This book consists of articles from Wikia or other free sources online. Pages: 42. Chapters: Cyrodiil locations, Imperial, Agarmir's House, Anutwyll, Anvil, Applewatch, Arcane University, Arpenia, Arrowshaft Cavern, Black Road, Blankenmarch, Borba's Goods and Stores, Boreal Stone Cave, Bravil, Ceyatatar, Cheydinhal, Chorrol, Chorrol Fighters Guild, Cloud Ruler Temple, Colovian Estates, County, County Bravil, County Bruma, County Cheydinhal, Crumbling Mine, Cyrodiil, Dagon Shrine, Deepscorn Hollow, Desolate Mine, Dive Rock, Dzonot Cave, Echo Cave, Fancaseoul, Felgageldt Cave, Fort Ash, Fort Black Boot, Fort Chalman, Fort Cuptor, Fort Doublecross, Fort Rayles, Fort Urasek, Garlas Malatar, Gold Mines, Gold Road, Hackdirt, Harlun's Watch, Imperial City, Imperial City Arboretum, Imperial City Arena, Imperial City Market District, Imperial City Talos Plaza District, Imperial City Waterfront, Jerall Mountains, Kvatch, Lake Arrius Caverns, Lake Rumare, Leyawiin, Luther Broad's Boarding House, Nenalata, Nibenay Valley, Niben Bay, Niben River, Odiil Farm, Olav's Tap and Tack, Orange Road, Panther River, Priory of the Nine, Real Estate in Cyrodiil, Red Ring Road, Reed River, Sancre Tor, Sardavar Leed, Scourge Barrow, Shardrock, Sideways Cave, Skingrad, Talwinque, The Dark Grove, The Grey Mare, Tidewater Cave, Topal Bay, Underpall Cave, Veyond, Wawnet Inn, Weynon Priory, White Gold Tower. Excerpt: Natives of the civilized, cosmopolitan province of Cyrodiil, the Imperials are well-educated and well-spoken. Imperials are also known for the discipline and training of their citizen armies. With this they were able to fight off the Redguard and control most of Tamriel. Though physically less imposing than the other races, the Imperials have proved to be shrewd diplomats and traders, and these traits, along with their remarkable skill and training as light infantry, have enabled them to subdue all the other nations and races, and to have erected the monument to peace and prosperi...