Wizards & Warriors III - Kuros: Visions of Power (Paperback)

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High Quality Content by WIKIPEDIA articles Wizards Warriors III: Kuros: Visions of Power is a platforming and adventure video game for the for the Nintendo Entertainment System (NES). It was developed by UK-based company Zippo Games for Rare; it was published by Acclaim and released in North America in March1992 and in Europe on January21, 1993. It is the third and final installment in the Wizards Warriors series and is the sequel to the 1989 title Ironsword: Wizards WarriorsII. The game picks up immediately from the events at the end of Ironsword where the knight warrior Kuros had just defeated the evil wizard Malkil from the peak of IceFire Mountain. Unaware that Malkil's spirit is still intact, Kuros gets struck by a bolt of magic from the spirit, causing him to lose his armor, memory, and honor. Malkil then flees to the city of Piedup and seizes the throne from Good King James. Meanwhile, Kuros, after wandering for months in the wilderness without weapons, armor, or food, arrives at the city of Piedup, where he must build strength and utilize various disguises and abilities in order to take on Malkil. The game is nonlinear and requires players to explore various areas to pick up items and gain abilities to unlock different parts of the city in order to progress.

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Product Description

High Quality Content by WIKIPEDIA articles Wizards Warriors III: Kuros: Visions of Power is a platforming and adventure video game for the for the Nintendo Entertainment System (NES). It was developed by UK-based company Zippo Games for Rare; it was published by Acclaim and released in North America in March1992 and in Europe on January21, 1993. It is the third and final installment in the Wizards Warriors series and is the sequel to the 1989 title Ironsword: Wizards WarriorsII. The game picks up immediately from the events at the end of Ironsword where the knight warrior Kuros had just defeated the evil wizard Malkil from the peak of IceFire Mountain. Unaware that Malkil's spirit is still intact, Kuros gets struck by a bolt of magic from the spirit, causing him to lose his armor, memory, and honor. Malkil then flees to the city of Piedup and seizes the throne from Good King James. Meanwhile, Kuros, after wandering for months in the wilderness without weapons, armor, or food, arrives at the city of Piedup, where he must build strength and utilize various disguises and abilities in order to take on Malkil. The game is nonlinear and requires players to explore various areas to pick up items and gain abilities to unlock different parts of the city in order to progress.

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Product Details

General

Imprint

Book on Demand

Country of origin

Russian Federation

Release date

2013

Availability

Supplier out of stock. If you add this item to your wish list we will let you know when it becomes available.

First published

2013

Authors

,

Editors

Dimensions

210 x 148 x 8mm (L x W x T)

Format

Paperback - Trade

Pages

140

ISBN-13

978-5-510-69154-2

Barcode

9785510691542

Categories

LSN

5-510-69154-9



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