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Book 2 of the Pendragon cycle A magnificent epic set against the backcloth of Roman Britain and Celtic legend. This is Merlin's story, the story of the Island of the Mighty - of warring battlechiefs and bloody Saecsen invaders, of the hidden Hill Folk, and the waning power of Rome. Merlin: Respected, feared, and hated by many, he was to have a higher destiny. It was he who was to prepare the way for the momentous event that would unite the Island of the Mighty - the coming of a king, Arthur Pendragon, who will usher in the Kingdom of Summer.
Robin Hood: The Legend Begins Anew
For centuries, the legend of Robin Hood and his band of thieves has captivated the imagination. Now the familiar tale takes on new life, fresh meaning, and an unexpected setting.
Hunted like an animal by Norman invaders, Bran ap Brychan, heir to the throne of Elfael, has abandoned his father's kingdom and fled to the greenwood. There, in a primeval forest of the Welsh borders, danger surrounds him--for this woodland is a living, breathing entity with mysterious powers and secrets, and Bran must find a way to make it his own if he is to survive.
Steeped in Celtic mythology and the political intrigue of medieval Britain, Stephen R. Lawhead conjures up an ancient past and holds a mirror to contemporary realities. Prepare yourself for an epic tale that dares to shatter everything you thought you knew about Robin Hood.
Arthur is the third book of The Pendragon Cycle: a magnificent epic set against the backdrop of Roman Britain and the legends of Arthur and lost Atlantis. "It is the eve of Christ Mass, and the noblemen have come to Londinium to hold council - to essay who among them might become High King. Fifteen years have come and gone since the sword was first placed there. A young man stands grim-faced, gazing at the sword thrust deep into the stone... hesitant, uncertain. 'Take it, Arthur,' Merlin tells him..." So the story begins - a tale of high hope and bitter endeavour, of loyalty and treachery, of spiritual quest and the winning of a kingdom - a story whose end, as its beginning, is shrouded in mystery.
A magnificent tale which begins with the tragedy of Atlantis and the arrival in Britain of King Avallach. In this world, Celtic chieftains struggle for survival in the twilight of Rome's power, and one heroic figure towers over all, the Prince Taliesin, in whom is the sum of human greatness. This is a tale of a love that spawns the miracle of Merlin and Arthur and a destiny that is more than a kingdom.
In his most powerful fantasy novel yet, Stephen Lawhead takes us into the future. Decadent and reprobate King Edward the Ninth dies and with him the British monarchy is extinguished. A new political order is coming into being. But in Scotland a distant scion of the Stuart line makes an astonishing discovery: that he is Arthur, king of ancient Britain re-born. Claiming a throne is one thing; holding it against an array of powerful forces, even with Merlin at your side, quite another. For the opposition is far more than political. Merlin's is not the only magic to have survived the centuries and Arthur not the only one to have been re-born.
At the dawn of his reign, a young king must prove his greatness...or lose a realm.
Arthur is king -- but darkest evil has descended upon Britain's shores in many guises. Fragile alliances fray and tear, threatening all the noble liege has won with his wisdom and his blood.
In this black time of plague and pestilence, Arthur's most trusted counselor Myrddin -- the warrior, bard, and kingmaker whom legend will name Merlin -- is himself to be tested on a mystical journey through his own extraordinary past. So Arthur must stand alone against a great and terrible adversary. For only thus can he truly win immortality -- and the name he will treasure above all others: Pendragon.
It was a time of legend, when the last shadows of the mighty Roman conqueror faded from the captured Isle of Britain. While across a vast sea, bloody war shattered a peace that had flourished for two thousand years in the doomed kingdom of Atlantis.
Taliesin is the remarkable adventure of Charis, the Atlantean princess who escaped the terrible devastation of her homeland, and of the fabled seer and druid prince Taliesin, singer at the dawn of the age. It is the story of an incomparable love that joined two worlds amid the fires of chaos, and spawned the miracles of Merlin...and Arthur the king.
Kit stared at this fellow questors. "Is this it : the End of Everything?" Set in 17th century and 21st century London, the Enlightenment-era court of the Hapsburgs, China during the Qing Dynasty and ancient Egypt, Bright Empires is a five-volume fantasy. In The Skin Map, Kit Livingstone and his great- grandfather, Cosimo, are brought together to find a map originally tattooed on the skin of its author, a seventeenth-century explorer who had discovered the secret of access to other worlds and parallel universes. Malign forces are also after the map and, to the surprise of all, the map proves to be not the end of the quest but its beginning. A far greater prize remains, and a much more dangerous search will need to be undertaken. It starts with small, seemingly insignificant wrinkles in time. Then a busy bridge suddenly disappears, spilling cars into the sea. A beast from another realm roams modern streets. Napoleon's army appears in 1930s Damascus ready for battle. The questors of the Zetetic Society are spread across the universe. At the command centre of the Jansky Very Large Array Radio Telescope astronomers think that parts of the universe have stopped expanding : and begun to contract. Mina is stuck on a plain of solid ice, only an angry cave lion for company. And evil Lord Burleigh is locked in a dungeon, his survival dependent on the kindness of the very man he tried to kill. Kit and Cass are back in the Stone Age trying to reach the Spirit Well. But a huge yew tree now covers the portal, cutting off their path. Unless they can find a way through, Kit's fears for the end of the future will be fulfilled. In this final volume of the fantastic Bright Empires series, Stephen R. Lawhead brings his multi-layered tale to a stunning and satisfying conclusion. STEPHEN R. LAWHEAD is the bestselling author of The Pendragon Cycle and The Song of Albion trilogy. He lives in Oxford, UK.
