Please note that the content of this book primarily consists of articles available from Wikipedia or other free sources online. Pages: 32. Chapters: BSure Interactive, Cellufun, Com2uS, Covert Operations Ltd, Digital Chocolate, DragonLord Enterprises, Inc., Dynamo Games, EA Mobile, FinBlade, FreshGames, GameHouse, Gamelion Studios, Gameloft, Gamevil, Glu Mobile, Guild Software, Hands-On Mobile, HeroCraft, Industrial Toys, IOMO, Javaground, Kiloo, Kuju Entertainment, Magmic, Metismo, MGS Mobile Gaming, Mobile game publisher, Mpowerplayer, PlayPhone, Project Zebra, Punch Entertainment, Reaxion, Redboss, Selatra, Shape ApS, SmartCell Technology, Sonic Boom, Inc., Spacetime Studios, Superscape, Tag Games, XENDEX. Excerpt: Spacetime Studios (STS) is a games development studio, based in Austin, Texas. Founded in 2005 by a small group of experienced PC MMO game developers: Garry Gattis, Cinco Barnes, Anthony L. Sommers and Jake Rodgers. With experience developing such games as Wing Commander and Star Wars Galaxies, the start-up was created with the aim to use the founders' combined experience and passion to create AAA quality Sci-Fi MMOs for the PC market. In 2005, Spacetime Studios was founded by a group of developers with collaborative experience working on such titles as Wing Commander, Star Wars Galaxies and Ultima Online. In March 2006, they successfully contracted to begin development of an original IP for a PC sci-fi MMO for NCSoft called Blackstar. This was facilitated in part by the veteran game developer's long-standing working partnership with personnel at NCSoft and familiar with their previous work on sci-fi games. After several years of preproduction work, in January 2008, NCSoft cancelled their agreement with STS to publish Blackstar, citing a change in economic conditions in the market, after poor performance of two other MMOs in their publishing group such as Tabula Rasa and a consequent reassessment of the Korean publisher's North American portfolio...