead them - a primarch. Can one these figures from legend be found, let alone persuaded to aid them?"}" `The Beast Arises' is an epic Warhammer 40,000 series from Black Library. Spanning twelve volumes, the story covers a galaxy-wide conflict between humanity and a massive ork invasion. The Imperium's situation has never been more grim - an ork attack moon hangs over Terra, and ork armadas ravage human space. It seems nothing can stop the greenskins - neither brute force, science, nor faith. When the Adeptus Mechanicus reveal they have discovered the orks' point of origin, the Space Marines gather their forces for a massive assault on their enemy's home world. But what the Imperial forces need is a figurehead, a hero from legend to lead them - a primarch. Can one these figures from legend be found, let alone persuaded to aid them?
Born to a life of political conflict, Perturabo was always considered a child prodigy among the people of Olympia - indeed, his philosophical and scientific works were beyond compare. But then, after his rediscovery by the Emperor and decades of thankless military campaigning on the Great Crusade, the primarch begins to resent his Legion's place in the Imperium. When word reaches him of turmoil on his adoptive home world, he orders the Iron Warriors to abandon their campaign against the alien hrud and crush this emerging rebellion by any means necessary...
The powerful artificial intelligence designated k52 has a plan to take over the world. If it were to create an artificial reality based on our own universe it could theoretically gain enough data to be able to alter reality itself, turning k52 into the ultimate arbiter of mankind's fate. It's down to Richards and Klein to stop k52 - even though the alternative could be worse! File Under: Science Fiction; "Ghost In The Machine"; Where's Waldo? And, "Consulting Defective". "Guy Haley is a hidden gem of British SF". (Paul Cornell...). "Guy Haley is the new author I have been waiting for. It has the intense action of a Neal Asher book, you can almost feel the shockwave of explosions and the impact of the blows". ("I Will Read Books").
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