This book consists of articles from Wikia or other free sources online. Pages: 32. Chapters: Cards by anti-Type support, Cards by Type support, Monsters by Type, Type, Type, Aqua, Beast, Beast-Warrior, Dinosaur, Divine-Beast, Dragon, Fairy, Fiend, Fish, Immortal, Insect, Machine, Plant, Psychic, Pyro, Reptile, Rock, Sea Serpent, Spellcaster, Thunder, Type, Warrior, Winged Beast, Zombie. Excerpt: This is a listing of cards that support Aqua-Type monsters. This is a listing of cards that support Dinosaur-Type monsters. This is a listing of cards that support Dragon-Type monsters. This is a listing of cards that support Fairy-Type monsters. This is a listing of cards that support Fiend-Type monsters. This is a listing of cards that support Fish-Type monsters. This is a listing of cards that support Insect-Type monsters. This is a listing of cards that support Machine-Type monsters. This is a listing of cards that support Plant-Type monsters. This is a listing of cards that support Psychic-Type monsters. This is a listing of cards that support Pyro-Type monsters. This is a listing of cards that support Reptile-Type monsters. This is a listing of cards that support Rock-Type monsters. This is a listing of cards that support Sea Serpent-Type monsters. This is a listing of cards that support Warrior-Type monsters. This is a listing of cards that support Winged Beast-Type monsters. This is a listing of cards that support Zombie-Type monsters. Types are a means to split monsters into groups (in a broader way to what Attributes do) in order to enable Support Cards granting various effects, to a specific order of monsters. Players use Field Spell Cards to use Type divides to their advantage. Each monster has one Type. There are twenty-two different legal Types in the TCG and OCG. Divine-Beast is exclusive to the Egyptian Gods and was considered Illegal, although it is now legal in the OCG and TCG as of January (with the first legal...