Teaching in the Game-Based Classroom - Practical Strategies for Grades 6-12 (Paperback)


Teaching in the Game-Based Classroom is a hands-on guide to leveraging students' embrace of video games toward successful school performance. Evidence tells us that game-based learning can help teachers design classes, develop transformative learning tools, and assess progress on multiple levels not dependent on one-size-fits-all bubble sheets. Authored by game-savvy teachers in partnership with classroom-experienced academics, the highly varied chapters of this book are concise yet filled with sound pedagogical approaches. Middle and high school educators will find engaging new ways of inspiring students' intrinsic motivation, skill refinement, positive culture-building, autonomy as learners, and more.

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Product Description

Teaching in the Game-Based Classroom is a hands-on guide to leveraging students' embrace of video games toward successful school performance. Evidence tells us that game-based learning can help teachers design classes, develop transformative learning tools, and assess progress on multiple levels not dependent on one-size-fits-all bubble sheets. Authored by game-savvy teachers in partnership with classroom-experienced academics, the highly varied chapters of this book are concise yet filled with sound pedagogical approaches. Middle and high school educators will find engaging new ways of inspiring students' intrinsic motivation, skill refinement, positive culture-building, autonomy as learners, and more.

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Product Details

General

Imprint

Routledge

Country of origin

United Kingdom

Release date

July 2021

Availability

Expected to ship within 9 - 15 working days

First published

2022

Editors

Dimensions

229 x 152 x 16mm (L x W x T)

Format

Paperback

Pages

184

ISBN-13

978-0-367-48749-2

Barcode

9780367487492

Categories

LSN

0-367-48749-7



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