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Ray Tracing Gems - High-Quality and Real-Time Rendering with DXR and Other APIs (Hardcover, 1st ed.) Loot Price: R869
Discovery Miles 8 690
You Save: R335 (28%)
Ray Tracing Gems - High-Quality and Real-Time Rendering with DXR and Other APIs (Hardcover, 1st ed.): Eric Haines, Tomas...

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Ray Tracing Gems - High-Quality and Real-Time Rendering with DXR and Other APIs (Hardcover, 1st ed.)

Eric Haines, Tomas Akenine-Moller

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List price R1,204 Loot Price R869 Discovery Miles 8 690 | Repayment Terms: R81 pm x 12* You Save R335 (28%)

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This book is a must-have for anyone serious about rendering in real time. With the announcement of new ray tracing APIs and hardware to support them, developers can easily create real-time applications with ray tracing as a core component. As ray tracing on the GPU becomes faster, it will play a more central role in real-time rendering. Ray Tracing Gems provides key building blocks for developers of games, architectural applications, visualizations, and more. Experts in rendering share their knowledge by explaining everything from nitty-gritty techniques that will improve any ray tracer to mastery of the new capabilities of current and future hardware. What you'll learn: The latest ray tracing techniques for developing real-time applications in multiple domains Guidance, advice, and best practices for rendering applications with Microsoft DirectX Raytracing (DXR) How to implement high-performance graphics for interactive visualizations, games, simulations, and more Who this book is for: Developers who are looking to leverage the latest APIs and GPU technology for real-time rendering and ray tracing Students looking to learn about best practices in these areas Enthusiasts who want to understand and experiment with their new GPUs

General

Imprint: Apress
Country of origin: United States
Release date: February 2019
First published: 2019
Editors: Eric Haines • Tomas Akenine-Moller
Dimensions: 254 x 178 x 35mm (L x W x T)
Format: Hardcover
Pages: 607
Edition: 1st ed.
ISBN-13: 978-1-4842-4426-5
Categories: Books > Computing & IT > Computer programming
Books > Computing & IT > Computer software packages
Books > Computing & IT > Applications of computing
Books > Computing & IT > Computer programming > General
Books > Computing & IT > Computer software packages > Computer games
Books > Computing & IT > Applications of computing > Image processing
Books > Computing & IT > Applications of computing > Image processing > General
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LSN: 1-4842-4426-5
Barcode: 9781484244265

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