OpenGL Graphics Through Applications is a practical introduction to Computer Graphics with an emphasis on understanding through practice. Throughout the book, theory is followed by implementation using C / C++ and complete programs are provided on the Springer website.
A procedural approach has been taken to algorithmic development while taking an object oriented approach when building artefacts from simple objects. The book covers a range of topics including: (1) image processing, (2) artefact construction, (3) introductory animation, (4) texturing, (5) curves surfaces and patterns.
Robert Whitrow has taught computing courses from first year undergraduate to postgraduate MSc at a range of different institutions.
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OpenGL Graphics Through Applications is a practical introduction to Computer Graphics with an emphasis on understanding through practice. Throughout the book, theory is followed by implementation using C / C++ and complete programs are provided on the Springer website.
A procedural approach has been taken to algorithmic development while taking an object oriented approach when building artefacts from simple objects. The book covers a range of topics including: (1) image processing, (2) artefact construction, (3) introductory animation, (4) texturing, (5) curves surfaces and patterns.
Robert Whitrow has taught computing courses from first year undergraduate to postgraduate MSc at a range of different institutions.
Imprint | Springer London |
Country of origin | United Kingdom |
Release date | March 2008 |
Availability | Expected to ship within 10 - 15 working days |
First published | 2008 |
Authors | Robert Whitrow |
Dimensions | 235 x 155 x 14mm (L x W x T) |
Format | Paperback |
Pages | 330 |
Edition | 2008 ed. |
ISBN-13 | 978-1-84800-022-3 |
Barcode | 9781848000223 |
Categories | |
LSN | 1-84800-022-7 |