More than anything, Tom Raines wants to be important, though his
shadowy life is anything but that. For years, Tom's drifted from
casino to casino with his unlucky gambler of a dad, gaming for
their survival. Keeping a roof over their heads depends on a
careful combination of skill, luck, con artistry, and staying
Then one day, Tom stops being invisible. Someone's been watching
his virtual-reality prowess, and he's offered the incredible--a
place at the Pentagonal Spire, an elite military academy. There,
Tom's instincts for combat will be put to the test and if he
passes, he'll become a member of the Intrasolar Forces, helping to
lead his country to victory in World War III. Finally, he'll be
someone important: a superhuman war machine with the tech skills
that every virtual-reality warrior dreams of. Life at the Spire
holds everything that Tom's always wanted--friends, the possibility
of a girlfriend, and a life where his every action matters--but
what will it cost him?
Gripping and provocative, S. J. Kincaid's futuristic thrill ride
of a debut crackles with memorable characters, tremendous wit, and
a vision of the future that asks startling, timely questions about
the melding of humanity and technology.
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