Best practices for Android application architecture, performance measurement, and efficiency
Android is a powerful, flexible, open source platform for mobile devices and its popularity continues to grow at an unprecedented pace. Bestselling author Reto Meier presents an in-depth reference to application design, including best practices, style guidelines, useful reference material, design patterns, and introductions to as-yet unreleased APIs, native development, and OpenGL.
Packed with examples and written in a first-hand approach to the subject matter, this book addresses alternative development options, and shows you how to design fast, reactive game interfaces and efficient application screens that comply with usability standards.Begins with a brief introduction to alternative development options and then quickly moves on to best practices for application architecture, performance measurement, and efficiencyExplains how to design fast, reactive game interfaces and efficient application screens that comply with usability standardsIntroduces the new APIs available to developers, before offering an advanced introduction to OpenGL and native Android development projectsShares specific details for creating attractive, efficient, and robust games and applications.Provides details for using the latest Android APIs
Providing advanced lessons on Android application development, this book offers unparalleled detailed coverage of Android.
Best practices for Android application architecture, performance measurement, and efficiency
Android is a powerful, flexible, open source platform for mobile devices and its popularity continues to grow at an unprecedented pace. Bestselling author Reto Meier presents an in-depth reference to application design, including best practices, style guidelines, useful reference material, design patterns, and introductions to as-yet unreleased APIs, native development, and OpenGL.
Packed with examples and written in a first-hand approach to the subject matter, this book addresses alternative development options, and shows you how to design fast, reactive game interfaces and efficient application screens that comply with usability standards.Begins with a brief introduction to alternative development options and then quickly moves on to best practices for application architecture, performance measurement, and efficiencyExplains how to design fast, reactive game interfaces and efficient application screens that comply with usability standardsIntroduces the new APIs available to developers, before offering an advanced introduction to OpenGL and native Android development projectsShares specific details for creating attractive, efficient, and robust games and applications.Provides details for using the latest Android APIs
Providing advanced lessons on Android application development, this book offers unparalleled detailed coverage of Android.
Imprint | Wrox Press |
Country of origin | United States |
Release date | August 2012 |
Availability | We don't currently have any sources for this product. If you add this item to your wish list we will let you know when it becomes available. |
First published | 2012 |
Authors | Reto Meier |
Format | Electronic book text |
Pages | 432 |
ISBN-13 | 978-1-118-23405-1 |
Barcode | 9781118234051 |
Categories | |
LSN | 1-118-23405-7 |