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Books > Computing & IT > Social & legal aspects of computing > Impact of computing & IT on society

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Video Game Policy - Production, Distribution, and Consumption (Hardcover) Loot Price: R2,190
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Video Game Policy - Production, Distribution, and Consumption (Hardcover): Steven Conway, Jennifer Dewinter
Video Game Policy - Production, Distribution, and Consumption (Hardcover): Steven Conway, Jennifer Dewinter

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Video Game Policy - Production, Distribution, and Consumption (Hardcover)

Steven Conway, Jennifer Dewinter

Series: Routledge Advances in Game Studies

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List price R2,307 Loot Price R2,190 Discovery Miles 21 900 | Repayment Terms: R203 pm x 12* You Save R117 (5%)

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This book analyzes the effect of policy on the digital game complex: government, industry, corporations, distributors, players, and the like. Contributors argue that digital games are not created nor consumed outside of the complex power relationships that dictate the full production and distribution cycles, and that we need to consider those relationships in order to effectively "read" and analyze digital games. Through examining a selection of policies, e.g. the Australian government's refusal (until recently) to allow an R18 rating for digital games, Blizzard's policy in regards to intellectual property, Electronic Arts' corporate policy for downloadable content (DLC), they show how policy, that is to say the rules governing the production, distribution and consumption of digital games, has a tangible effect upon our understanding of the digital game medium.

General

Imprint: Routledge
Country of origin: United Kingdom
Series: Routledge Advances in Game Studies
Release date: October 2015
First published: 2016
Editors: Steven Conway • Jennifer Dewinter
Dimensions: 229 x 152 x 15mm (L x W x T)
Format: Hardcover
Pages: 288
ISBN-13: 978-1-138-81242-0
Barcode: 9781138812420
Categories: Promotions
Books > Reference & Interdisciplinary > Communication studies > Media studies
Books > Law > Laws of other jurisdictions & general law > Social law
Books > Law > Laws of other jurisdictions & general law > Social law > General
Books > Computing & IT > Social & legal aspects of computing > Impact of computing & IT on society
LSN: 1-138-81242-0

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