In December 1993, gaming changed forever. id Software's seminal shooter "DOOM" was released, and it shook the foundations of the medium. Daniel Pinchbeck brings together the complete story of "DOOM" for the first time.
This book takes a look at the early days of first-person gaming and the video game studio system. It discusses the prototypes and the groundbreaking technology that drove the game forward and offers a detailed analysis of gameplay and level design. Pinchbeck also examines "DOOM"'s contributions to wider gaming culture, such as online multiplay and the modding community, and the first-person gaming genre, focusing on "DOOM"'s status as a foundational title and the development of the genre since 1993. Pinchbeck draws extensively from primary data: from the game itself, from the massive fan culture surrounding the title, and from interviews with the developers who made it. This book is not only the definitive work on "DOOM" but a snapshot of a period of gaming history, a manifesto for a development ethos, and a celebration of game culture at its best.
Or split into 4x interest-free payments of 25% on orders over R50
Learn more
In December 1993, gaming changed forever. id Software's seminal shooter "DOOM" was released, and it shook the foundations of the medium. Daniel Pinchbeck brings together the complete story of "DOOM" for the first time.
This book takes a look at the early days of first-person gaming and the video game studio system. It discusses the prototypes and the groundbreaking technology that drove the game forward and offers a detailed analysis of gameplay and level design. Pinchbeck also examines "DOOM"'s contributions to wider gaming culture, such as online multiplay and the modding community, and the first-person gaming genre, focusing on "DOOM"'s status as a foundational title and the development of the genre since 1993. Pinchbeck draws extensively from primary data: from the game itself, from the massive fan culture surrounding the title, and from interviews with the developers who made it. This book is not only the definitive work on "DOOM" but a snapshot of a period of gaming history, a manifesto for a development ethos, and a celebration of game culture at its best.
Imprint | The University of Michigan Press |
Country of origin | United States |
Release date | June 2013 |
Availability | Expected to ship within 12 - 17 working days |
First published | June 2013 |
Authors | Daniel Pinchbeck |
Dimensions | 229 x 152 x 19mm (L x W x T) |
Format | Hardcover - Cloth over boards |
Pages | 224 |
Edition | New |
ISBN-13 | 978-0-472-07191-3 |
Barcode | 9780472071913 |
Categories | |
LSN | 0-472-07191-2 |