Set in 17th century and 21st century London, the Enlightenment-era court of the Hapsburgs, China during the Qing Dynasty and ancient Egypt, Bright Empires is a five-volume fantasy. In The Skin Map, Kit Livingstone and his great- grandfather, Cosimo, are brought together to find a map originally tattooed on the skin of its author, a seventeenth-century explorer who had discovered the secret of access to other worlds and parallel universes. Malign forces are also after the map and, to the surprise of all, the map proves to be not the end of the quest but its beginning. A far greater prize remains, and a much more dangerous search will need to be undertaken.
Kit Livingstone met his great-grandfather Cosimo in a rainy alley in London where he discovered the truth about alternate realities.
Now he's on the run--and on a quest--trying to understand the impossible mission he inherited from Cosimo: to restore a map that charts the hidden dimensions of the multiverse. Survival depends on staying one step ahead of the savage Burley Men.
The key is the Skin Map--but where it leads and what it means, Kit has no idea. The pieces have been scattered throughout this universe and beyond.
Mina, from her outpost in seventeenth-century Prague, is quickly gaining both the experience and the means to succeed in the quest. Yet so are those with evil intent who, from the shadows, are manipulating great minds of history for their own malign purposes.
Those who know how to use the ley lines have left their own world behind to travel across time and space--down avenues of Egyptian sphinxes, to an Etruscan tufa tomb, into a Bohemian coffee shop, and across a Stone Age landscape where universes collide--in this, the second quest to unlock the mystery of "The Bone House."
The Bright Empires series--from acclaimed author Stephen R. Lawhead--is a unique blend of epic treasure hunt, ancient history, alternate realities, cutting-edge physics, philosophy, and mystery. The result is a page-turning, adventure like no other.
In the third book of Stephen Lawhead's Bright Empires series, Kit Livingstone's search for the Skin Map - and the secret behind its cryptic code - intensifies. Kit is beginning to master the ability to travel across realities using ley lines and has forged a link from the Bone House, a sacred lodge made of animal bones, to the fabled Spirit Well, a place of profound power. But there are darker forces at work in the universe whose agents always seem to be one step ahead of him - and they're all desperate to gain the ultimate prize in this treasure hunt. Yet, what if this prize was not what he thought? What if the true treasure isn't the map at all? What if the map marks something far greater? Something one world cannot contain? The race is on to be the first to possess the map's secret - for good or evil.
Kit Livingstone has been bequeathed by his great grandfather, Cosimo, an apparently impossible task: to piece together a 17th-century map whose fragments are scattered not just throughout this universe but other universes too. One piece of the skin map has been found. Now the race to unravel the future of the future turns deadly. Aided by his girlfriend, Mina, from her outpost in seventeenth-century Prague, Kit begins to make progress but realises that opponents, in the shape of the Burley Men, are equally determined to capture the map, and they have a crucial advantage: the ability to manipulate the will of historical figures for their own ends. Across time and space, through manifest and hidden worlds, those who know how to use ley lines to travel through astral planes have left their own world behind in this, the second quest: to unlock the mystery of The Bone House.
Fires rage in Albion: strange, hidden fires, dark-flamed, invisible to the eye. Llew Silver Hand is High King of Albion, but now the Brazen Man has defied his sovereignty and Llew must journey to the Foul Land to redeem his greatest treasure. The last battle begins, and the myths, passions, and heroism of an ancient people come to life as Llew faces his greatest test yet.
The ancient Celts admitted no separation between this world and the Otherworld: the two were delicately interwoven, each dependent on the other. "The Endless Knot" crosses the thin places between this work and that, as Lewis Gillies begins his ultimate quest, striking the final resounding chord in the Song of Albion.
The legend of King Arthur has been told many times--but never with the strength and resonance, passion and richness granted it in Stephen R. Lawhead's masterful
Drought, plague, and war have left the Isle of the Mighty battered and its heart, the beloved Arthur, grievously injured--until a secret relic is brought before the dying KIng; a Holy Grail that heals his wounds and restores his vigor.
But soon evil enters the royal court in the guise of a beautiful maiden; a soulless, malevolent force capable of seducing the King's loyal champion, confounding the sage whom some call Merlin, and carrying the sacred Grail--and Arthur's adored Queen--off into the dark unknown. And now Arthur faces the greatest challenge of his sovererignty: a quest of recovery that must lead the noble liege through realms of magic and the undead, on a trail that winds inexorably toward a grim confrontation with his most foul nemesis . . . and his destiny.
In Portugal, the reprobate King Edward the Ninth has died by his own hand.
In England, a dark scenario conceived by the power-hungry Prime Minister, Thomas Waring, is about to be realized: the total destruction of the British monarchy in the twenty-first century.
And in the Scottish Highlands, a mystical emissary named Mr. Embries--better known as "Merlin"--informs a young captain that he is next in line to occupy the throne. For James Arthur Stuart is not the commoner he has always believed himself to be--he is Arthur, the legendary King of Summer, reborn. But the road to England's salvation is rocky and dangerous, with powerful waiting to ambush: Waring and his ruthless political machine...and the agents of an ancient, far more potent evil. For Arthur is not the only one who has returned from the mists of legend. And Merlin's magic is not the only sorcery that has survived the centuries.
The fourth volume of Bright Empires, a time-travelling fantasy about a quest to regain Paradise. Kit and the gang are determined to find a path back to the Spirit Well but when one of their own disappears with the coveted green book, they no longer know who to trust. Meanwhile the expansion of the universe is slowing and soon will begin to reverse, heralding the systematic annihilation of all that exists. . .
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