Beginning OS X Lion Apps Development (Paperback, 1st ed.)

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With the MacApp Store launch in early 2011, a new age in Mac development began. Look for many of the cool apps for iPhone and iPadcoming to an iMac orMacBookPronear you Beginning OS X Lion Apps Development explains how to develop OS X Lion-based apps and publish them in the Mac App Store. It begins with the basics of Objective-C and Cocoa, and then moves through all the topics necessary to build and publish your first successful Mac apps Get started with Objective-C and Xcode Build your first complete apps that integrate well with Mac OS X Publish your apps on the Mac App Store

If you're new to Mac ornew to iPhone or iPad apps development, and looking to develop apps for the Macbook Pro or Mac desktop, this book is for you What you'll learn How to use Apple's development tools How to build user interfaces and create user experiences (UX) How to respond to user input How to integrate your apps into the Mac ecosystem How to store and retrieve data How to publish your apps to the new Mac App Store Who this book is for

This book is for those new to Mac or for iPhone or iPad apps developers who want todevelop apps for the MacBook Pro or Mac desktop. Table of Contents Building a Graphiing Calculator Laying Out the User Interface Handling User Input Pimp My UI Storing and Retrieving Data Using Core Data Integrating Graphique into the Mac OS X Desktop Creating Help Printing


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With the MacApp Store launch in early 2011, a new age in Mac development began. Look for many of the cool apps for iPhone and iPadcoming to an iMac orMacBookPronear you Beginning OS X Lion Apps Development explains how to develop OS X Lion-based apps and publish them in the Mac App Store. It begins with the basics of Objective-C and Cocoa, and then moves through all the topics necessary to build and publish your first successful Mac apps Get started with Objective-C and Xcode Build your first complete apps that integrate well with Mac OS X Publish your apps on the Mac App Store

If you're new to Mac ornew to iPhone or iPad apps development, and looking to develop apps for the Macbook Pro or Mac desktop, this book is for you What you'll learn How to use Apple's development tools How to build user interfaces and create user experiences (UX) How to respond to user input How to integrate your apps into the Mac ecosystem How to store and retrieve data How to publish your apps to the new Mac App Store Who this book is for

This book is for those new to Mac or for iPhone or iPad apps developers who want todevelop apps for the MacBook Pro or Mac desktop. Table of Contents Building a Graphiing Calculator Laying Out the User Interface Handling User Input Pimp My UI Storing and Retrieving Data Using Core Data Integrating Graphique into the Mac OS X Desktop Creating Help Printing

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