Programming the Raspberry Pi, Third Edition: Getting Started with Python (Paperback, 3rd edition)


An up-to-date guide to creating your own fun and useful Raspberry Pi (TM) programs This fully updated guide shows how to create inventive programs and fun games on your powerful Raspberry Pi-with no programming experience required. Programming the Raspberry Pi (TM): Getting Started with Python, Third Edition addresses physical changes and new setup procedures as well as OS updates to the current version 4. You will discover how to configure hardware and software, write Python scripts, create user-friendly GUIs, and control external electronics. Step-by-step projects include a digital clock prototype and a fully functioning Raspberry Pi robot. Configure your Raspberry Pi and explore its features Start writing and debugging Python programs Use strings, lists, functions, and dictionaries Work with modules, classes, and methods Apply object-oriented development methods Create user-friendly games using Pygame Build intuitive user interfaces with guizero Interface with hardware using the gpiozero library Attach external electronics through the GPIO port Add powerful Web features to your projects

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Product Description

An up-to-date guide to creating your own fun and useful Raspberry Pi (TM) programs This fully updated guide shows how to create inventive programs and fun games on your powerful Raspberry Pi-with no programming experience required. Programming the Raspberry Pi (TM): Getting Started with Python, Third Edition addresses physical changes and new setup procedures as well as OS updates to the current version 4. You will discover how to configure hardware and software, write Python scripts, create user-friendly GUIs, and control external electronics. Step-by-step projects include a digital clock prototype and a fully functioning Raspberry Pi robot. Configure your Raspberry Pi and explore its features Start writing and debugging Python programs Use strings, lists, functions, and dictionaries Work with modules, classes, and methods Apply object-oriented development methods Create user-friendly games using Pygame Build intuitive user interfaces with guizero Interface with hardware using the gpiozero library Attach external electronics through the GPIO port Add powerful Web features to your projects

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Product Details

General

Imprint

McGraw-Hill Education

Country of origin

United States

Release date

July 2021

Availability

Expected to ship within 10 - 15 working days

First published

2021

Authors

Dimensions

151 x 228 x 17mm (L x W x T)

Format

Paperback

Pages

192

Edition

3rd edition

ISBN-13

978-1-264-25735-5

Barcode

9781264257355

Categories

LSN

1-264-25735-X



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